pub struct VertexBuffer { /* private fields */ }

Implementations

  • mem: Vertex buffer data.
  • layout: Vertex layout.
  • flags: Buffer creation flags.
  • handle: Static vertex buffer handle.
  • name: Static vertex buffer name.
  • len: Static vertex buffer name length (if length is INT32_MAX, it’s expected that _name is zero terminated string.
  • handle: Vertex buffer.
  • start_vertex: First instance data.
  • num: Number of data instances. Set instance data buffer for draw primitive. Dynamic vertex buffer.

Trait Implementations

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Auto Trait Implementations

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