Crate binary_greedy_meshing

Source

Structs§

Mesher

Enums§

Face

Constants§

CS
CS_P
CS_P2
CS_P3

Functions§

compute_opaque_mask
Compute an opacity mask from a voxel buffer and a BTreeSet specifying which voxel values are transparent
compute_transparent_mask
Compute a transparent mask from a voxel buffer and a BTreeSet specifying which voxel values are transparent
debug_quad
Unpacks quad data and formats it as “{x};{y};{z} {w}x{h} v={v_type}” for debugging
indices
Compute Mesh indices for a given amount of quads
pad_linearize