ui/widgets/controls.rs
1//! Display-only controls — toggle, checkbox, radio, progress, slider, color
2//! well, select face, segmented control. State is always the caller's; each
3//! control is the paint plus its gesture contract, and the caller adds
4//! `.id(..)` / handlers — but for [`Controls::segmented`], which takes them.
5//!
6//! A catalog trait, like every widget group: import it to unlock
7//! `theme.toggle(..)`, `theme.slider(..)`, `theme.toggle_group()`,
8//! `theme.segmented(..)`, `theme.picture_picker(..)`.
9
10use crate::stack;
11use std::rc::Rc;
12
13use gpui::{
14 AnyElement, App, Axis, BoxShadow, Div, DragMoveEvent, ElementId, SharedString, Stateful,
15 Window, div, point, prelude::*, px,
16};
17use icons::Icon;
18use theme::{TextStyle, Theme, ThemeExt, Typeset};
19
20/// The drag payload of a [`Controls::slider`], carrying the id of the slider
21/// the gesture started on.
22///
23/// The id is what keeps sliders apart: gpui delivers a drag move to *every*
24/// listener of the payload's type, not just the element under the pointer, so
25/// a page of five sliders would move all five at once.
26pub struct SliderDrag(pub ElementId);
27
28/// Where a slider drag lands on the track it is asked about, or `None` when the
29/// gesture belongs to another slider. `id` is the one that element carries.
30pub fn slider_fraction(
31 event: &DragMoveEvent<SliderDrag>,
32 id: impl Into<ElementId>,
33 cx: &App,
34) -> Option<f32> {
35 (event.drag(cx).0 == id.into()).then(|| {
36 crate::widgets::axis_fraction(event.event.position, event.bounds, Axis::Horizontal, 0.0)
37 })
38}
39
40pub trait Controls: ThemeExt {
41 /// Display-only toggle switch (the reference branch-picker.tsx `Toggle`):
42 /// an 18×32 pill whose knob slides right and track flips white when on.
43 /// State is owned by the parent row — the caller adds `.id(..)` and
44 /// `.on_click(..)`.
45 fn toggle(&self, on: bool) -> Div {
46 let theme = self.theme();
47 div()
48 .flex_none()
49 .w(px(32.0))
50 .h(px(18.0))
51 .rounded_full()
52 .bg(if on { theme.text } else { theme.ink(0.15) })
53 .border_1()
54 .border_color(crate::widgets::RING_SLOT)
55 .relative()
56 .child(
57 // One less than the 2px inset it looks like: absolute insets
58 // resolve against the padding box, which the ring slot has
59 // already moved in by a pixel.
60 div()
61 .absolute()
62 .top(px(1.0))
63 .left(px(if on { 15.0 } else { 1.0 }))
64 .size(px(14.0))
65 .rounded_full()
66 .bg(if on { theme.on_solid } else { theme.ink(0.7) }),
67 )
68 }
69
70 /// Display-only checkbox: a 16px rounded square that fills with the text
71 /// tone and shows a check when on. State is the caller's; add
72 /// `.id(..)`/`.on_click(..)`.
73 fn checkbox(&self, checked: bool) -> Div {
74 let theme = self.theme();
75 let mut box_ = div()
76 .flex_none()
77 .size(px(16.0))
78 .rounded(px(4.0))
79 .flex()
80 .items_center()
81 .justify_center();
82 box_ = if checked {
83 box_.border_1()
84 .border_color(crate::widgets::RING_SLOT)
85 .bg(theme.solid)
86 } else {
87 box_.border_1()
88 .border_color(theme.ink(0.25))
89 .bg(theme.ink(0.03))
90 };
91 if checked {
92 box_.child(
93 crate::icons::icon(crate::icons::glyph::Check)
94 .size(px(11.0))
95 .text_color(theme.on_solid),
96 )
97 } else {
98 box_
99 }
100 }
101
102 /// Display-only radio button: a 16px ring with an inner dot when selected.
103 /// Radios are a *set* — the caller owns which index is on.
104 fn radio_button(&self, selected: bool) -> Div {
105 let theme = self.theme();
106 div()
107 .flex_none()
108 .size(px(16.0))
109 .rounded_full()
110 .border_1()
111 .border_color(if selected {
112 theme.ring
113 } else {
114 theme.ink(0.25)
115 })
116 .bg(theme.ink(0.03))
117 .flex()
118 .items_center()
119 .justify_center()
120 .when(selected, |ring| {
121 ring.child(div().size(px(8.0)).rounded_full().bg(theme.solid))
122 })
123 }
124
125 /// Determinate progress bar. `fraction` is clamped to `0..=1`; the track
126 /// keeps its full width so the row never reflows as the value moves.
