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gpui/
app.rs

1use scheduler::Instant;
2use std::{
3    any::{TypeId, type_name},
4    cell::{BorrowMutError, Cell, Ref, RefCell, RefMut},
5    ffi::OsString,
6    marker::PhantomData,
7    mem,
8    ops::{Deref, DerefMut},
9    path::{Path, PathBuf},
10    rc::{Rc, Weak},
11    sync::{Arc, atomic::Ordering::SeqCst},
12    time::Duration,
13};
14
15use anyhow::{Context as _, Result, anyhow};
16use derive_more::{Deref, DerefMut};
17use futures::{
18    Future, FutureExt,
19    channel::oneshot,
20    future::{LocalBoxFuture, Shared},
21};
22use itertools::Itertools;
23use parking_lot::RwLock;
24use slotmap::SlotMap;
25
26pub use async_context::*;
27#[cfg(feature = "bench-support")]
28pub use bench_context::{BenchAppContext, BenchReport, BenchWindowContext, bench_platform};
29use collections::{FxHashMap, FxHashSet, HashMap, TypeIdHashMap, TypeIdHashSet, VecDeque};
30pub use context::*;
31pub use entity_map::*;
32use gpui_util::{ResultExt, debug_panic};
33#[cfg(any(test, feature = "test-support"))]
34pub use headless_app_context::*;
35use http_client::{HttpClient, Url};
36use smallvec::SmallVec;
37#[cfg(any(test, feature = "test-support"))]
38pub use test_app::*;
39#[cfg(any(test, feature = "test-support"))]
40pub use test_context::*;
41#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
42pub use visual_test_context::*;
43
44#[cfg(any(feature = "inspector", debug_assertions))]
45use crate::InspectorElementRegistry;
46use crate::{
47    Action, ActionBuildError, ActionRegistry, Any, AnyView, AnyWindowHandle, AppContext, Arena,
48    ArenaBox, Asset, AssetSource, BackgroundExecutor, Bounds, ClipboardItem, ClipboardReadError,
49    CursorStyle, DispatchPhase, DisplayId, EventEmitter, ExternalDragPayload, FocusHandle,
50    FocusMap, ForegroundExecutor, Global, KeyBinding, KeyContext, Keymap, Keystroke, LayoutId,
51    Menu, MenuItem, OwnedMenu, PathPromptOptions, Pixels, Platform, PlatformDisplay,
52    PlatformKeyboardLayout, PlatformKeyboardMapper, Point, Priority, PromptBuilder, PromptButton,
53    PromptHandle, PromptLevel, Render, RenderImage, RenderablePromptHandle, Reservation,
54    ScreenCaptureSource, SharedString, SubscriberSet, Subscription, SvgRenderer,
55    SystemNotification, SystemNotificationResponse, Task, TextRenderingMode, TextSystem,
56    ThermalState, Window, WindowAppearance, WindowButtonLayout, WindowHandle, WindowId,
57    WindowInvalidator,
58    colors::{Colors, GlobalColors},
59    hash, init_app_menus,
60};
61
62mod async_context;
63#[cfg(feature = "bench-support")]
64mod bench_context;
65mod context;
66mod entity_map;
67#[cfg(any(test, feature = "test-support"))]
68mod headless_app_context;
69#[cfg(any(test, feature = "test-support"))]
70mod test_app;
71#[cfg(any(test, feature = "test-support"))]
72mod test_context;
73#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
74mod visual_test_context;
75
76/// The duration for which futures returned from [Context::on_app_quit] can run before the application fully quits.
77pub const SHUTDOWN_TIMEOUT: Duration = Duration::from_millis(200);
78
79/// Temporary(?) wrapper around [`RefCell<App>`] to help us debug any double borrows.
80/// Strongly consider removing after stabilization.
81#[doc(hidden)]
82pub struct AppCell {
83    app: RefCell<App>,
84}
85
86impl AppCell {
87    #[doc(hidden)]
88    #[track_caller]
89    pub fn borrow(&self) -> AppRef<'_> {
90        if option_env!("TRACK_THREAD_BORROWS").is_some() {
91            let thread_id = std::thread::current().id();
92            eprintln!("borrowed {thread_id:?}");
93        }
94        AppRef(self.app.borrow())
95    }
96
97    #[doc(hidden)]
98    #[track_caller]
99    pub fn borrow_mut(&self) -> AppRefMut<'_> {
100        if option_env!("TRACK_THREAD_BORROWS").is_some() {
101            let thread_id = std::thread::current().id();
102            eprintln!("borrowed {thread_id:?}");
103        }
104        AppRefMut(self.app.borrow_mut())
105    }
106
107    #[doc(hidden)]
108    #[track_caller]
109    pub fn try_borrow_mut(&self) -> Result<AppRefMut<'_>, BorrowMutError> {
110        if option_env!("TRACK_THREAD_BORROWS").is_some() {
111            let thread_id = std::thread::current().id();
112            eprintln!("borrowed {thread_id:?}");
113        }
114        Ok(AppRefMut(self.app.try_borrow_mut()?))
115    }
116}
117
118#[doc(hidden)]
119#[derive(Deref, DerefMut)]
120pub struct AppRef<'a>(Ref<'a, App>);
121
122impl Drop for AppRef<'_> {
123    fn drop(&mut self) {
124        if option_env!("TRACK_THREAD_BORROWS").is_some() {
125            let thread_id = std::thread::current().id();
126            eprintln!("dropped borrow from {thread_id:?}");
127        }
128    }
129}
130
131#[doc(hidden)]
132#[derive(Deref, DerefMut)]
133pub struct AppRefMut<'a>(RefMut<'a, App>);
134
135impl Drop for AppRefMut<'_> {
136    fn drop(&mut self) {
137        if option_env!("TRACK_THREAD_BORROWS").is_some() {
138            let thread_id = std::thread::current().id();
139            eprintln!("dropped {thread_id:?}");
140        }
141    }
142}
143
144/// A reference to a GPUI application, typically constructed in the `main` function of your app.
145/// You won't interact with this type much outside of initial configuration and startup.
146pub struct Application(Rc<AppCell>);
147
148/// A strong handle to an [`Application`] started with [`Application::run_embedded`].
149///
150/// Dropping this handle releases the app, so an embedder must hold it for as long as the
151/// app should run. While held, it is the embedder's entry point back into GPUI each time
152/// the external run loop gives it control.
153pub struct ApplicationHandle {
154    app: Rc<AppCell>,
155}
156
157impl ApplicationHandle {
158    /// Invoke `f` with the app context. Must not be called re-entrantly from code that
159    /// is already inside an update; the app state is a `RefCell` and will panic on a
160    /// double borrow.
161    pub fn update<R>(&self, f: impl FnOnce(&mut App) -> R) -> R {
162        let cx = &mut *self.app.borrow_mut();
163        f(cx)
164    }
165
166    /// An [`AsyncApp`] for use across await points. It holds the app weakly; keeping the
167    /// app alive remains this handle's job.
168    pub fn to_async(&self) -> AsyncApp {
169        self.update(|cx| cx.to_async())
170    }
171}
172
173/// Represents an application before it is fully launched. Once your app is
174/// configured, you'll start the app with `App::run`.
175impl Application {
176    /// Builds an app with a caller-provided platform implementation.
177    pub fn with_platform(platform: Rc<dyn Platform>) -> Self {
178        Self(App::new_app(
179            platform,
180            Arc::new(()),
181            Arc::new(NullHttpClient),
182        ))
183    }
184
185    /// Builds an app with accessibility (AccessKit) integration forcibly
186    /// disabled.
187    ///
188    /// In this mode, accessibility APIs (e.g.
189    /// [`div().role()`][crate::StatefulInteractiveElement::role]) silently
190    /// no-op.
191    ///
192    /// See the [accessibility guide](crate::_accessibility) for an overview of
193    /// the features this disables.
194    pub fn new_inaccessible(platform: Rc<dyn Platform>) -> Self {
195        let this = Self::with_platform(platform);
196        this.0.borrow_mut().accessibility_force_disabled = true;
197        this
198    }
199
200    /// Assigns the source of assets for the application.
201    pub fn with_assets(self, asset_source: impl AssetSource) -> Self {
202        let mut context_lock = self.0.borrow_mut();
203        let asset_source = Arc::new(asset_source);
204        context_lock.asset_source = asset_source.clone();
205        context_lock.svg_renderer = SvgRenderer::new(asset_source);
206        drop(context_lock);
207        self
208    }
209
210    /// Configures arguments to pass when restarting the application.
211    pub fn with_restart_arguments(self, arguments: Vec<OsString>) -> Self {
212        self.0.borrow_mut().restart_arguments = arguments;
213        self
214    }
215
216    /// Sets the HTTP client for the application.
217    pub fn with_http_client(self, http_client: Arc<dyn HttpClient>) -> Self {
218        let mut context_lock = self.0.borrow_mut();
219        context_lock.http_client = http_client;
220        drop(context_lock);
221        self
222    }
223
224    /// Configures when the application should automatically quit.
225    /// By default, [`QuitMode::Default`] is used.
226    pub fn with_quit_mode(self, mode: QuitMode) -> Self {
227        self.0.borrow_mut().quit_mode = mode;
228        self
229    }
230
231    /// Start the application. The provided callback will be called once the
232    /// app is fully launched.
233    pub fn run<F>(self, on_finish_launching: F)
234    where
235        F: 'static + FnOnce(&mut App),
236    {
237        let this = self.0.clone();
238        let platform = self.0.borrow().platform.clone();
239        platform.run(Box::new(move || {
240            let cx = &mut *this.borrow_mut();
241            on_finish_launching(cx);
242        }));
243    }
244
245    /// Start the application for an embedder that drives the run loop itself.
246    ///
247    /// On ordinary platforms `Platform::run` blocks for the lifetime of the app, and the
248    /// app state is kept alive by [`Application::run`]'s stack frame. Embedded platforms —
249    /// where the run loop belongs to someone else, e.g. GPUI compiled into a Wasm guest,
250    /// or a GPUI view hosted inside a foreign native application — implement
251    /// `Platform::run` to invoke the launch callback and return immediately. This method
252    /// supports that shape: it returns an [`ApplicationHandle`] that keeps the app alive
253    /// and lets the embedder re-enter it whenever the external run loop yields control.
254    pub fn run_embedded<F>(self, on_finish_launching: F) -> ApplicationHandle
255    where
256        F: 'static + FnOnce(&mut App),
257    {
258        let this = self.0.clone();
259        let platform = self.0.borrow().platform.clone();
260        platform.run(Box::new(move || {
261            let cx = &mut *this.borrow_mut();
262            on_finish_launching(cx);
263        }));
264        ApplicationHandle { app: self.0 }
265    }
266
267    /// Register a handler to be invoked when the platform instructs the application
268    /// to open one or more URLs.
269    pub fn on_open_urls<F>(&self, mut callback: F) -> &Self
270    where
271        F: 'static + FnMut(Vec<String>),
272    {
273        self.0.borrow().platform.on_open_urls(Box::new(callback));
274        self
275    }
276
277    /// Invokes a handler when an already-running application is launched.
278    /// On macOS, this can occur when the application icon is double-clicked or the app is launched via the dock.
279    pub fn on_reopen<F>(&self, mut callback: F) -> &Self
280    where
281        F: 'static + FnMut(&mut App),
282    {
283        let this = Rc::downgrade(&self.0);
284        self.0.borrow_mut().platform.on_reopen(Box::new(move || {
285            if let Some(app) = this.upgrade() {
286                callback(&mut app.borrow_mut());
287            }
288        }));
289        self
290    }
291
292    /// Returns a handle to the [`BackgroundExecutor`] associated with this app, which can be used to spawn futures in the background.
293    pub fn background_executor(&self) -> BackgroundExecutor {
294        self.0.borrow().background_executor.clone()
295    }
296
297    /// Returns a handle to the [`ForegroundExecutor`] associated with this app, which can be used to spawn futures in the foreground.
298    pub fn foreground_executor(&self) -> ForegroundExecutor {
299        self.0.borrow().foreground_executor.clone()
300    }
301
302    /// Returns a reference to the [`TextSystem`] associated with this app.
