Struct bigml::Client[][src]

pub struct Client { /* fields omitted */ }
Expand description

A client connection to BigML.

Implementations

Create a new Client that will connect to DEFAULT_BIGML_DOMAIN.

Create a new Client, specifying the BigML domain to connect to. Use this if you have a specially hosted BigML instance.

Create a new client, using the environment variables BIGML_USERNAME, BIGML_API_KEY and optionally BIGML_DOMAIN to configure it.

Create a new resource.

Create a new resource, and wait until it is ready.

👎 Deprecated:

This won’t work until BigML fixes Transfer-Encoding: chunked

Create a BigML data source using data from the specified stream. We stream the data over the network without trying to load it all into memory at once.

👎 Deprecated:

This won’t work until BigML fixes Transfer-Encoding: chunked

Create a BigML data source using data from the specified path. We stream the data over the network without trying to load it all into memory at once.

👎 Deprecated:

This won’t work until BigML fixes Transfer-Encoding: chunked

Create a BigML data source using data from the specified path. We stream the data over the network without trying to load it all into memory.

Update the specified resource using update. We do not return the updated resource because of peculiarities with BigML’s API, but you can always use Client::fetch if you need the updated version.

Fetch an existing resource.

Poll an existing resource, returning it once it’s ready.

If an underlying BigML error occurs, it can be accessed using Error::original_bigml_error.

Poll an existing resource, returning it once it’s ready, and honoring wait and progress options.

If an underlying BigML error occurs, it can be accessed using Error::original_bigml_error.

Download a resource as a CSV file. This only makes sense for certain kinds of resources.

Download a resource as a CSV file. This only makes sense for certain kinds of resources.

Delete the specified resource.

Auto Trait Implementations

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