127 fn progress_bar(&self, fraction: f32) -> Div {
128 let theme = self.theme();
129 let fraction = fraction.clamp(0.0, 1.0);
130 div()
131 .w_full()
132 .h(px(4.0))
133 .rounded_full()
134 .bg(theme.ink(0.12))
135 .child(
136 div()
137 .h_full()
138 .w(gpui::relative(fraction))
139 .rounded_full()
140 .bg(theme.solid),
141 )
142 }
143
144 /// Display-only slider: filled track behind a knob at `fraction` (clamped
145 /// to `0..=1`). Dragging is the caller's — it owns the value and the
146 /// mouse handlers; this is the paint.
147 ///
148 /// The element *is* the drag source, so the gesture is
149 /// grab-anywhere-and-slide, and [`slider_fraction`] turns the pointer into
150 /// the value — passing the element's own id, because every slider hears
151 /// every slider's drag:
152 ///
153 /// ```ignore
154 /// focus::focusable(&theme, &self.slider, theme.slider(self.level))
155 /// .id("slider")
156 /// .on_drag(SliderDrag("slider".into()), |_, _, _, cx| cx.new(|_| gpui::Empty))
157 /// .on_drag_move(cx.listener(|view, event: &DragMoveEvent<SliderDrag>, _, cx| {
158 /// let Some(fraction) = widgets::slider_fraction(event, "slider", cx) else {
159 /// return;
160 /// };
161 /// view.level = fraction;
162 /// cx.notify();
163 /// }))
164 /// ```
165 fn slider(&self, fraction: f32) -> Div {
166 let theme = self.theme();
167 let fraction = fraction.clamp(0.0, 1.0);
168 div()
169 .w_full()
170 .h(px(16.0))
171 .border_1()
172 .border_color(crate::widgets::RING_SLOT)
173 .rounded(px(4.0))
174 .flex()
175 .items_center()
176 .relative()
177 .cursor_pointer()
178 .child(
179 div()
180 .w_full()
181 .h(px(4.0))
182 .rounded_full()
183 .bg(theme.ink(0.12))
184 .child(
185 div()
186 .h_full()
187 .w(gpui::relative(fraction))
188 .rounded_full()
189 .bg(theme.solid),
190 ),
191 )
192 .child(
193 // Inset by the knob's own width so it never overhangs the track.
194 div().absolute().left(gpui::relative(fraction)).child(
195 div()
196 .size(px(14.0))
197 .ml(px(-7.0))
198 .rounded_full()
199 .bg(theme.solid),
200 ),
201 )
202 }
203
204 /// Display-only color well: a 20px ring holding `color`. The caller adds
205 /// `.id(..)` and `.on_click(..)`.
206 fn color_well(&self, color: gpui::Hsla) -> Div {
207 well(self.theme().ink(0.25), color)
208 }
209
210 /// Preset colors, wired: a click on one reports its index to `on_pick`.
211 /// The ring marks `selected`; none is marked when it is out of range or
212 /// `None`. One row when `columns` is `None`; otherwise rows of `columns`.
213 ///
214 /// ```ignore
215 /// let swatches = cx.color_swatches();
216 /// theme.swatch_picker("tint", &swatches, self.tint, Some(6),
217 /// cx.listener(|view, ix: &usize, _, cx| view.pick_tint(*ix, cx)))
218 /// ```
219 fn swatch_picker(
220 &self,
221 id: impl Into<ElementId>,
222 swatches: &[crate::color::Swatch],
223 selected: Option<usize>,
224 columns: Option<usize>,
225 on_pick: impl Fn(&usize, &mut Window, &mut App) + 'static,
226 ) -> Stateful<Div> {
227 let theme = self.theme();
228 let on_pick = Rc::new(on_pick);
229 let wells: Vec<_> = swatches
230 .iter()
231 .enumerate()
232 .map(|(ix, swatch)| {
233 let on_pick = on_pick.clone();
234 let ring = match selected == Some(ix) {
235 true => theme.text,
236 false => crate::widgets::RING_SLOT,
237 };
238 well(ring, swatch.resolve(theme))
239 .id(ix)
240 .on_click(move |_, window, cx| on_pick(&ix, window, cx))
241 })
242 .collect();
243 let width = columns.filter(|n| *n > 0).unwrap_or(wells.len().max(1));
244 let mut wells = wells.into_iter();
245 let rows = std::iter::from_fn(|| {
246 let row: Vec<_> = wells.by_ref().take(width).collect();
247 (!row.is_empty()).then(|| stack::row().gap(px(4.0)).children(row))
248 });
249 stack::column().id(id).gap(px(4.0)).children(rows)
250 }
251
252 /// The face of a select: current value plus a chevron, shaped and toned like
253 /// [`crate::input::TextField`] so a form of fields and selects reads as one
254 /// system. One look, open or shut — the menu hanging under it is what says
255 /// which it is.