303    pub fn text_system(&self) -> Arc<TextSystem> {
304        self.0.borrow().text_system.clone()
305    }
306
307    /// Returns the file URL of the executable with the specified name in the application bundle
308    pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
309        self.0.borrow().path_for_auxiliary_executable(name)
310    }
311}
312
313type Handler = Box<dyn FnMut(&mut App) -> bool + 'static>;
314type Listener = Box<dyn FnMut(&dyn Any, &mut App) -> bool + 'static>;
315pub(crate) type KeystrokeObserver =
316    Box<dyn FnMut(&KeystrokeEvent, &mut Window, &mut App) -> bool + 'static>;
317type QuitHandler = Box<dyn FnOnce(&mut App) -> LocalBoxFuture<'static, ()> + 'static>;
318type WindowClosedHandler = Box<dyn FnMut(&mut App, WindowId)>;
319type ReleaseListener = Box<dyn FnOnce(&mut dyn Any, &mut App) + 'static>;
320type NewEntityListener = Box<dyn FnMut(AnyEntity, &mut Option<&mut Window>, &mut App) + 'static>;
321
322/// Defines when the application should automatically quit.
323#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
324pub enum QuitMode {
325    /// Use [`QuitMode::Explicit`] on macOS and [`QuitMode::LastWindowClosed`] on other platforms.
326    #[default]
327    Default,
328    /// Quit automatically when the last window is closed.
329    LastWindowClosed,
330    /// Quit only when requested via [`App::quit`].
331    Explicit,
332}
333
334/// Controls when GPUI hides the mouse cursor in response to keyboard input.
335///
336/// Restoration on mouse motion is handled by the platform layer; this enum
337/// only describes the policy for *triggering* a hide.
338#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
339pub enum CursorHideMode {
340    /// Never hide the cursor automatically.
341    Never,
342    /// Hide on character-producing key presses (typing).
343    OnTyping,
344    /// Hide on character-producing key presses, *and* when a key binding
345    /// resolves to an action that consumes the keystroke.
346    #[default]
347    OnTypingAndAction,
348}
349
350#[doc(hidden)]
351#[derive(Clone, PartialEq, Eq)]
352pub struct SystemWindowTab {
353    pub id: WindowId,
354    pub title: SharedString,
355    pub handle: AnyWindowHandle,
356    pub last_active_at: Instant,
357}
358
359impl SystemWindowTab {
360    /// Create a new instance of the window tab.
361    pub fn new(title: SharedString, handle: AnyWindowHandle) -> Self {
362        Self {
363            id: handle.id,
364            title,
365            handle,
366            last_active_at: Instant::now(),
367        }
368    }
369}
370
371/// A controller for managing window tabs.
372#[derive(Default)]
373pub struct SystemWindowTabController {
374    visible: Option<bool>,
375    tab_groups: FxHashMap<usize, Vec<SystemWindowTab>>,
376}
377
378impl Global for SystemWindowTabController {}
379
380impl SystemWindowTabController {
381    /// Create a new instance of the window tab controller.
382    pub fn new() -> Self {
383        Self {
384            visible: None,
385            tab_groups: FxHashMap::default(),
386        }
387    }
388
389    /// Initialize the global window tab controller.
390    pub fn init(cx: &mut App) {
391        cx.set_global(SystemWindowTabController::new());
392    }
393
394    /// Get all tab groups.
395    pub fn tab_groups(&self) -> &FxHashMap<usize, Vec<SystemWindowTab>> {
396        &self.tab_groups
397    }
398
399    /// Get the next tab group window handle.
400    pub fn get_next_tab_group_window(cx: &mut App, id: WindowId) -> Option<&AnyWindowHandle> {
401        let controller = cx.global::<SystemWindowTabController>();
402        let current_group = controller
403            .tab_groups
404            .iter()
405            .find_map(|(group, tabs)| tabs.iter().find(|tab| tab.id == id).map(|_| group));
406
407        let current_group = current_group?;
408        // TODO: `.keys()` returns arbitrary order, what does "next" mean?
409        let mut group_ids: Vec<_> = controller.tab_groups.keys().collect();
410        let idx = group_ids.iter().position(|g| *g == current_group)?;
411        let next_idx = (idx + 1) % group_ids.len();
412
413        controller
414            .tab_groups
415            .get(group_ids[next_idx])
416            .and_then(|tabs| {
417                tabs.iter()
418                    .max_by_key(|tab| tab.last_active_at)
419                    .or_else(|| tabs.first())
420                    .map(|tab| &tab.handle)
421            })
422    }
423
424    /// Get the previous tab group window handle.
425    pub fn get_prev_tab_group_window(cx: &mut App, id: WindowId) -> Option<&AnyWindowHandle> {
426        let controller = cx.global::<SystemWindowTabController>();
427        let current_group = controller
428            .tab_groups
429            .iter()
430            .find_map(|(group, tabs)| tabs.iter().find(|tab| tab.id == id).map(|_| group));
431
432        let current_group = current_group?;
433        // TODO: `.keys()` returns arbitrary order, what does "previous" mean?
434        let mut group_ids: Vec<_> = controller.tab_groups.keys().collect();
435        let idx = group_ids.iter().position(|g| *g == current_group)?;
436        let prev_idx = if idx == 0 {
437            group_ids.len() - 1
438        } else {
439            idx - 1
440        };
441
442        controller
443            .tab_groups
444            .get(group_ids[prev_idx])
445            .and_then(|tabs| {
446                tabs.iter()
447                    .max_by_key(|tab| tab.last_active_at)
448                    .or_else(|| tabs.first())
449                    .map(|tab| &tab.handle)
450            })
451    }
452
453    /// Get all tabs in the same window.
454    pub fn tabs(&self, id: WindowId) -> Option<&Vec<SystemWindowTab>> {
455        self.tab_groups
456            .values()
457            .find(|tabs| tabs.iter().any(|tab| tab.id == id))
458    }
459
460    /// Initialize the visibility of the system window tab controller.
461    pub fn init_visible(cx: &mut App, visible: bool) {
462        let mut controller = cx.global_mut::<SystemWindowTabController>();
463        if controller.visible.is_none() {
464            controller.visible = Some(visible);
465        }
466    }
467
468    /// Get the visibility of the system window tab controller.
469    pub fn is_visible(&self) -> bool {
470        self.visible.unwrap_or(false)
471    }
472
473    /// Set the visibility of the system window tab controller.
474    pub fn set_visible(cx: &mut App, visible: bool) {
475        let mut controller = cx.global_mut::<SystemWindowTabController>();
476        controller.visible = Some(visible);
477    }
478
479    /// Update the last active of a window.
480    pub fn update_last_active(cx: &mut App, id: WindowId) {
481        let mut controller = cx.global_mut::<SystemWindowTabController>();
482        for windows in controller.tab_groups.values_mut() {
483            for tab in windows.iter_mut() {
484                if tab.id == id {
485                    tab.last_active_at = Instant::now();
486                }
487            }
488        }
489    }
490
491    /// Update the position of a tab within its group.
492    pub fn update_tab_position(cx: &mut App, id: WindowId, ix: usize) {
493        let mut controller = cx.global_mut::<SystemWindowTabController>();
494        for (_, windows) in controller.tab_groups.iter_mut() {
495            if let Some(current_pos) = windows.iter().position(|tab| tab.id == id) {
496                if ix < windows.len() && current_pos != ix {
497                    let window_tab = windows.remove(current_pos);
498                    windows.insert(ix, window_tab);
499                }
500                break;
501            }
502        }
503    }
504
505    /// Update the title of a tab.
506    pub fn update_tab_title(cx: &mut App, id: WindowId, title: SharedString) {
507        let controller = cx.global::<SystemWindowTabController>();
508        let tab = controller
509            .tab_groups
510            .values()
511            .flat_map(|windows| windows.iter())
512            .find(|tab| tab.id == id);
513
514        if tab.map_or(true, |t| t.title == title) {
515            return;
516        }
517
518        let mut controller = cx.global_mut::<SystemWindowTabController>();
519        for windows in controller.tab_groups.values_mut() {
520            for tab in windows.iter_mut() {
521                if tab.id == id {
522                    tab.title = title;
523                    return;
524                }
525            }
526        }
527    }
528
529    /// Insert a tab into a tab group.
530    pub fn add_tab(cx: &mut App, id: WindowId, tabs: Vec<SystemWindowTab>) {
531        let mut controller = cx.global_mut::<SystemWindowTabController>();
532        let Some(tab) = tabs.iter().find(|tab| tab.id == id).cloned() else {
533            return;
534        };
535
536        let mut expected_tab_ids: Vec<_> = tabs
537            .iter()
538            .filter(|tab| tab.id != id)
539            .map(|tab| tab.id)
540            .sorted()
541            .collect();
542
543        let mut tab_group_id = None;
544        for (group_id, group_tabs) in &controller.tab_groups {
545            let tab_ids: Vec<_> = group_tabs.iter().map(|tab| tab.id).sorted().collect();
546            if tab_ids == expected_tab_ids {
547                tab_group_id = Some(*group_id);
548                break;
549            }
550        }
551
552        if let Some(tab_group_id) = tab_group_id {
553            if let Some(tabs) = controller.tab_groups.get_mut(&tab_group_id) {
554                tabs.push(tab);
555            }
556        } else {
557            let new_group_id = controller.tab_groups.len();
558            controller.tab_groups.insert(new_group_id, tabs);
559        }
560    }
561
562    /// Remove a tab from a tab group.
563    pub fn remove_tab(cx: &mut App, id: WindowId) -> Option<SystemWindowTab> {
564        let mut controller = cx.global_mut::<SystemWindowTabController>();
565        let mut removed_tab = None;
566
567        controller.tab_groups.retain(|_, tabs| {
568            if let Some(pos) = tabs.iter().position(|tab| tab.id == id) {
569                removed_tab = Some(tabs.remove(pos));
570            }
571            !tabs.is_empty()
572        });
573
574        removed_tab
575    }
576
577    /// Move a tab to a new tab group.
578    pub fn move_tab_to_new_window(cx: &mut App, id: WindowId) {
579        let mut removed_tab = Self::remove_tab(cx, id);
580        let mut controller = cx.global_mut::<SystemWindowTabController>();
581
582        if let Some(tab) = removed_tab {
583            let new_group_id = controller.tab_groups.keys().max().map_or(0, |k| k + 1);
584            controller.tab_groups.insert(new_group_id, vec![tab]);
585        }
586    }
587
588    /// Merge all tab groups into a single group.
589    pub fn merge_all_windows(cx: &mut App, id: WindowId) {
590        let mut controller = cx.global_mut::<SystemWindowTabController>();
591        let Some(initial_tabs) = controller.tabs(id) else {
592            return;
593        };
594
595        let initial_tabs_len = initial_tabs.len();
596        let mut all_tabs = initial_tabs.clone();
597
598        for (_, mut tabs) in controller.tab_groups.drain() {
599            tabs.retain(|tab| !all_tabs[..initial_tabs_len].contains(tab));
600            all_tabs.extend(tabs);
601        }
602
603        controller.tab_groups.insert(0, all_tabs);
604    }
605
606    /// Selects the next tab in the tab group in the trailing direction.
607    pub fn select_next_tab(cx: &mut App, id: WindowId) {
608        let mut controller = cx.global_mut::<SystemWindowTabController>();
609        let Some(tabs) = controller.tabs(id) else {
610            return;
611        };
612
613        let current_index = tabs.iter().position(|tab| tab.id == id).unwrap();
614        let next_index = (current_index + 1) % tabs.len();
615
616        let _ = &tabs[next_index].handle.update(cx, |_, window, _| {
617            window.activate_window();
618        });
619    }
620
621    /// Selects the previous tab in the tab group in the leading direction.
622    pub fn select_previous_tab(cx: &mut App, id: WindowId) {
623        let mut controller = cx.global_mut::<SystemWindowTabController>();
624        let Some(tabs) = controller.tabs(id) else {
625            return;
626        };
627
628        let current_index = tabs.iter().position(|tab| tab.id == id).unwrap();
629        let previous_index = if current_index == 0 {
630            tabs.len() - 1
631        } else {
632            current_index - 1
633        };
634
635        let _ = &tabs[previous_index].handle.update(cx, |_, window, _| {
636            window.activate_window();
637        });
638    }
639}
640
641pub(crate) enum GpuiMode {
642    #[cfg(any(test, feature = "test-support"))]
643    Test {
644        skip_drawing: bool,
645    },
646    Production,
647}
648
649impl GpuiMode {
650    #[cfg(any(test, feature = "test-support"))]
651    pub fn test() -> Self {
652        GpuiMode::Test {
653            skip_drawing: false,
654        }
655    }
656
657    #[inline]
658    pub(crate) fn skip_drawing(&self) -> bool {
659        match self {
660            #[cfg(any(test, feature = "test-support"))]
661            GpuiMode::Test { skip_drawing } => *skip_drawing,
662            GpuiMode::Production => false,
663        }
664    }
665}
666
667struct PlatformOwnedDrag {
668    source_window: WindowId,
669    state: PlatformOwnedDragState,
670}
671
672enum PlatformOwnedDragState {
673    Suspended(AnyDrag),
674    // A source-window drop consumes `active_drag` before AppKit ends the dragging session, so this
675    // marker can outlive the active drag and is cleaned up by `FileDropEvent::Ended`.
