ui/widgets/controls.rs
1//! Display-only controls — toggle, checkbox, radio, progress, slider, select
2//! face, segmented control. State is always the caller's; each control is the
3//! paint plus its gesture contract, and the caller adds `.id(..)` / handlers.
4//!
5//! A catalog trait, like every widget group: import it to unlock
6//! `theme.toggle(..)`, `theme.slider(..)`, `theme.toggle_group()`.
7
8use crate::stack;
9use gpui::{App, Axis, Div, DragMoveEvent, ElementId, SharedString, div, prelude::*, px};
10use theme::{TextStyle, Theme, ThemeExt, Typeset};
11
12/// The drag payload of a [`Controls::slider`], carrying the id of the slider
13/// the gesture started on.
14///
15/// The id is what keeps sliders apart: gpui delivers a drag move to *every*
16/// listener of the payload's type, not just the element under the pointer, so
17/// a page of five sliders would move all five at once.
18pub struct SliderDrag(pub ElementId);
19
20/// Where a slider drag lands on the track it is asked about, or `None` when the
21/// gesture belongs to another slider. `id` is the one that element carries.
22pub fn slider_fraction(
23 event: &DragMoveEvent<SliderDrag>,
24 id: impl Into<ElementId>,
25 cx: &App,
26) -> Option<f32> {
27 (event.drag(cx).0 == id.into()).then(|| {
28 crate::widgets::axis_fraction(event.event.position, event.bounds, Axis::Horizontal, 0.0)
29 })
30}
31
32pub trait Controls: ThemeExt {
33 /// Display-only toggle switch (the reference branch-picker.tsx `Toggle`):
34 /// an 18×32 pill whose knob slides right and track flips white when on.
35 /// State is owned by the parent row — the caller adds `.id(..)` and
36 /// `.on_click(..)`.
37 fn toggle(&self, on: bool) -> Div {
38 let theme = self.theme();
39 div()
40 .flex_none()
41 .w(px(32.0))
42 .h(px(18.0))
43 .rounded_full()
44 .bg(if on { theme.text } else { theme.ink(0.15) })
45 .border_1()
46 .border_color(crate::widgets::RING_SLOT)
47 .relative()
48 .child(
49 // One less than the 2px inset it looks like: absolute insets
50 // resolve against the padding box, which the ring slot has
51 // already moved in by a pixel.
52 div()
53 .absolute()
54 .top(px(1.0))
55 .left(px(if on { 15.0 } else { 1.0 }))
56 .size(px(14.0))
57 .rounded_full()
58 .bg(if on { theme.on_solid } else { theme.ink(0.7) }),
59 )
60 }
61
62 /// Display-only checkbox: a 16px rounded square that fills with the text
63 /// tone and shows a check when on. State is the caller's; add
64 /// `.id(..)`/`.on_click(..)`.
65 fn checkbox(&self, checked: bool) -> Div {
66 let theme = self.theme();
67 let mut box_ = div()
68 .flex_none()
69 .size(px(16.0))
70 .rounded(px(4.0))
71 .flex()
72 .items_center()
73 .justify_center();
74 box_ = if checked {
75 box_.border_1()
76 .border_color(crate::widgets::RING_SLOT)
77 .bg(theme.text)
78 } else {
79 box_.border_1()
80 .border_color(theme.ink(0.25))
81 .bg(theme.ink(0.03))
82 };
83 if checked {
84 box_.child(
85 crate::icons::icon(crate::icons::glyph::Check)
86 .size(px(11.0))
87 .text_color(theme.on_solid),
88 )
89 } else {
90 box_
91 }
92 }
93
94 /// Display-only radio button: a 16px ring with an inner dot when selected.
95 /// Radios are a *set* — the caller owns which index is on.
96 fn radio_button(&self, selected: bool) -> Div {
97 let theme = self.theme();
98 div()
99 .flex_none()
100 .size(px(16.0))
101 .rounded_full()
102 .border_1()
103 .border_color(if selected {
104 theme.text
105 } else {
106 theme.ink(0.25)
107 })
108 .bg(theme.ink(0.03))
109 .flex()
110 .items_center()
111 .justify_center()
112 .when(selected, |ring| {
113 ring.child(div().size(px(8.0)).rounded_full().bg(theme.text))
114 })
115 }
116
117 /// Determinate progress bar. `fraction` is clamped to `0..=1`; the track
118 /// keeps its full width so the row never reflows as the value moves.
119 fn progress_bar(&self, fraction: f32) -> Div {
120 let theme = self.theme();
121 let fraction = fraction.clamp(0.0, 1.0);
122 div()
123 .w_full()
124 .h(px(4.0))
125 .rounded_full()
126 .bg(theme.ink(0.12))
127 .child(
128 div()
129 .h_full()
130 .w(gpui::relative(fraction))
131 .rounded_full()
132 .bg(theme.text),
133 )
134 }
135
136 /// Display-only slider: filled track behind a knob at `fraction` (clamped
137 /// to `0..=1`). Dragging is the caller's — it owns the value and the
138 /// mouse handlers; this is the paint.
