Struct bgfx_rs::static_lib::Shader

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pub struct Shader { /* private fields */ }

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impl Shader

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pub fn create_shader(mem: &Memory) -> Shader

  • mem: Shader binary.
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pub fn set_name(&self, name: &str)

  • handle: Shader handle.
  • name: Shader name.
  • len: Shader name length (if length is INT32_MAX, it’s expected that _name is zero terminated string).
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pub fn create_program(&self, fsh: &Shader, destroy_shaders: bool) -> Program

  • vsh: Vertex shader.
  • fsh: Fragment shader.
  • destroy_shaders: If true, shaders will be destroyed when program is destroyed.
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pub fn create_compute_program(&self, destroy_shaders: bool) -> Program

  • csh: Compute shader.
  • destroy_shaders: If true, shaders will be destroyed when program is destroyed.
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impl Shader

This impl block contains no items.

Returns the number of uniforms and uniform handles used inside a shader.

Notice that only non-predefined uniforms are returned.

Trait Implementations§

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impl Clone for Shader

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fn clone(&self) -> Shader

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shader

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for Shader

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl Freeze for Shader

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impl RefUnwindSafe for Shader

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impl Send for Shader

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impl Sync for Shader

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impl Unpin for Shader

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impl UnwindSafe for Shader

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.