676    RestoredInSourceWindow,
677}
678
679/// Contains the state of the full application, and passed as a reference to a variety of callbacks.
680/// Other [Context] derefs to this type.
681/// You need a reference to an `App` to access the state of a [Entity].
682pub struct App {
683    pub(crate) this: Weak<AppCell>,
684    pub(crate) platform: Rc<dyn Platform>,
685    text_system: Arc<TextSystem>,
686
687    pub(crate) actions: Rc<ActionRegistry>,
688    pub(crate) active_drag: Option<AnyDrag>,
689    platform_owned_drag: Option<PlatformOwnedDrag>,
690    pub(crate) background_executor: BackgroundExecutor,
691    pub(crate) foreground_executor: ForegroundExecutor,
692    #[cfg(feature = "profiler")]
693    foreground_journal: crate::profiler::journal::ForegroundJournal,
694    pub(crate) entities: EntityMap,
695    pub(crate) new_entity_observers: SubscriberSet<TypeId, NewEntityListener>,
696    pub(crate) windows: SlotMap<WindowId, Option<Box<Window>>>,
697    pub(crate) window_handles: FxHashMap<WindowId, AnyWindowHandle>,
698    pub(crate) focus_handles: Arc<FocusMap>,
699    pub(crate) keymap: Rc<RefCell<Keymap>>,
700    pub(crate) keyboard_layout: Box<dyn PlatformKeyboardLayout>,
701    pub(crate) keyboard_mapper: Rc<dyn PlatformKeyboardMapper>,
702    pub(crate) global_action_listeners:
703        TypeIdHashMap<Vec<Rc<dyn Fn(&dyn Any, DispatchPhase, &mut Self)>>>,
704    pending_effects: VecDeque<Effect>,
705
706    pub(crate) observers: SubscriberSet<EntityId, Handler>,
707    pub(crate) event_listeners: SubscriberSet<EntityId, (TypeId, Listener)>,
708    pub(crate) keystroke_observers: SubscriberSet<(), KeystrokeObserver>,
709    pub(crate) keystroke_interceptors: SubscriberSet<(), KeystrokeObserver>,
710    pub(crate) keyboard_layout_observers: SubscriberSet<(), Handler>,
711    pub(crate) thermal_state_observers: SubscriberSet<(), Handler>,
712    pub(crate) system_wake_observers: SubscriberSet<(), Handler>,
713    pub(crate) release_listeners: SubscriberSet<EntityId, ReleaseListener>,
714    pub(crate) global_observers: SubscriberSet<TypeId, Handler>,
715    pub(crate) quit_observers: SubscriberSet<(), QuitHandler>,
716    pub(crate) restart_observers: SubscriberSet<(), Handler>,
717    pub(crate) window_closed_observers: SubscriberSet<(), WindowClosedHandler>,
718
719    /// Per-App element arena. This isolates element allocations between different
720    /// App instances (important for tests where multiple Apps run concurrently).
721    pub(crate) element_arena: RefCell<Arena>,
722    /// Per-App event arena.
723    pub(crate) event_arena: Arena,
724
725    // Drop globals last. We need to ensure all tasks owned by entities and
726    // callbacks are marked cancelled at this point as this will also shutdown
727    // the tokio runtime. As any task attempting to spawn a blocking tokio task,
728    // might panic.
729    pub(crate) globals_by_type: TypeIdHashMap<Box<dyn Any>>,
730
731    // assets
732    pub(crate) loading_assets: FxHashMap<(TypeId, u64), Box<dyn Any>>,
733    asset_source: Arc<dyn AssetSource>,
734    pub(crate) svg_renderer: SvgRenderer,
735    http_client: Arc<dyn HttpClient>,
736
737    // below is plain data, the drop order is insignificant here
738    pub(crate) pending_notifications: FxHashSet<EntityId>,
739    pub(crate) pending_global_notifications: TypeIdHashSet,
740    pub(crate) restart_path: Option<PathBuf>,
741    pub(crate) restart_arguments: Vec<OsString>,
742    pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
743    pub(crate) propagate_event: bool,
744    pub(crate) prompt_builder: Option<PromptBuilder>,
745    pub(crate) window_invalidators_by_entity:
746        FxHashMap<EntityId, FxHashMap<WindowId, WindowInvalidator>>,
747    pub(crate) tracked_entities: FxHashMap<WindowId, FxHashSet<EntityId>>,
748    pub(crate) current_window_by_entity: FxHashMap<EntityId, WindowId>,
749    #[cfg(any(feature = "inspector", debug_assertions))]
750    pub(crate) inspector_renderer: Option<crate::InspectorRenderer>,
751    #[cfg(any(feature = "inspector", debug_assertions))]
752    pub(crate) inspector_element_registry: InspectorElementRegistry,
753    #[cfg(any(test, feature = "test-support", debug_assertions))]
754    pub(crate) name: Option<&'static str>,
755    pub(crate) text_rendering_mode: Rc<Cell<TextRenderingMode>>,
756
757    pub(crate) window_update_stack: Vec<WindowId>,
758    pub(crate) mode: GpuiMode,
759    pub(crate) cursor_hide_mode: CursorHideMode,
760    pub(crate) reduce_motion: bool,
761    /// Origin of the shared clock that phase-locks synced repeating animations.
762    pub(crate) synced_animation_epoch: Instant,
763    /// Whether the app was created by [`Application::new_inaccessible`]. No
764    /// accesskit APIs will be called when this flag is set.
765    pub(crate) accessibility_force_disabled: bool,
766    flushing_effects: bool,
767    pending_updates: usize,
768    quit_mode: QuitMode,
769    quitting: bool,
770
771    // We need to ensure the leak detector drops last, after all tasks, callbacks and things have been dropped.
772    // Otherwise it may report false positives.
773    #[cfg(any(test, feature = "leak-detection"))]
774    _ref_counts: Arc<RwLock<EntityRefCounts>>,
775}
776
777impl App {
778    #[allow(clippy::new_ret_no_self)]
779    pub(crate) fn new_app(
780        platform: Rc<dyn Platform>,
781        asset_source: Arc<dyn AssetSource>,
782        http_client: Arc<dyn HttpClient>,
783    ) -> Rc<AppCell> {
784        let background_executor = platform.background_executor();
785        let foreground_executor = platform.foreground_executor();
786        assert!(
787            background_executor.is_main_thread(),
788            "must construct App on main thread"
789        );
790        #[cfg(feature = "profiler")]
791        let foreground_journal = crate::profiler::journal::install_foreground_journal();
792        let synced_animation_epoch = background_executor.now();
793
794        let text_system = Arc::new(TextSystem::new(platform.text_system()));
795        let entities = EntityMap::new();
796        let keyboard_layout = platform.keyboard_layout();
797        let keyboard_mapper = platform.keyboard_mapper();
798
799        #[cfg(any(test, feature = "leak-detection"))]
800        let _ref_counts = entities.ref_counts_drop_handle();
801
802        let app = Rc::new_cyclic(|this| AppCell {
803            app: RefCell::new(App {
804                this: this.clone(),
805                platform: platform.clone(),
806                text_system,
807                text_rendering_mode: Rc::new(Cell::new(TextRenderingMode::default())),
808                mode: GpuiMode::Production,
809                actions: Rc::new(ActionRegistry::default()),
810                flushing_effects: false,
811                pending_updates: 0,
812                active_drag: None,
813                platform_owned_drag: None,
814                background_executor,
815                foreground_executor,
816                #[cfg(feature = "profiler")]
817                foreground_journal,
818                svg_renderer: SvgRenderer::new(asset_source.clone()),
819                loading_assets: Default::default(),
820                asset_source,
821                http_client,
822                globals_by_type: Default::default(),
823                entities,
824                new_entity_observers: SubscriberSet::new(),
825                windows: SlotMap::with_key(),
826                window_update_stack: Vec::new(),
827                window_handles: FxHashMap::default(),
828                focus_handles: Arc::new(RwLock::new(SlotMap::with_key())),
829                keymap: Rc::new(RefCell::new(Keymap::default())),
830                keyboard_layout,
831                keyboard_mapper,
832                global_action_listeners: Default::default(),
833                pending_effects: VecDeque::new(),
834                pending_notifications: FxHashSet::default(),
835                pending_global_notifications: Default::default(),
836                observers: SubscriberSet::new(),
837                tracked_entities: FxHashMap::default(),
838                window_invalidators_by_entity: FxHashMap::default(),
839                current_window_by_entity: FxHashMap::default(),
840                event_listeners: SubscriberSet::new(),
841                release_listeners: SubscriberSet::new(),
842                keystroke_observers: SubscriberSet::new(),
843                keystroke_interceptors: SubscriberSet::new(),
844                keyboard_layout_observers: SubscriberSet::new(),
845                thermal_state_observers: SubscriberSet::new(),
846                system_wake_observers: SubscriberSet::new(),
847                global_observers: SubscriberSet::new(),
848                quit_observers: SubscriberSet::new(),
849                restart_observers: SubscriberSet::new(),
850                restart_path: None,
851                restart_arguments: Vec::new(),
852                window_closed_observers: SubscriberSet::new(),
853                layout_id_buffer: Default::default(),
854                propagate_event: true,
855                prompt_builder: Some(PromptBuilder::Default),
856                #[cfg(any(feature = "inspector", debug_assertions))]
857                inspector_renderer: None,
858                #[cfg(any(feature = "inspector", debug_assertions))]
859                inspector_element_registry: InspectorElementRegistry::default(),
860                quit_mode: QuitMode::default(),
861                quitting: false,
862                cursor_hide_mode: CursorHideMode::default(),
863                reduce_motion: false,
864                synced_animation_epoch,
865                accessibility_force_disabled: false,
866
867                #[cfg(any(test, feature = "test-support", debug_assertions))]
868                name: None,
869                element_arena: RefCell::new(Arena::new(1024 * 1024)),
870                event_arena: Arena::new(1024 * 1024),
871
872                #[cfg(any(test, feature = "leak-detection"))]
873                _ref_counts,
874            }),
875        });
876
877        init_app_menus(platform.as_ref(), &app.borrow());
878        SystemWindowTabController::init(&mut app.borrow_mut());
879
880        platform.on_keyboard_layout_change(Box::new({
881            let app = Rc::downgrade(&app);
882            move || {
883                if let Some(app) = app.upgrade() {
884                    let cx = &mut app.borrow_mut();
885                    cx.keyboard_layout = cx.platform.keyboard_layout();
886                    cx.keyboard_mapper = cx.platform.keyboard_mapper();
887                    cx.keyboard_layout_observers
888                        .clone()
889                        .retain(&(), move |callback| (callback)(cx));
890                }
891            }
892        }));
893
894        platform.on_thermal_state_change(Box::new({
895            let app = Rc::downgrade(&app);
896            move || {
897                if let Some(app) = app.upgrade() {
898                    let cx = &mut app.borrow_mut();
899                    cx.thermal_state_observers
900                        .clone()
901                        .retain(&(), move |callback| (callback)(cx));
902                }
903            }
904        }));
905
906        platform.on_system_wake(Box::new({
907            let app = Rc::downgrade(&app);
908            move || {
909                if let Some(app) = app.upgrade() {
910                    let cx = &mut app.borrow_mut();
911                    cx.system_wake_observers
912                        .clone()
913                        .retain(&(), move |callback| (callback)(cx));
914                }
915            }
916        }));
917
918        platform.on_quit(Box::new({
919            let cx = Rc::downgrade(&app);
920            move || {
921                let Some(cx) = cx.upgrade() else {
922                    return true;
923                };
924                match cx.try_borrow_mut() {
925                    Ok(mut cx) => {
926                        cx.shutdown();
927                        true
928                    }
929                    Err(_) => {
930                        // Quit was requested while the AppCell was borrowed, so we can't shut down synchronously.
931                        // The platform decides how to proceed.
932                        false
933                    }
934                }
935            }
936        }));
937
938        app
939    }
940
941    #[doc(hidden)]
942    pub fn ref_counts_drop_handle(&self) -> impl Sized + use<> {
943        self.entities.ref_counts_drop_handle()
944    }
945
946    /// Captures a snapshot of all entities that currently have alive handles.
947    ///
948    /// The returned [`LeakDetectorSnapshot`] can later be passed to
949    /// [`assert_no_new_leaks`](Self::assert_no_new_leaks) to verify that no
950    /// entities created after the snapshot are still alive.
951    #[cfg(any(test, feature = "leak-detection"))]
952    pub fn leak_detector_snapshot(&self) -> LeakDetectorSnapshot {
953        self.entities.leak_detector_snapshot()
954    }
955
956    /// Asserts that no entities created after `snapshot` still have alive handles.