256 ///
257 /// There is no `Select` component, deliberately — a select IS this trigger
258 /// plus [`crate::popover::anchored_menu_below`] over
259 /// [`crate::popover::menu_row`]s, and the caller already owns the open
260 /// state and the selection. Wrapping that in a struct would buy an
261 /// abstraction and cost the caller its control over both.
262 fn select_trigger(&self, label: impl Into<SharedString>) -> Div {
263 self.select_trigger_with(None::<Div>, label)
264 }
265
266 /// [`Self::select_trigger`] with `leading` drawn before the label — a
267 /// swatch or a sample of the value.
268 fn select_trigger_with(
269 &self,
270 leading: Option<impl IntoElement>,
271 label: impl Into<SharedString>,
272 ) -> Div {
273 let theme = self.theme();
274 stack::row()
275 .justify_between()
276 .px(px(10.0))
277 .py(px(7.0))
278 .rounded(px(Theme::button_radius()))
279 .bg(theme.input_bg)
280 .border_1()
281 .border_color(theme.border)
282 .text_style(TextStyle::Body)
283 .text_color(theme.text)
284 .cursor_pointer()
285 .child(
286 stack::row()
287 .min_w_0()
288 .gap(px(8.0))
289 .children(leading.map(|leading| div().flex_none().child(leading)))
290 .child(div().min_w_0().truncate().child(label.into())),
291 )
292 .child(
293 crate::icons::icon(crate::icons::glyph::ChevronDown)
294 .size(px(14.0))
295 .text_color(theme.text_muted),
296 )
297 }
298
299 /// Segmented control: one pill holding mutually exclusive choices, for when
300 /// there are few enough that a [`Self::select_trigger`] would be overkill.
301 ///
302 /// `self_start` because a segmented control must hug its segments: dropped
303 /// into a `flex_col`, flexbox's default `align-items: stretch` would
304 /// otherwise blow it out to the column's full width.
305 fn toggle_group(&self) -> Div {
306 let theme = self.theme();
307 div()
308 .self_start()
309 .flex()
310 .flex_row()
311 .items_center()
312 .gap(px(TOGGLE_GROUP_PAD))
313 .p(px(TOGGLE_GROUP_PAD))
314 .rounded(px(TOGGLE_GROUP_RADIUS))
315 .bg(theme.ink(0.06))
316 .border_1()
317 .border_color(theme.border)
318 }
319
320 /// One segment. The selected segment carries the active wash over the
321 /// track's own — the two alphas stack, which is what makes it read — and
322 /// the rest are bare, so exactly one is pressed.
323 fn toggle_group_item(&self, label: impl Into<SharedString>, selected: bool) -> Div {
324 segment(self.theme(), selected)
325 .px(px(10.0))
326 .py(px(4.0))
327 .child(label.into())
328 }
329
330 /// A [`Self::toggle_group`] of labelled segments, wired: a click on one
331 /// reports its index to `on_pick`, the selected one included. Nothing is
332 /// selected when `selected` is out of range.
333 ///
334 /// ```ignore
335 /// theme.segmented("search-engine", ["Google", "DuckDuckGo"], selected,
336 /// cx.listener(|view, ix: &usize, _, cx| view.pick_engine(*ix, cx)))
337 /// ```
338 fn segmented<Label: Into<SharedString>>(
339 &self,
340 id: impl Into<ElementId>,
341 segments: impl IntoIterator<Item = Label>,
342 selected: usize,
343 on_pick: impl Fn(&usize, &mut Window, &mut App) + 'static,
344 ) -> Stateful<Div> {
345 let on_pick = Rc::new(on_pick);
346 self.toggle_group()
347 .id(id)
348 .children(segments.into_iter().enumerate().map(|(ix, label)| {
349 let on_pick = on_pick.clone();
350 self.toggle_group_item(label, ix == selected)
351 .id(ix)
352 .on_click(move |_, window, cx| on_pick(&ix, window, cx))
353 }))
354 }
355
356 /// A segment carrying a glyph rather than a word, for a control with no
357 /// room for one — a view switcher on a board, a density picker in a
358 /// toolbar. It comes out 24×24, the height a labelled segment takes.
359 ///
360 /// The tooltip is the caller's, and a glyph nobody recognises says nothing
361 /// without one.
362 fn toggle_group_icon(&self, icon: impl Into<Icon>, selected: bool) -> Div {
363 let theme = self.theme();
364 // Built here rather than taken, the way `control_bar::bar_button` does
365 // it: gpui reads an svg's colour off that element's own style, so a
366 // colour set on the segment would not reach the glyph.
