Function bgfx_rs::static_lib::update_texture_3d
source · [−]pub fn update_texture_3d(
handle: &Texture,
mip: u8,
x: u16,
y: u16,
z: u16,
width: u16,
height: u16,
depth: u16,
mem: &Memory
)
Expand description
handle
: Texture handle.mip
: Mip level.x
: X offset in texture.y
: Y offset in texture.z
: Z offset in texture.width
: Width of texture block.height
: Height of texture block.depth
: Depth of texture block.mem
: Texture update data.