957    ///
958    /// Entities that were already tracked at the time of the snapshot are ignored,
959    /// even if they still have handles. Only *new* entities (those whose
960    /// `EntityId` was not present in the snapshot) are considered leaks.
961    ///
962    /// # Panics
963    ///
964    /// Panics if any new entity handles exist. The panic message lists every
965    /// leaked entity with its type name, and includes allocation-site backtraces
966    /// when `LEAK_BACKTRACE` is set.
967    #[cfg(any(test, feature = "leak-detection"))]
968    pub fn assert_no_new_leaks(&self, snapshot: &LeakDetectorSnapshot) {
969        self.entities.assert_no_new_leaks(snapshot)
970    }
971
972    /// Quit the application gracefully. Handlers registered with [`Context::on_app_quit`]
973    /// will be given `SHUTDOWN_TIMEOUT` to complete before exiting.
974    pub fn shutdown(&mut self) {
975        let mut futures = Vec::new();
976
977        for observer in self.quit_observers.remove(&()) {
978            futures.push(observer(self));
979        }
980
981        self.windows.clear();
982        self.window_handles.clear();
983        self.flush_effects();
984        self.quitting = true;
985
986        let futures = futures::future::join_all(futures);
987        if self
988            .foreground_executor
989            .block_with_timeout(SHUTDOWN_TIMEOUT, futures)
990            .is_err()
991        {
992            log::error!("timed out waiting on app_will_quit");
993        }
994
995        self.quitting = false;
996    }
997
998    /// Get the id of the current keyboard layout
999    pub fn keyboard_layout(&self) -> &dyn PlatformKeyboardLayout {
1000        self.keyboard_layout.as_ref()
1001    }
1002
1003    /// Get the current keyboard mapper.
1004    pub fn keyboard_mapper(&self) -> &Rc<dyn PlatformKeyboardMapper> {
1005        &self.keyboard_mapper
1006    }
1007
1008    /// Invokes a handler when the current keyboard layout changes
1009    pub fn on_keyboard_layout_change<F>(&self, mut callback: F) -> Subscription
1010    where
1011        F: 'static + FnMut(&mut App),
1012    {
1013        let (subscription, activate) = self.keyboard_layout_observers.insert(
1014            (),
1015            Box::new(move |cx| {
1016                callback(cx);
1017                true
1018            }),
1019        );
1020        activate();
1021        subscription
1022    }
1023
1024    /// Gracefully quit the application via the platform's standard routine.
1025    pub fn quit(&self) {
1026        self.platform.quit();
1027    }
1028
1029    /// Returns the current policy for hiding the cursor in response to
1030    /// keyboard input.
1031    pub fn cursor_hide_mode(&self) -> CursorHideMode {
1032        self.cursor_hide_mode
1033    }
1034
1035    /// Sets the policy controlling when GPUI hides the cursor in response
1036    /// to keyboard input.
1037    pub fn set_cursor_hide_mode(&mut self, mode: CursorHideMode) {
1038        self.cursor_hide_mode = mode;
1039    }
1040
1041    /// Returns whether the cursor is currently visible according to the
1042    /// platform. This will report `false` after a keyboard input has hidden
1043    /// the cursor and the user has not yet moved the mouse to restore it.
1044    ///
1045    /// See [`App::set_cursor_hide_mode`].
1046    pub fn is_cursor_visible(&self) -> bool {
1047        self.platform.is_cursor_visible()
1048    }
1049
1050    /// Returns whether non-essential animations (e.g. loading spinners) should
1051    /// be rendered in a static state instead of animating.
1052    pub fn reduce_motion(&self) -> bool {
1053        self.reduce_motion
1054    }
1055
1056    /// Sets whether non-essential animations (e.g. loading spinners) should be
1057    /// rendered in a static state instead of animating.
1058    pub fn set_reduce_motion(&mut self, reduce_motion: bool) {
1059        if self.reduce_motion != reduce_motion {
1060            self.reduce_motion = reduce_motion;
1061            self.refresh_windows();
1062        }
1063    }
1064
1065    /// Schedules all windows in the application to be redrawn. This can be called
1066    /// multiple times in an update cycle and still result in a single redraw.
1067    pub fn refresh_windows(&mut self) {
1068        self.pending_effects.push_back(Effect::RefreshWindows);
1069    }
1070
1071    pub(crate) fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
1072        self.start_update();
1073        let result = update(self);
1074        self.finish_update();
1075        result
1076    }
1077
1078    pub(crate) fn start_update(&mut self) {
1079        self.pending_updates += 1;
1080    }
1081
1082    pub(crate) fn finish_update(&mut self) {
1083        if !self.flushing_effects && self.pending_updates == 1 {
1084            self.flushing_effects = true;
1085            self.flush_effects();
1086            self.flushing_effects = false;
1087        }
1088        self.pending_updates -= 1;
1089    }
1090
1091    /// Arrange a callback to be invoked when the given entity calls `notify` on its respective context.
1092    pub fn observe<W>(
1093        &mut self,
1094        entity: &Entity<W>,
1095        mut on_notify: impl FnMut(Entity<W>, &mut App) + 'static,
1096    ) -> Subscription
1097    where
1098        W: 'static,
1099    {
1100        self.observe_internal(entity, move |e, cx| {
1101            on_notify(e, cx);
1102            true
1103        })
1104    }
1105
1106    pub(crate) fn detect_accessed_entities<R>(
1107        &mut self,
1108        callback: impl FnOnce(&mut App) -> R,
1109    ) -> (R, FxHashSet<EntityId>) {
1110        let accessed_entities_start = self.entities.accessed_entities.get_mut().clone();
1111        let result = callback(self);
1112        let entities_accessed_in_callback = self
1113            .entities
1114            .accessed_entities
1115            .get_mut()
1116            .difference(&accessed_entities_start)
1117            .copied()
1118            .collect::<FxHashSet<EntityId>>();
1119        (result, entities_accessed_in_callback)
1120    }
1121
1122    pub(crate) fn record_entities_accessed(
1123        &mut self,
1124        window_handle: AnyWindowHandle,
1125        invalidator: WindowInvalidator,
1126        entities: &FxHashSet<EntityId>,
1127    ) {
1128        let mut tracked_entities =
1129            std::mem::take(self.tracked_entities.entry(window_handle.id).or_default());
1130        for entity in tracked_entities.iter() {
1131            self.window_invalidators_by_entity
1132                .entry(*entity)
1133                .and_modify(|windows| {
1134                    windows.remove(&window_handle.id);
1135                });
1136        }
1137        for entity in entities.iter() {
1138            self.window_invalidators_by_entity
1139                .entry(*entity)
1140                .or_default()
1141                .insert(window_handle.id, invalidator.clone());
1142            self.current_window_by_entity
1143                .insert(*entity, window_handle.id);
1144        }
1145        tracked_entities.clear();
1146        tracked_entities.extend(entities.iter().copied());
1147        self.tracked_entities
1148            .insert(window_handle.id, tracked_entities);
1149    }
1150
1151    pub(crate) fn new_observer(&mut self, key: EntityId, value: Handler) -> Subscription {
1152        let (subscription, activate) = self.observers.insert(key, value);
1153        self.defer(move |_| activate());
1154        subscription
1155    }
1156
1157    pub(crate) fn observe_internal<W>(
1158        &mut self,
1159        entity: &Entity<W>,
1160        mut on_notify: impl FnMut(Entity<W>, &mut App) -> bool + 'static,
1161    ) -> Subscription
1162    where
1163        W: 'static,
1164    {
1165        let entity_id = entity.entity_id();
1166        let handle = entity.downgrade();
1167        self.new_observer(
1168            entity_id,
1169            Box::new(move |cx| {
1170                if let Some(entity) = handle.upgrade() {
1171                    on_notify(entity, cx)
1172                } else {
1173                    false
1174                }
1175            }),
1176        )
1177    }
1178
1179    /// Arrange for the given callback to be invoked whenever the given entity emits an event of a given type.
1180    /// The callback is provided a handle to the emitting entity and a reference to the emitted event.
1181    pub fn subscribe<T, Event>(
1182        &mut self,
1183        entity: &Entity<T>,
1184        mut on_event: impl FnMut(Entity<T>, &Event, &mut App) + 'static,
1185    ) -> Subscription
1186    where
1187        T: 'static + EventEmitter<Event>,
1188        Event: 'static,
1189    {
1190        self.subscribe_internal(entity, move |entity, event, cx| {
1191            on_event(entity, event, cx);
1192            true
1193        })
1194    }
1195
1196    pub(crate) fn new_subscription(
1197        &mut self,
1198        key: EntityId,
1199        value: (TypeId, Listener),
1200    ) -> Subscription {
1201        let (subscription, activate) = self.event_listeners.insert(key, value);
1202        self.defer(move |_| activate());
1203        subscription
1204    }
1205    pub(crate) fn subscribe_internal<T, Evt>(
1206        &mut self,
1207        entity: &Entity<T>,
1208        mut on_event: impl FnMut(Entity<T>, &Evt, &mut App) -> bool + 'static,
1209    ) -> Subscription
1210    where
1211        T: 'static + EventEmitter<Evt>,
1212        Evt: 'static,
1213    {
1214        let entity_id = entity.entity_id();
1215        let handle = entity.downgrade();
1216        self.new_subscription(
1217            entity_id,
1218            (
1219                TypeId::of::<Evt>(),
1220                Box::new(move |event, cx| {
1221                    let event: &Evt = event.downcast_ref().expect("invalid event type");
1222                    if let Some(entity) = handle.upgrade() {
1223                        on_event(entity, event, cx)
1224                    } else {
1225                        false
1226                    }
1227                }),
1228            ),
1229        )
1230    }
1231
1232    /// Returns handles to all open windows in the application.
1233    /// Each handle could be downcast to a handle typed for the root view of that window.
1234    /// To find all windows of a given type, you could filter on
1235    pub fn windows(&self) -> Vec<AnyWindowHandle> {
1236        self.windows
1237            .keys()
1238            .flat_map(|window_id| self.window_handles.get(&window_id).copied())
1239            .collect()
1240    }
1241
1242    /// Returns the window handles ordered by their appearance on screen, front to back.
1243    ///
1244    /// The first window in the returned list is the active/topmost window of the application.
1245    ///
1246    /// This method returns None if the platform doesn't implement the method yet.
1247    pub fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
1248        self.platform.window_stack()
1249    }
1250
1251    /// Returns a handle to the window that is currently focused at the platform level, if one exists.
1252    pub fn active_window(&self) -> Option<AnyWindowHandle> {
1253        self.platform.active_window()
1254    }
1255
1256    /// Opens a new window with the given option and the root view returned by the given function.
1257    /// The function is invoked with a `Window`, which can be used to interact with window-specific
1258    /// functionality.
1259    pub fn open_window<V: 'static + Render>(
1260        &mut self,
1261        options: crate::WindowOptions,
1262        build_root_view: impl FnOnce(&mut Window, &mut App) -> Entity<V>,
1263    ) -> anyhow::Result<WindowHandle<V>> {
1264        self.update(|cx| {
1265            let id = cx.windows.insert(None);
1266            let handle = WindowHandle::new(id);
1267            match Window::new(handle.into(), options, cx) {
1268                Ok(mut window) => {
1269                    cx.window_update_stack.push(id);
1270                    let root_view = build_root_view(&mut window, cx);
1271                    cx.window_update_stack.pop();
1272                    window.root.replace(root_view.into());
1273                    window.defer(cx, |window: &mut Window, cx| window.appearance_changed(cx));
1274
1275                    // allow a window to draw at least once before returning
1276                    // this didn't cause any issues on non windows platforms as it seems we always won the race to on_request_frame
1277                    // on windows we quite frequently lose the race and return a window that has never rendered, which leads to a crash
1278                    // where DispatchTree::root_node_id asserts on empty nodes
1279                    let clear = window.draw(cx);
1280                    clear.clear(cx);
1281
1282                    cx.window_handles.insert(id, window.handle);
1283                    cx.windows.get_mut(id).unwrap().replace(Box::new(window));
1284                    Ok(handle)
1285                }
1286                Err(e) => {
1287                    cx.windows.remove(id);
1288                    Err(e)
1289                }
1290            }
1291        })
1292    }
1293
1294    /// Instructs the platform to activate the application by bringing it to the foreground.
1295    pub fn activate(&self, ignoring_other_apps: bool) {
1296        self.platform.activate(ignoring_other_apps);
1297    }
1298
1299    /// Hide the application at the platform level.
1300    pub fn hide(&self) {
1301        self.platform.hide();
1302    }
1303
1304    /// Hide other applications at the platform level.