367 segment(theme, selected)
368 .p(px(5.0))
369 .flex()
370 .items_center()
371 .justify_center()
372 .child(
373 crate::icons::icon(icon)
374 .size(px(14.0))
375 .text_color(match selected {
376 true => theme.text,
377 false => theme.text_muted,
378 }),
379 )
380 }
381
382 /// A row of tiles, each a picture over its label — macOS's appearance
383 /// picker. The `selected` tile is ringed in [`Theme::accent`]; a click on
384 /// any reports its index to `on_pick`. Nothing is selected when `selected`
385 /// is out of range.
386 ///
387 /// Each picture is the caller's, at the size it draws itself; the tile
388 /// clips it to its rounded frame.
389 fn picture_picker(
390 &self,
391 id: impl Into<ElementId>,
392 tiles: impl IntoIterator<Item = (AnyElement, SharedString)>,
393 selected: usize,
394 on_pick: impl Fn(&usize, &mut Window, &mut App) + 'static,
395 ) -> Stateful<Div> {
396 let theme = self.theme();
397 let on_pick = Rc::new(on_pick);
398 let radius = px(Theme::panel_radius());
399 div()
400 .id(id)
401 .flex()
402 .flex_row()
403 .gap(px(12.0))
404 .children(tiles.into_iter().enumerate().map(|(ix, (picture, label))| {
405 let on = ix == selected;
406 let on_pick = on_pick.clone();
407 let hover = theme.border_strong;
408 // The ring is a shadow, so choosing a tile moves nothing.
409 let ring = BoxShadow {
410 color: theme.accent,
411 offset: point(px(0.0), px(0.0)),
412 blur_radius: px(0.0),
413 spread_radius: px(PICTURE_RING),
414 inset: false,
415 };
416 div()
417 .id(ix)
418 .group("picture-tile")
419 .flex()
420 .flex_col()
421 .items_center()
422 .gap(px(6.0))
423 .cursor_pointer()
424 .on_click(move |_, window, cx| on_pick(&ix, window, cx))
425 .child(
426 div()
427 .rounded(radius)
428 .border_1()
429 .border_color(theme.border)
430 .overflow_hidden()
431 .when(on, |frame| frame.shadow(vec![ring]))
432 .when(!on, |frame| {
433 frame.group_hover("picture-tile", move |frame| {
434 frame.border_color(hover)
435 })
436 })
437 .child(picture),
438 )
439 .child(
440 div()
441 .text_style(TextStyle::Callout)
442 .text_color(match on {
443 true => theme.text,
444 false => theme.text_muted,
445 })
446 .when(on, |label| label.font_weight(gpui::FontWeight::MEDIUM))
447 .child(label),
448 )
449 }))
450 }
451}
452
453/// How far a [`Controls::picture_picker`] tile's selection ring stands
454/// outside its frame.
455const PICTURE_RING: f32 = 2.0;
456
457/// A 20px ring in `ring` around a disc of `color`.
458fn well(ring: gpui::Hsla, color: gpui::Hsla) -> Div {
459 div()
460 .flex_none()
461 .size(px(20.0))
462 .p(px(2.0))
463 .rounded_full()
464 .border_1()
465 .border_color(ring)
466 .cursor_pointer()
467 .child(div().size_full().rounded_full().bg(color))
468}
469
470/// What a segment looks like in each of its two states, before whatever it
471/// carries. Padding is the caller's: a word and a glyph reach the same height
472/// by different insets.
473///
474/// An unselected segment takes its own `hover`, and gpui panics on a second
475/// one — reach for a `group_hover` rather than chaining `.hover(..)` on.
476fn segment(theme: &Theme, selected: bool) -> Div {
477 let wash = theme.element_hover;
478 let item = div()
479 // Concentric with the track: 9 - 2 = 7.
480 .rounded(px(Theme::inset_radius(
481 TOGGLE_GROUP_RADIUS,
482 TOGGLE_GROUP_PAD,
483 )))
484 .border_1()
485 .border_color(crate::widgets::RING_SLOT)
486 .text_style(TextStyle::Callout)
487 .cursor_pointer();
488 if selected {
489 item.bg(theme.element_active)
490 .font_weight(gpui::FontWeight::MEDIUM)
491 .text_color(theme.text)
492 } else {
493 item.text_color(theme.text_muted)
494 .hover(move |el| el.bg(wash))
495 }
496}
497
498impl Controls for Theme {}
499
500/// The segmented track's radius, and the inset its segments come in by. Two
501/// numbers read from both [`Controls::toggle_group`] and
502/// [`Controls::toggle_group_item`], so a segment cannot stop being concentric
503/// with the track it sits in.
504const TOGGLE_GROUP_RADIUS: f32 = 9.0;
505const TOGGLE_GROUP_PAD: f32 = 2.0;