139 ///
140 /// The element *is* the drag source, so the gesture is
141 /// grab-anywhere-and-slide, and [`slider_fraction`] turns the pointer into
142 /// the value — passing the element's own id, because every slider hears
143 /// every slider's drag:
144 ///
145 /// ```ignore
146 /// focus::focusable(&theme, &self.slider, theme.slider(self.level))
147 /// .id("slider")
148 /// .on_drag(SliderDrag("slider".into()), |_, _, _, cx| cx.new(|_| gpui::Empty))
149 /// .on_drag_move(cx.listener(|view, event: &DragMoveEvent<SliderDrag>, _, cx| {
150 /// let Some(fraction) = widgets::slider_fraction(event, "slider", cx) else {
151 /// return;
152 /// };
153 /// view.level = fraction;
154 /// cx.notify();
155 /// }))
156 /// ```
157 fn slider(&self, fraction: f32) -> Div {
158 let theme = self.theme();
159 let fraction = fraction.clamp(0.0, 1.0);
160 div()
161 .w_full()
162 .h(px(16.0))
163 .border_1()
164 .border_color(crate::widgets::RING_SLOT)
165 .rounded(px(4.0))
166 .flex()
167 .items_center()
168 .relative()
169 .cursor_pointer()
170 .child(
171 div()
172 .w_full()
173 .h(px(4.0))
174 .rounded_full()
175 .bg(theme.ink(0.12))
176 .child(
177 div()
178 .h_full()
179 .w(gpui::relative(fraction))
180 .rounded_full()
181 .bg(theme.text),
182 ),
183 )
184 .child(
185 // Inset by the knob's own width so it never overhangs the track.
186 div().absolute().left(gpui::relative(fraction)).child(
187 div()
188 .size(px(14.0))
189 .ml(px(-7.0))
190 .rounded_full()
191 .bg(theme.text),
192 ),
193 )
194 }
195
196 /// The face of a select: current value plus a chevron, shaped and toned like
197 /// [`crate::input::TextField`] so a form of fields and selects reads as one
198 /// system. One look, open or shut — the menu hanging under it is what says
199 /// which it is.
200 ///
201 /// There is no `Select` component, deliberately — a select IS this trigger
202 /// plus [`crate::popover::anchored_menu_below`] over
203 /// [`crate::popover::menu_row`]s, and the caller already owns the open
204 /// state and the selection. Wrapping that in a struct would buy an
205 /// abstraction and cost the caller its control over both.
206 fn select_trigger(&self, label: impl Into<SharedString>) -> Div {
207 let theme = self.theme();
208 stack::row()
209 .justify_between()
210 .px(px(10.0))
211 .py(px(7.0))
212 .rounded(px(Theme::button_radius()))
213 .bg(theme.input_bg)
214 .border_1()
215 .border_color(theme.border)
216 .text_style(TextStyle::Body)
217 .text_color(theme.text)
218 .cursor_pointer()
219 .child(div().min_w_0().truncate().child(label.into()))
220 .child(
221 crate::icons::icon(crate::icons::glyph::ChevronDown)
222 .size(px(14.0))
223 .text_color(theme.text_muted),
224 )
225 }
226
227 /// Segmented control: one pill holding mutually exclusive choices, for when
228 /// there are few enough that a [`Self::select_trigger`] would be overkill.
229 ///
230 /// `self_start` because a segmented control must hug its segments: dropped
231 /// into a `flex_col`, flexbox's default `align-items: stretch` would
232 /// otherwise blow it out to the column's full width.
233 fn toggle_group(&self) -> Div {
234 let theme = self.theme();
235 div()
236 .self_start()
237 .flex()
238 .flex_row()
239 .items_center()
240 .gap(px(TOGGLE_GROUP_PAD))
241 .p(px(TOGGLE_GROUP_PAD))
242 .rounded(px(TOGGLE_GROUP_RADIUS))
243 .bg(theme.ink(0.06))
244 .border_1()
245 .border_color(theme.border)
246 }
247
248 /// One segment. The selected segment carries the active wash over the
249 /// track's own — the two alphas stack, which is what makes it read — and
250 /// the rest are bare, so exactly one is pressed.
251 fn toggle_group_item(&self, label: impl Into<SharedString>, selected: bool) -> Div {
252 let theme = self.theme();
253 let mut item = div()
254 .px(px(10.0))
255 .py(px(4.0))
256 // Concentric with the track: 9 - 2 = 7.
257 .rounded(px(Theme::inset_radius(
258 TOGGLE_GROUP_RADIUS,
259 TOGGLE_GROUP_PAD,
260 )))
261 .border_1()
262 .border_color(crate::widgets::RING_SLOT)
263 .text_style(TextStyle::Callout)
264 .cursor_pointer()
265 .child(label.into());
266 item = if selected {
267 item.bg(theme.element_active)
268 .font_weight(gpui::FontWeight::MEDIUM)
269 .text_color(theme.text)
270 } else {
271 item.text_color(theme.text_muted)
272 };
273 item
274 }
275}
276
277impl Controls for Theme {}
278
279/// The segmented track's radius, and the inset its segments come in by. Two
280/// numbers read from both [`Controls::toggle_group`] and
281/// [`Controls::toggle_group_item`], so a segment cannot stop being concentric
282/// with the track it sits in.
283const TOGGLE_GROUP_RADIUS: f32 = 9.0;
284const TOGGLE_GROUP_PAD: f32 = 2.0;