1305    pub fn hide_other_apps(&self) {
1306        self.platform.hide_other_apps();
1307    }
1308
1309    /// Unhide other applications at the platform level.
1310    pub fn unhide_other_apps(&self) {
1311        self.platform.unhide_other_apps();
1312    }
1313
1314    /// Returns the list of currently active displays.
1315    pub fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
1316        self.platform.displays()
1317    }
1318
1319    /// Returns the primary display that will be used for new windows.
1320    pub fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
1321        self.platform.primary_display()
1322    }
1323
1324    /// Returns whether `screen_capture_sources` may work.
1325    pub fn is_screen_capture_supported(&self) -> bool {
1326        self.platform.is_screen_capture_supported()
1327    }
1328
1329    /// Returns a list of available screen capture sources.
1330    pub fn screen_capture_sources(
1331        &self,
1332    ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
1333        self.platform.screen_capture_sources()
1334    }
1335
1336    /// Returns the display with the given ID, if one exists.
1337    pub fn find_display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
1338        self.displays()
1339            .iter()
1340            .find(|display| display.id() == id)
1341            .cloned()
1342    }
1343
1344    /// Returns the current thermal state of the system.
1345    pub fn thermal_state(&self) -> ThermalState {
1346        self.platform.thermal_state()
1347    }
1348
1349    /// Invokes a handler when the thermal state changes
1350    pub fn on_thermal_state_change<F>(&self, mut callback: F) -> Subscription
1351    where
1352        F: 'static + FnMut(&mut App),
1353    {
1354        let (subscription, activate) = self.thermal_state_observers.insert(
1355            (),
1356            Box::new(move |cx| {
1357                callback(cx);
1358                true
1359            }),
1360        );
1361        activate();
1362        subscription
1363    }
1364
1365    /// Invokes a handler when the system wakes from sleep.
1366    pub fn on_system_wake<F>(&self, mut callback: F) -> Subscription
1367    where
1368        F: 'static + FnMut(&mut App),
1369    {
1370        let (subscription, activate) = self.system_wake_observers.insert(
1371            (),
1372            Box::new(move |cx| {
1373                callback(cx);
1374                true
1375            }),
1376        );
1377        activate();
1378        subscription
1379    }
1380
1381    /// Returns the appearance of the application's windows.
1382    pub fn window_appearance(&self) -> WindowAppearance {
1383        self.platform.window_appearance()
1384    }
1385
1386    /// Overrides the appearance (light/dark) applied to the app's windows, independent of
1387    /// the OS-wide setting. Pass `None` to clear the override and follow the system again.
1388    /// The current value is reported by [`App::window_appearance`].
1389    ///
1390    /// On macOS this sets the underlying `NSApplication.appearance`, which controls the
1391    /// native window chrome (the window border and titlebar) of every window. Use this
1392    /// when the app uses a dark theme while the system is in light mode (or vice versa)
1393    /// so the window edges render to match the theme. While an appearance is forced,
1394    /// windows stop tracking system light/dark changes; pass `None` to resume following
1395    /// the system. On other platforms this is a no-op.
1396    pub fn set_window_appearance(&self, appearance: Option<WindowAppearance>) {
1397        self.platform.set_window_appearance(appearance);
1398    }
1399
1400    /// Returns the window button layout configuration when supported.
1401    pub fn button_layout(&self) -> Option<WindowButtonLayout> {
1402        self.platform.button_layout()
1403    }
1404
1405    /// Reads data from the platform clipboard.
1406    pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
1407        self.platform.read_from_clipboard()
1408    }
1409
1410    /// Reads data from the platform clipboard, resolving once the contents
1411    /// are available.
1412    ///
1413    /// Prefer this over [`App::read_from_clipboard`] in code that can await:
1414    /// on platforms where clipboard access is asynchronous and
1415    /// permission-gated (e.g. web), the synchronous read always returns
1416    /// `None` while this method performs a real read.
1417    pub fn read_from_clipboard_async(
1418        &self,
1419    ) -> Task<Result<Option<ClipboardItem>, ClipboardReadError>> {
1420        self.platform.read_from_clipboard_async()
1421    }
1422
1423    /// Sets the text rendering mode for the application.
1424    pub fn set_text_rendering_mode(&mut self, mode: TextRenderingMode) {
1425        self.text_rendering_mode.set(mode);
1426    }
1427
1428    /// Returns the current text rendering mode for the application.
1429    pub fn text_rendering_mode(&self) -> TextRenderingMode {
1430        self.text_rendering_mode.get()
1431    }
1432
1433    /// Writes data to the platform clipboard.
1434    pub fn write_to_clipboard(&self, item: ClipboardItem) {
1435        self.platform.write_to_clipboard(item)
1436    }
1437
1438    /// Reads data from the primary selection buffer.
1439    /// Only available on Linux.
1440    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
1441    pub fn read_from_primary(&self) -> Option<ClipboardItem> {
1442        self.platform.read_from_primary()
1443    }
1444
1445    /// Writes data to the primary selection buffer.
1446    /// Only available on Linux.
1447    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
1448    pub fn write_to_primary(&self, item: ClipboardItem) {
1449        self.platform.write_to_primary(item)
1450    }
1451
1452    /// Reads data from macOS's "Find" pasteboard.
1453    ///
1454    /// Used to share the current search string between apps.
1455    ///
1456    /// https://developer.apple.com/documentation/appkit/nspasteboard/name-swift.struct/find
1457    #[cfg(target_os = "macos")]
1458    pub fn read_from_find_pasteboard(&self) -> Option<ClipboardItem> {
1459        self.platform.read_from_find_pasteboard()
1460    }
1461
1462    /// Writes data to macOS's "Find" pasteboard.
1463    ///
1464    /// Used to share the current search string between apps.
1465    ///
1466    /// https://developer.apple.com/documentation/appkit/nspasteboard/name-swift.struct/find
1467    #[cfg(target_os = "macos")]
1468    pub fn write_to_find_pasteboard(&self, item: ClipboardItem) {
1469        self.platform.write_to_find_pasteboard(item)
1470    }
1471
1472    /// Writes credentials to the platform keychain.
1473    pub fn write_credentials(
1474        &self,
1475        url: &str,
1476        username: &str,
1477        password: &[u8],
1478    ) -> Task<Result<()>> {
1479        self.platform.write_credentials(url, username, password)
1480    }
1481
1482    /// Reads credentials from the platform keychain.
1483    pub fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
1484        self.platform.read_credentials(url)
1485    }
1486
1487    /// Deletes credentials from the platform keychain.
1488    pub fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
1489        self.platform.delete_credentials(url)
1490    }
1491
1492    /// Directs the platform's default browser to open the given URL.
1493    pub fn open_url(&self, url: &str) {
1494        self.platform.open_url(url);
1495    }
1496
1497    /// Registers the given URL scheme (e.g. `zed` for `zed://` urls) to be
1498    /// opened by the current app.
1499    ///
1500    /// On some platforms (e.g. macOS) you may be able to register URL schemes
1501    /// as part of app distribution, but this method exists to let you register
1502    /// schemes at runtime.
1503    pub fn register_url_scheme(&self, scheme: &str) -> Task<Result<()>> {
1504        self.platform.register_url_scheme(scheme)
1505    }
1506
1507    /// Sets the application's process-wide identity and user-visible name.
1508    ///
1509    /// The identifier is used for platform identity mechanisms such as the
1510    /// Windows AppUserModelID. The name is used wherever the operating system
1511    /// presents the application to the user. Call this once, early in startup,
1512    /// before opening windows or posting notifications.
1513    pub fn set_app_identity(&self, identifier: &str, name: &str) {
1514        self.platform.set_app_identity(identifier, name);
1515    }
1516
1517    /// Posts a notification to the operating system's notification center.
1518    ///
1519    /// Posting a notification whose [`SystemNotification::tag`] matches an
1520    /// earlier one replaces that notification where the platform supports it.
1521    /// No-op on platforms without notification support, or when delivery is
1522    /// unavailable (e.g. authorization was denied).
1523    pub fn show_system_notification(&self, notification: SystemNotification) {
1524        self.platform.show_system_notification(notification);
1525    }
1526
1527    /// Removes the delivered or pending notification with this tag.
1528    ///
1529    /// Best-effort: some platforms cannot retract a notification once shown,
1530    /// in which case it ages out of the notification center on its own.
1531    pub fn dismiss_system_notification(&self, tag: &str) {
1532        self.platform.dismiss_system_notification(tag);
1533    }
1534
1535    /// Registers the handler invoked when the user activates a system
1536    /// notification, either by clicking its body or one of its action
1537    /// buttons. Subsequent registrations replace the handler.
1538    pub fn on_system_notification_response<F>(&self, mut callback: F)
1539    where
1540        F: 'static + FnMut(SystemNotificationResponse, &mut App),
1541    {
1542        let this = self.this.clone();
1543        self.platform
1544            .on_system_notification_response(Box::new(move |response| {
1545                if let Some(app) = this.upgrade() {
1546                    callback(response, &mut app.borrow_mut());
1547                }
1548            }));
1549    }
1550
1551    /// Returns the full pathname of the current app bundle.
1552    ///
1553    /// Returns an error if the app is not being run from a bundle.
1554    pub fn app_path(&self) -> Result<PathBuf> {
1555        self.platform.app_path()
1556    }
1557
1558    /// On Linux, returns the name of the compositor in use.
1559    ///
1560    /// Returns an empty string on other platforms.
1561    pub fn compositor_name(&self) -> &'static str {
1562        self.platform.compositor_name()
1563    }
1564
1565    /// Returns the file URL of the executable with the specified name in the application bundle
1566    pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
1567        self.platform.path_for_auxiliary_executable(name)
1568    }
1569
1570    /// Displays a platform modal for selecting paths.
1571    ///
1572    /// When one or more paths are selected, they'll be relayed asynchronously via the returned oneshot channel.
1573    /// If cancelled, a `None` will be relayed instead.
1574    /// May return an error on Linux if the file picker couldn't be opened.
1575    pub fn prompt_for_paths(
1576        &self,
1577        options: PathPromptOptions,
1578    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>> {
1579        self.platform.prompt_for_paths(options)
1580    }
1581
1582    /// Displays a platform modal for selecting a new path where a file can be saved.
1583    ///
1584    /// The provided directory will be used to set the initial location.
1585    /// When a path is selected, it is relayed asynchronously via the returned oneshot channel.
1586    /// If cancelled, a `None` will be relayed instead.
1587    /// May return an error on Linux if the file picker couldn't be opened.
1588    pub fn prompt_for_new_path(
1589        &self,
1590        directory: &Path,
1591        suggested_name: Option<&str>,
1592    ) -> oneshot::Receiver<Result<Option<PathBuf>>> {
1593        self.platform.prompt_for_new_path(directory, suggested_name)
1594    }
1595
1596    /// Reveals the specified path at the platform level, such as in Finder on macOS.
1597    pub fn reveal_path(&self, path: &Path) {
1598        self.platform.reveal_path(path)
1599    }
1600
1601    /// Opens the specified path with the system's default application.
1602    pub fn open_with_system(&self, path: &Path) {
1603        self.platform.open_with_system(path)
1604    }
1605
1606    /// Returns whether the user has configured scrollbars to auto-hide at the platform level.
1607    pub fn should_auto_hide_scrollbars(&self) -> bool {
1608        self.platform.should_auto_hide_scrollbars()
1609    }
1610
1611    /// Restarts the application.
1612    pub fn restart(&mut self) {
1613        self.restart_observers
1614            .clone()
1615            .retain(&(), |observer| observer(self));
1616        self.platform.restart(
1617            self.restart_path.take(),
1618            std::mem::take(&mut self.restart_arguments),
1619        )
1620    }
1621
1622    /// Sets the path to use when restarting the application.
1623    pub fn set_restart_path(&mut self, path: PathBuf) {
1624        self.restart_path = Some(path);
1625    }
1626
1627    /// Returns the HTTP client for the application.
1628    pub fn http_client(&self) -> Arc<dyn HttpClient> {
1629        self.http_client.clone()
1630    }
1631
1632    /// Sets the HTTP client for the application.
1633    pub fn set_http_client(&mut self, new_client: Arc<dyn HttpClient>) {
1634        self.http_client = new_client;
1635    }
1636
1637    /// Configures when the application should automatically quit.
1638    /// By default, [`QuitMode::Default`] is used.
1639    pub fn set_quit_mode(&mut self, mode: QuitMode) {
1640        self.quit_mode = mode;
1641    }
1642
1643    /// Returns the SVG renderer used by the application.
1644    pub fn svg_renderer(&self) -> SvgRenderer {
1645        self.svg_renderer.clone()
1646    }
1647
1648    pub(crate) fn push_effect(&mut self, effect: Effect) {
1649        match &effect {
1650            Effect::Notify { emitter } => {
1651                if !self.pending_notifications.insert(*emitter) {
1652                    return;
1653                }
1654            }
1655            Effect::NotifyGlobalObservers { global_type } => {
1656                if !self.pending_global_notifications.insert(*global_type) {
1657                    return;
1658                }
1659            }
1660            _ => {}
1661        };
1662
1663        self.pending_effects.push_back(effect);
1664    }
1665
1666    /// Called at the end of [`App::update`] to complete any side effects
1667    /// such as notifying observers, emitting events, etc. Effects can themselves
1668    /// cause effects, so we continue looping until all effects are processed.
1669    fn flush_effects(&mut self) {
1670        loop {
1671            self.release_dropped_entities();
1672            self.release_dropped_focus_handles();
1673            if let Some(effect) = self.pending_effects.pop_front() {
1674                match effect {
1675                    Effect::Notify { emitter } => {
1676                        self.apply_notify_effect(emitter);
1677                    }
1678
1679                    Effect::Emit {
1680                        emitter,
1681                        event_type,
1682                        event,
1683                    } => self.apply_emit_effect(emitter, event_type, &*event),
1684
1685                    Effect::RefreshWindows => {
1686                        self.apply_refresh_effect();
1687                    }
1688
1689                    Effect::NotifyGlobalObservers { global_type } => {
1690                        self.apply_notify_global_observers_effect(global_type);
1691                    }
1692
1693                    Effect::Defer { callback } => {
1694                        self.apply_defer_effect(callback);
1695                    }
1696                    Effect::EntityCreated {
1697                        entity,
1698                        tid,
1699                        window,
1700                    } => {
1701                        self.apply_entity_created_effect(entity, tid, window);
1702                    }
1703                }
1704            } else {
1705                #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1706                for window in self
1707                    .windows
1708                    .values()
1709                    .filter_map(|window| {
1710                        let window = window.as_deref()?;
1711                        window.invalidator.is_dirty().then_some(window.handle)
1712                    })
1713                    .collect::<Vec<_>>()
1714                {
1715                    self.update_window(window, |_, window, cx| window.draw(cx).clear(cx))
1716                        .unwrap();
1717                }
1718
1719                if self.pending_effects.is_empty() {
1720                    for window in self.windows.values().filter_map(|window| window.as_deref()) {
1721                        if window.invalidator.is_dirty()
1722                            || window.needs_present.get()
1723                            || !window.next_frame_callbacks.borrow().is_empty()
1724                        {
1725                            window.platform_window.schedule_frame();
1726                        }
1727                    }
1728
1729                    self.event_arena.clear();
1730                    break;
1731                }
1732            }
1733        }
1734    }
1735
1736    /// Repeatedly called during `flush_effects` to release any entities whose
1737    /// reference count has become zero. We invoke any release observers before dropping
1738    /// each entity.
1739    fn release_dropped_entities(&mut self) {
1740        loop {
1741            let dropped = self.entities.take_dropped();
1742            if dropped.is_empty() {
1743                break;
1744            }
1745
1746            for (entity_id, mut entity) in dropped {
1747                self.observers.remove(&entity_id);
1748                self.event_listeners.remove(&entity_id);
1749                self.window_invalidators_by_entity.remove(&entity_id);
1750                self.current_window_by_entity.remove(&entity_id);
1751                for release_callback in self.release_listeners.remove(&entity_id) {
1752                    release_callback(entity.as_mut(), self);
1753                }
1754            }
1755        }
1756    }
1757
1758    /// Repeatedly called during `flush_effects` to handle a focused handle being dropped.
1759    fn release_dropped_focus_handles(&mut self) {
1760        self.focus_handles
1761            .clone()
1762            .write()
1763            .retain(|handle_id, focus| {
1764                if focus.ref_count.load(SeqCst) == 0 {
1765                    for window_handle in self.windows() {
1766                        window_handle
1767                            .update(self, |_, window, cx| {
1768                                if window.focus == Some(handle_id) {
1769                                    window.blur(cx);
1770                                }
1771                            })
1772                            .unwrap();
1773                    }
1774                    false
1775                } else {
1776                    true
1777                }
1778            });
1779    }
1780
1781    fn apply_notify_effect(&mut self, emitter: EntityId) {
1782        self.pending_notifications.remove(&emitter);
1783
1784        self.observers
1785            .clone()
1786            .retain(&emitter, |handler| handler(self));
1787    }
1788
1789    fn apply_emit_effect(&mut self, emitter: EntityId, event_type: TypeId, event: &dyn Any) {
1790        self.event_listeners
1791            .clone()
1792            .retain(&emitter, |(stored_type, handler)| {
1793                if *stored_type == event_type {
1794                    handler(event, self)
1795                } else {
1796                    true
1797                }
1798            });
1799    }
1800
1801    fn apply_refresh_effect(&mut self) {
1802        for window in self.windows.values_mut() {
1803            if let Some(window) = window.as_deref_mut() {
1804                window.refreshing = true;
1805                window.invalidator.set_dirty(true);
1806            }
1807        }
1808    }
1809
1810    fn apply_notify_global_observers_effect(&mut self, type_id: TypeId) {
1811        self.pending_global_notifications.remove(&type_id);
1812        self.global_observers
1813            .clone()
1814            .retain(&type_id, |observer| observer(self));
1815    }
1816
1817    fn apply_defer_effect(&mut self, callback: Box<dyn FnOnce(&mut Self) + 'static>) {
1818        callback(self);
1819    }
1820
1821    fn apply_entity_created_effect(
1822        &mut self,
1823        entity: AnyEntity,
1824        tid: TypeId,
1825        window: Option<WindowId>,
1826    ) {
1827        // Seed the entity's current window from its creation context so
1828        // `with_window` resolves correctly before the entity has ever been
1829        // rendered.
1830        if let Some(id) = window {
1831            self.current_window_by_entity.insert(entity.entity_id(), id);
1832        }
1833
1834        self.new_entity_observers.clone().retain(&tid, |observer| {
1835            if let Some(id) = window {
1836                self.update_window_id(id, {
1837                    let entity = entity.clone();
1838                    |_, window, cx| (observer)(entity, &mut Some(window), cx)
1839                })
1840                .expect("All windows should be off the stack when flushing effects");
1841            } else {
1842                (observer)(entity.clone(), &mut None, self)
1843            }
1844            true
1845        });
1846    }
1847
1848    /// Run `f` against the entity's *current* window — the most recently
1849    /// rendered window that referenced the entity, or its creation window if
1850    /// it has yet to be rendered. Returns `None` if the entity has no
1851    /// current window, or if that window has been closed, or if it is
1852    /// already on the update stack.
1853    pub fn with_window<R>(
1854        &mut self,
1855        entity_id: EntityId,
1856        f: impl FnOnce(&mut Window, &mut App) -> R,
1857    ) -> Option<R> {
1858        let window_id = *self.current_window_by_entity.get(&entity_id)?;
1859        self.update_window_id(window_id, |_, window, cx| f(window, cx))
1860            .ok()
1861    }
1862
1863    fn ensure_window(&mut self, entity_id: EntityId, window: WindowId) {
1864        self.current_window_by_entity
1865            .entry(entity_id)
1866            .or_insert(window);
1867    }
1868
1869    pub(crate) fn update_window_id<T, F>(&mut self, id: WindowId, update: F) -> Result<T>
1870    where
1871        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
1872    {
1873        self.update(|cx| {
1874            let mut window = cx.windows.get_mut(id)?.take()?;
1875
1876            let root_view = window.root.clone().unwrap();
1877
1878            cx.window_update_stack.push(window.handle.id);
1879            let result = update(root_view, &mut window, cx);
1880            fn trail(id: WindowId, window: Box<Window>, cx: &mut App) -> Option<()> {
1881                cx.window_update_stack.pop();
1882
1883                if window.removed {
1884                    cx.end_platform_drag(id);
1885                    cx.window_handles.remove(&id);
1886                    cx.windows.remove(id);
1887                    if let Some(tracked) = cx.tracked_entities.remove(&id) {
1888                        for entity_id in tracked {
1889                            if let Some(windows) =
1890                                cx.window_invalidators_by_entity.get_mut(&entity_id)
1891                            {
1892                                windows.remove(&id);
1893                            }
1894                            if cx.current_window_by_entity.get(&entity_id) == Some(&id) {
1895                                cx.current_window_by_entity.remove(&entity_id);
1896                            }
1897                        }
1898                    }
1899
1900                    cx.window_closed_observers.clone().retain(&(), |callback| {
1901                        callback(cx, id);
1902                        true
1903                    });
1904
1905                    let quit_on_empty = match cx.quit_mode {
1906                        QuitMode::Explicit => false,
1907                        QuitMode::LastWindowClosed => true,
1908                        QuitMode::Default => cfg!(not(target_os = "macos")),
1909                    };
1910
1911                    if quit_on_empty && cx.windows.is_empty() {
1912                        cx.quit();
1913                    }
1914                } else {
1915                    cx.windows.get_mut(id)?.replace(window);
1916                }
1917                Some(())
1918            }
1919            trail(id, window, cx)?;
1920
1921            Some(result)
1922        })
1923        .context("window not found")
1924    }
1925
1926    /// Creates an `AsyncApp`, which can be cloned and has a static lifetime
1927    /// so it can be held across `await` points.
1928    pub fn to_async(&self) -> AsyncApp {
1929        AsyncApp {
1930            app: self.this.clone(),
1931            background_executor: self.background_executor.clone(),
1932            foreground_executor: self.foreground_executor.clone(),
1933        }
1934    }
1935
1936    /// Obtains a reference to the executor, which can be used to spawn futures.
1937    pub fn background_executor(&self) -> &BackgroundExecutor {
1938        &self.background_executor
1939    }
1940
1941    /// Obtains a reference to the executor, which can be used to spawn futures.
1942    pub fn foreground_executor(&self) -> &ForegroundExecutor {
1943        if self.quitting {
1944            panic!("Can't spawn on main thread after on_app_quit")
1945        };
1946        &self.foreground_executor
1947    }
1948
1949    /// Returns the foreground work journal for this app's foreground thread.
1950    /// Apps constructed on the same thread share the stream.
1951    #[cfg(feature = "profiler")]
1952    pub fn foreground_journal(&self) -> crate::profiler::journal::ForegroundJournal {
1953        self.foreground_journal.clone()
1954    }
1955
1956    /// Spawns the future returned by the given function on the main thread. The closure will be invoked
1957    /// with [AsyncApp], which allows the application state to be accessed across await points.
1958    #[track_caller]
1959    pub fn spawn<AsyncFn, R>(&self, f: AsyncFn) -> Task<R>
1960    where
1961        AsyncFn: AsyncFnOnce(&mut AsyncApp) -> R + 'static,
1962        R: 'static,
1963    {
1964        if self.quitting {
1965            debug_panic!("Can't spawn on main thread after on_app_quit")
1966        };
1967
1968        let mut cx = self.to_async();
1969
1970        self.foreground_executor
1971            .spawn(async move { f(&mut cx).await }.boxed_local())
1972    }
1973
1974    /// Spawns the future returned by the given function on the main thread with
1975    /// the given priority. The closure will be invoked with [AsyncApp], which
1976    /// allows the application state to be accessed across await points.
1977    pub fn spawn_with_priority<AsyncFn, R>(&self, priority: Priority, f: AsyncFn) -> Task<R>
1978    where
1979        AsyncFn: AsyncFnOnce(&mut AsyncApp) -> R + 'static,
1980        R: 'static,
1981    {
1982        if self.quitting {
1983            debug_panic!("Can't spawn on main thread after on_app_quit")
1984        };
1985
1986        let mut cx = self.to_async();
1987
1988        self.foreground_executor
1989            .spawn_with_priority(priority, async move { f(&mut cx).await }.boxed_local())
1990    }
1991
1992    /// Schedules the given function to be run at the end of the current effect cycle, allowing entities
1993    /// that are currently on the stack to be returned to the app.
1994    pub fn defer(&mut self, f: impl FnOnce(&mut App) + 'static) {
1995        self.push_effect(Effect::Defer {
1996            callback: Box::new(f),
1997        });
1998    }
1999
2000    /// Accessor for the application's asset source, which is provided when constructing the `App`.
2001    pub fn asset_source(&self) -> &Arc<dyn AssetSource> {
2002        &self.asset_source
2003    }
2004
2005    /// Accessor for the text system.
2006    pub fn text_system(&self) -> &Arc<TextSystem> {
2007        &self.text_system
2008    }
2009
2010    /// Check whether a global of the given type has been assigned.
2011    pub fn has_global<G: Global>(&self) -> bool {
2012        self.globals_by_type.contains_key(&TypeId::of::<G>())
2013    }
2014
2015    /// Access the global of the given type. Panics if a global for that type has not been assigned.
2016    #[track_caller]
2017    pub fn global<G: Global>(&self) -> &G {
2018        self.globals_by_type
2019            .get(&TypeId::of::<G>())
2020            .map(|any_state| any_state.downcast_ref::<G>().unwrap())
2021            .unwrap_or_else(|| panic!("no state of type {} exists", type_name::<G>()))
2022    }
2023
2024    /// Access the global of the given type if a value has been assigned.
2025    pub fn try_global<G: Global>(&self) -> Option<&G> {
2026        self.globals_by_type
2027            .get(&TypeId::of::<G>())
2028            .map(|any_state| any_state.downcast_ref::<G>().unwrap())
2029    }
2030
2031    /// Access the global of the given type mutably. Panics if a global for that type has not been assigned.
2032    #[track_caller]
2033    pub fn global_mut<G: Global>(&mut self) -> &mut G {
2034        let global_type = TypeId::of::<G>();
2035        self.push_effect(Effect::NotifyGlobalObservers { global_type });
2036        self.globals_by_type
2037            .get_mut(&global_type)
2038            .and_then(|any_state| any_state.downcast_mut::<G>())
2039            .unwrap_or_else(|| panic!("no state of type {} exists", type_name::<G>()))
2040    }
2041
2042    /// Access the global of the given type mutably. A default value is assigned if a global of this type has not
2043    /// yet been assigned.
2044    pub fn default_global<G: Global + Default>(&mut self) -> &mut G {
2045        let global_type = TypeId::of::<G>();
2046        self.push_effect(Effect::NotifyGlobalObservers { global_type });
2047        self.globals_by_type
2048            .entry(global_type)
2049            .or_insert_with(|| Box::<G>::default())
2050            .downcast_mut::<G>()
2051            .unwrap()
2052    }
2053
2054    /// Sets the value of the global of the given type.
2055    pub fn set_global<G: Global>(&mut self, global: G) {
2056        let global_type = TypeId::of::<G>();
2057        self.push_effect(Effect::NotifyGlobalObservers { global_type });
2058        self.globals_by_type.insert(global_type, Box::new(global));
2059    }
2060
2061    /// Clear all stored globals. Does not notify global observers.
2062    #[cfg(any(test, feature = "test-support"))]
2063    pub fn clear_globals(&mut self) {
2064        self.globals_by_type.drain();
2065    }
2066
2067    /// Remove the global of the given type from the app context. Does not notify global observers.
2068    pub fn remove_global<G: Global>(&mut self) -> G {
2069        let global_type = TypeId::of::<G>();
2070        self.push_effect(Effect::NotifyGlobalObservers { global_type });
2071        *self
2072            .globals_by_type
2073            .remove(&global_type)
2074            .unwrap_or_else(|| panic!("no global added for {}", type_name::<G>()))
2075            .downcast()
2076            .unwrap()
2077    }
2078
2079    /// Register a callback to be invoked when a global of the given type is updated.
2080    pub fn observe_global<G: Global>(
2081        &mut self,
2082        mut f: impl FnMut(&mut Self) + 'static,
2083    ) -> Subscription {
2084        let (subscription, activate) = self.global_observers.insert(
2085            TypeId::of::<G>(),
2086            Box::new(move |cx| {
2087                f(cx);
2088                true
2089            }),
2090        );
2091        self.defer(move |_| activate());
2092        subscription
2093    }
2094
2095    /// Move the global of the given type to the stack.
2096    #[track_caller]
2097    pub(crate) fn lease_global<G: Global>(&mut self) -> GlobalLease<G> {
2098        GlobalLease::new(
2099            self.globals_by_type
2100                .remove(&TypeId::of::<G>())
2101                .with_context(|| format!("no global registered of type {}", type_name::<G>()))
2102                .unwrap(),
2103        )
2104    }
2105
2106    /// Restore the global of the given type after it is moved to the stack.
2107    pub(crate) fn end_global_lease<G: Global>(&mut self, lease: GlobalLease<G>) {
2108        let global_type = TypeId::of::<G>();
2109
2110        self.push_effect(Effect::NotifyGlobalObservers { global_type });
2111        self.globals_by_type.insert(global_type, lease.global);
2112    }
2113
2114    pub(crate) fn new_entity_observer(
2115        &self,
2116        key: TypeId,
2117        value: NewEntityListener,
2118    ) -> Subscription {
2119        let (subscription, activate) = self.new_entity_observers.insert(key, value);
2120        activate();
2121        subscription
2122    }
2123
2124    /// Arrange for the given function to be invoked whenever a view of the specified type is created.
2125    /// The function will be passed a mutable reference to the view along with an appropriate context.
2126    pub fn observe_new<T: 'static>(
2127        &self,
2128        on_new: impl 'static + Fn(&mut T, Option<&mut Window>, &mut Context<T>),
2129    ) -> Subscription {
2130        self.new_entity_observer(
2131            TypeId::of::<T>(),
2132            Box::new(
2133                move |any_entity: AnyEntity, window: &mut Option<&mut Window>, cx: &mut App| {
2134                    any_entity
2135                        .downcast::<T>()
2136                        .unwrap()
2137                        .update(cx, |entity_state, cx| {
2138                            on_new(entity_state, window.as_deref_mut(), cx)
2139                        })
2140                },
2141            ),
2142        )
2143    }
2144
2145    /// Observe the release of a entity. The callback is invoked after the entity
2146    /// has no more strong references but before it has been dropped.
2147    pub fn observe_release<T>(
2148        &self,
2149        handle: &Entity<T>,
2150        on_release: impl FnOnce(&mut T, &mut App) + 'static,
2151    ) -> Subscription
2152    where
2153        T: 'static,
2154    {
2155        let (subscription, activate) = self.release_listeners.insert(
2156            handle.entity_id(),
2157            Box::new(move |entity, cx| {
2158                let entity = entity.downcast_mut().expect("invalid entity type");
2159                on_release(entity, cx)
2160            }),
2161        );
2162        activate();
2163        subscription
2164    }
2165
2166    /// Observe the release of a entity. The callback is invoked after the entity
2167    /// has no more strong references but before it has been dropped.
2168    pub fn observe_release_in<T>(
2169        &self,
2170        handle: &Entity<T>,
2171        window: &Window,
2172        on_release: impl FnOnce(&mut T, &mut Window, &mut App) + 'static,
2173    ) -> Subscription
2174    where
2175        T: 'static,
2176    {
2177        let window_handle = window.handle;
2178        self.observe_release(handle, move |entity, cx| {
2179            let _ = window_handle.update(cx, |_, window, cx| on_release(entity, window, cx));
2180        })
2181    }
2182
2183    /// Register a callback to be invoked when a keystroke is received by the application
2184    /// in any window. Note that this fires after all other action and event mechanisms have resolved
2185    /// and that this API will not be invoked if the event's propagation is stopped.
2186    pub fn observe_keystrokes(
2187        &mut self,
2188        mut f: impl FnMut(&KeystrokeEvent, &mut Window, &mut App) + 'static,
2189    ) -> Subscription {
2190        fn inner(
2191            keystroke_observers: &SubscriberSet<(), KeystrokeObserver>,
2192            handler: KeystrokeObserver,
2193        ) -> Subscription {
2194            let (subscription, activate) = keystroke_observers.insert((), handler);
2195            activate();
2196            subscription
2197        }
2198
2199        inner(
2200            &self.keystroke_observers,
2201            Box::new(move |event, window, cx| {
2202                f(event, window, cx);
2203                true
2204            }),
2205        )
2206    }
2207
2208    /// Register a callback to be invoked when a keystroke is received by the application
2209    /// in any window. Note that this fires _before_ all other action and event mechanisms have resolved
2210    /// unlike [`App::observe_keystrokes`] which fires after. This means that `cx.stop_propagation` calls
2211    /// within interceptors will prevent action dispatch
2212    pub fn intercept_keystrokes(
2213        &mut self,
2214        mut f: impl FnMut(&KeystrokeEvent, &mut Window, &mut App) + 'static,
2215    ) -> Subscription {
2216        fn inner(
2217            keystroke_interceptors: &SubscriberSet<(), KeystrokeObserver>,
2218            handler: KeystrokeObserver,
2219        ) -> Subscription {
2220            let (subscription, activate) = keystroke_interceptors.insert((), handler);
2221            activate();
2222            subscription
2223        }
2224
2225        inner(
2226            &self.keystroke_interceptors,
2227            Box::new(move |event, window, cx| {
2228                f(event, window, cx);
2229                true
2230            }),
2231        )
2232    }
2233
2234    /// Register key bindings.
2235    pub fn bind_keys(&mut self, bindings: impl IntoIterator<Item = KeyBinding>) {
2236        self.keymap.borrow_mut().add_bindings(bindings);
2237        self.pending_effects.push_back(Effect::RefreshWindows);
2238    }
2239
2240    /// Clear all key bindings in the app.
2241    pub fn clear_key_bindings(&mut self) {
2242        self.keymap.borrow_mut().clear();
2243        self.pending_effects.push_back(Effect::RefreshWindows);
2244    }
2245
2246    /// Get all key bindings in the app.
2247    pub fn key_bindings(&self) -> Rc<RefCell<Keymap>> {
2248        self.keymap.clone()
2249    }
2250
2251    /// Register a global handler for actions invoked via the keyboard. These handlers are run at
2252    /// the end of the bubble phase for actions, and so will only be invoked if there are no other
2253    /// handlers or if they called `cx.propagate()`.
2254    pub fn on_action<A: Action>(
2255        &mut self,
2256        listener: impl Fn(&A, &mut Self) + 'static,
2257    ) -> &mut Self {
2258        self.global_action_listeners
2259            .entry(TypeId::of::<A>())
2260            .or_default()
2261            .push(Rc::new(move |action, phase, cx| {
2262                if phase == DispatchPhase::Bubble {
2263                    let action = action.downcast_ref().unwrap();
2264                    listener(action, cx)
2265                }
2266            }));
2267        self
2268    }
2269
2270    /// Event handlers propagate events by default. Call this method to stop dispatching to
2271    /// event handlers with a lower z-index (mouse) or higher in the tree (keyboard). This is
2272    /// the opposite of [`Self::propagate`]. It's also possible to cancel a call to [`Self::propagate`] by
2273    /// calling this method before effects are flushed.
2274    pub fn stop_propagation(&mut self) {
2275        self.propagate_event = false;
2276    }
2277
2278    /// Action handlers stop propagation by default during the bubble phase of action dispatch
2279    /// dispatching to action handlers higher in the element tree. This is the opposite of
2280    /// [`Self::stop_propagation`]. It's also possible to cancel a call to [`Self::stop_propagation`] by calling
2281    /// this method before effects are flushed.
2282    pub fn propagate(&mut self) {
2283        self.propagate_event = true;
2284    }
2285
2286    /// Build an action from some arbitrary data, typically a keymap entry.
2287    pub fn build_action(
2288        &self,
2289        name: &str,
2290        data: Option<serde_json::Value>,
2291    ) -> std::result::Result<Box<dyn Action>, ActionBuildError> {
2292        self.actions.build_action(name, data)
2293    }
2294
2295    /// Get all action names that have been registered. Note that registration only allows for
2296    /// actions to be built dynamically, and is unrelated to binding actions in the element tree.
2297    pub fn all_action_names(&self) -> &[&'static str] {
2298        self.actions.all_action_names()
2299    }
2300
2301    /// Returns key bindings that invoke the given action on the currently focused element, without
2302    /// checking context. Bindings are returned in the order they were added. For display, the last
2303    /// binding should take precedence.
2304    pub fn all_bindings_for_input(&self, input: &[Keystroke]) -> Vec<KeyBinding> {
2305        RefCell::borrow(&self.keymap).all_bindings_for_input(input)
2306    }
2307
2308    /// Get all non-internal actions that have been registered, along with their schemas.
2309    pub fn action_schemas(
2310        &self,
2311        generator: &mut schemars::SchemaGenerator,
2312    ) -> Vec<(&'static str, Option<schemars::Schema>)> {
2313        self.actions.action_schemas(generator)
2314    }
2315
2316    /// Get the schema for a specific action by name.
2317    /// Returns `None` if the action is not found.
2318    /// Returns `Some(None)` if the action exists but has no schema.
2319    /// Returns `Some(Some(schema))` if the action exists and has a schema.
2320    pub fn action_schema_by_name(
2321        &self,
2322        name: &str,
2323        generator: &mut schemars::SchemaGenerator,
2324    ) -> Option<Option<schemars::Schema>> {
2325        self.actions.action_schema_by_name(name, generator)
2326    }
2327
2328    /// Get a map from a deprecated action name to the canonical name.
2329    pub fn deprecated_actions_to_preferred_actions(&self) -> &HashMap<&'static str, &'static str> {
2330        self.actions.deprecated_aliases()
2331    }
2332
2333    /// Get a map from an action name to the deprecation messages.
2334    pub fn action_deprecation_messages(&self) -> &HashMap<&'static str, &'static str> {
2335        self.actions.deprecation_messages()
2336    }
2337
2338    /// Get a map from an action name to the documentation.
2339    pub fn action_documentation(&self) -> &HashMap<&'static str, &'static str> {
2340        self.actions.documentation()
2341    }
2342
2343    /// Register a callback to be invoked when the application is about to quit.
2344    /// It is not possible to cancel the quit event at this point.
2345    pub fn on_app_quit<Fut>(
2346        &self,
2347        mut on_quit: impl FnMut(&mut App) -> Fut + 'static,
2348    ) -> Subscription
2349    where
2350        Fut: 'static + Future<Output = ()>,
2351    {
2352        let (subscription, activate) = self.quit_observers.insert(
2353            (),
2354            Box::new(move |cx| {
2355                let future = on_quit(cx);
2356                future.boxed_local()
2357            }),
2358        );
2359        activate();
2360        subscription
2361    }
2362
2363    /// Register a callback to be invoked when the application is about to restart.
2364    ///
2365    /// These callbacks are called before any `on_app_quit` callbacks.
2366    pub fn on_app_restart(&self, mut on_restart: impl 'static + FnMut(&mut App)) -> Subscription {
2367        let (subscription, activate) = self.restart_observers.insert(
2368            (),
2369            Box::new(move |cx| {
2370                on_restart(cx);
2371                true
2372            }),
2373        );
2374        activate();
2375        subscription
2376    }
2377
2378    /// Register a callback to be invoked when a window is closed
2379    /// The window is no longer accessible at the point this callback is invoked.
2380    pub fn on_window_closed(
2381        &self,
2382        mut on_closed: impl FnMut(&mut App, WindowId) + 'static,
2383    ) -> Subscription {
2384        let (subscription, activate) = self.window_closed_observers.insert((), Box::new(on_closed));
2385        activate();
2386        subscription
2387    }
2388
2389    pub(crate) fn clear_pending_keystrokes(&mut self) {
2390        for window in self.windows() {
2391            window
2392                .update(self, |_, window, cx| {
2393                    window.clear_pending_keystrokes(cx);
2394                })
2395                .ok();
2396        }
2397    }
2398
2399    /// Checks if the given action is bound in the current context, as defined by the app's current focus,
2400    /// the bindings in the element tree, and any global action listeners.
2401    pub fn is_action_available(&mut self, action: &dyn Action) -> bool {
2402        let mut action_available = false;
2403        if let Some(window) = self.active_window()
2404            && let Ok(window_action_available) =
2405                window.update(self, |_, window, cx| window.is_action_available(action, cx))
2406        {
2407            action_available = window_action_available;
2408        }
2409
2410        action_available
2411            || self
2412                .global_action_listeners
2413                .contains_key(&action.as_any().type_id())
2414    }
2415
2416    /// Sets the menu bar for this application. This will replace any existing menu bar.
2417    pub fn set_menus(&self, menus: impl IntoIterator<Item = Menu>) {
2418        let menus: Vec<Menu> = menus.into_iter().collect();
2419        self.platform.set_menus(menus, &self.keymap.borrow());
2420    }
2421
2422    /// Gets the menu bar for this application.
2423    pub fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
2424        self.platform.get_menus()
2425    }
2426
2427    /// Sets the right click menu for the app icon in the dock
2428    pub fn set_dock_menu(&self, menus: Vec<MenuItem>) {
2429        self.platform.set_dock_menu(menus, &self.keymap.borrow())
2430    }
2431
2432    /// Performs the action associated with the given dock menu item, only used on Windows for now.
2433    pub fn perform_dock_menu_action(&self, action: usize) {
2434        self.platform.perform_dock_menu_action(action);
2435    }
2436
2437    /// Adds given path to the bottom of the list of recent paths for the application.
2438    /// The list is usually shown on the application icon's context menu in the dock,
2439    /// and allows to open the recent files via that context menu.
2440    /// If the path is already in the list, it will be moved to the bottom of the list.
2441    pub fn add_recent_document(&self, path: &Path) {
2442        self.platform.add_recent_document(path);
2443    }
2444
2445    /// Updates the jump list with the updated list of recent paths for the application, only used on Windows for now.
2446    /// Note that this also sets the dock menu on Windows.
2447    pub fn update_jump_list(
2448        &self,
2449        menus: Vec<MenuItem>,
2450        entries: Vec<SmallVec<[PathBuf; 2]>>,
2451    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
2452        self.platform.update_jump_list(menus, entries)
2453    }
2454
2455    /// Dispatch an action to the currently active window or global action handler
2456    /// See [`crate::Action`] for more information on how actions work
2457    pub fn dispatch_action(&mut self, action: &dyn Action) {
2458        if let Some(active_window) = self.active_window() {
2459            active_window
2460                .update(self, |_, window, cx| {
2461                    window.dispatch_action(action.boxed_clone(), cx)
2462                })
2463                .log_err();
2464        } else {
2465            self.dispatch_global_action(action);
2466        }
2467    }
2468
2469    fn dispatch_global_action(&mut self, action: &dyn Action) {
2470        self.propagate_event = true;
2471
2472        if let Some(mut global_listeners) = self
2473            .global_action_listeners
2474            .remove(&action.as_any().type_id())
2475        {
2476            for listener in &global_listeners {
2477                listener(action.as_any(), DispatchPhase::Capture, self);
2478                if !self.propagate_event {
2479                    break;
2480                }
2481            }
2482
2483            global_listeners.extend(
2484                self.global_action_listeners
2485                    .remove(&action.as_any().type_id())
2486                    .unwrap_or_default(),
2487            );
2488
2489            self.global_action_listeners
2490                .insert(action.as_any().type_id(), global_listeners);
2491        }
2492
2493        if self.propagate_event
2494            && let Some(mut global_listeners) = self
2495                .global_action_listeners
2496                .remove(&action.as_any().type_id())
2497        {
2498            for listener in global_listeners.iter().rev() {
2499                listener(action.as_any(), DispatchPhase::Bubble, self);
2500                if !self.propagate_event {
2501                    break;
2502                }
2503            }
2504
2505            global_listeners.extend(
2506                self.global_action_listeners
2507                    .remove(&action.as_any().type_id())
2508                    .unwrap_or_default(),
2509            );
2510
2511            self.global_action_listeners
2512                .insert(action.as_any().type_id(), global_listeners);
2513        }
2514    }
2515
2516    /// Is there currently something being dragged?
2517    pub fn has_active_drag(&self) -> bool {
2518        self.active_drag.is_some()
2519    }
2520
2521    /// Gets the cursor style of the currently active drag operation.
2522    pub fn active_drag_cursor_style(&self) -> Option<CursorStyle> {
2523        self.active_drag.as_ref().and_then(|drag| drag.cursor_style)
2524    }
2525
2526    /// Stops active drag and clears any related effects.
2527    pub fn stop_active_drag(&mut self, window: &mut Window) -> bool {
2528        if self.active_drag.is_some() {
2529            self.active_drag = None;
2530            if self.platform_owned_drag.as_ref().is_some_and(|drag| {
2531                drag.source_window == window.window_handle().window_id()
2532                    && matches!(&drag.state, PlatformOwnedDragState::RestoredInSourceWindow)
2533            }) {
2534                self.platform_owned_drag = None;
2535            }
2536            window.refresh();
2537            true
2538        } else {
2539            false
2540        }
2541    }
2542
2543    pub(crate) fn hand_active_drag_to_platform(&mut self, source_window: WindowId) -> bool {
2544        let Some(drag) = self.active_drag.take() else {
2545            return false;
2546        };
2547        self.platform_owned_drag = Some(PlatformOwnedDrag {
2548            source_window,
2549            state: PlatformOwnedDragState::Suspended(drag),
2550        });
2551        true
2552    }
2553
2554    pub(crate) fn restore_platform_drag(&mut self, source_window: WindowId) -> bool {
2555        let Some(platform_drag) = self
2556            .platform_owned_drag
2557            .as_mut()
2558            .filter(|drag| drag.source_window == source_window)
2559        else {
2560            return false;
2561        };
2562        let state = std::mem::replace(
2563            &mut platform_drag.state,
2564            PlatformOwnedDragState::RestoredInSourceWindow,
2565        );
2566        let PlatformOwnedDragState::Suspended(drag) = state else {
2567            return false;
2568        };
2569        self.active_drag = Some(drag);
2570        true
2571    }
2572
2573    pub(crate) fn hand_restored_drag_to_platform(&mut self, source_window: WindowId) -> bool {
2574        let Some(platform_drag) = self.platform_owned_drag.as_mut().filter(|drag| {
2575            drag.source_window == source_window
2576                && matches!(&drag.state, PlatformOwnedDragState::RestoredInSourceWindow)
2577        }) else {
2578            return false;
2579        };
2580        let Some(drag) = self.active_drag.take() else {
2581            return false;
2582        };
2583        platform_drag.state = PlatformOwnedDragState::Suspended(drag);
2584        true
2585    }
2586
2587    pub(crate) fn end_platform_drag(&mut self, source_window: WindowId) -> bool {
2588        if !self
2589            .platform_owned_drag
2590            .as_ref()
2591            .is_some_and(|drag| drag.source_window == source_window)
2592        {
2593            return false;
2594        }
2595        self.platform_owned_drag = None;
2596        self.active_drag = None;
2597        true
2598    }
2599
2600    /// Sets the cursor style for the currently active drag operation.
2601    pub fn set_active_drag_cursor_style(
2602        &mut self,
2603        cursor_style: CursorStyle,
2604        window: &mut Window,
2605    ) -> bool {
2606        if let Some(ref mut drag) = self.active_drag {
2607            drag.cursor_style = Some(cursor_style);
2608            window.refresh();
2609            true
2610        } else {
2611            false
2612        }
2613    }
2614
2615    /// Set the prompt renderer for GPUI. This will replace the default or platform specific
2616    /// prompts with this custom implementation.
2617    pub fn set_prompt_builder(
2618        &mut self,
2619        renderer: impl Fn(
2620            PromptLevel,
2621            &str,
2622            Option<&str>,
2623            &[PromptButton],
2624            PromptHandle,
2625            &mut Window,
2626            &mut App,
2627        ) -> RenderablePromptHandle
2628        + 'static,
2629    ) {
2630        self.prompt_builder = Some(PromptBuilder::Custom(Box::new(renderer)));
2631    }
2632
2633    /// Reset the prompt builder to the default implementation.
2634    pub fn reset_prompt_builder(&mut self) {
2635        self.prompt_builder = Some(PromptBuilder::Default);
2636    }
2637
2638    /// Remove an asset from GPUI's cache
2639    pub fn remove_asset<A: Asset>(&mut self, source: &A::Source) {
2640        let asset_id = (TypeId::of::<A>(), hash(source));
2641        self.loading_assets.remove(&asset_id);
2642    }
2643
2644    /// Check whether an asset is present in GPUI's cache (loading or loaded),
2645    /// without fetching it.
2646    #[cfg(any(test, feature = "test-support"))]
2647    pub fn has_asset<A: Asset>(&self, source: &A::Source) -> bool {
2648        let asset_id = (TypeId::of::<A>(), hash(source));
2649        self.loading_assets.contains_key(&asset_id)
2650    }
2651
2652    /// Asynchronously load an asset, if the asset hasn't finished loading this will return None.
2653    ///
2654    /// Note that the multiple calls to this method will only result in one `Asset::load` call at a
2655    /// time, and the results of this call will be cached
2656    pub fn fetch_asset<A: Asset>(&mut self, source: &A::Source) -> (Shared<Task<A::Output>>, bool) {
2657        let asset_id = (TypeId::of::<A>(), hash(source));
2658        let mut is_first = false;
2659        let task = self
2660            .loading_assets
2661            .remove(&asset_id)
2662            .map(|boxed_task| *boxed_task.downcast::<Shared<Task<A::Output>>>().unwrap())
2663            .unwrap_or_else(|| {
2664                is_first = true;
2665                let future = A::load(source.clone(), self);
2666
2667                self.background_executor().spawn(future).shared()
2668            });
2669
2670        self.loading_assets.insert(asset_id, Box::new(task.clone()));
2671
2672        (task, is_first)
2673    }
2674
2675    /// Obtain a new [`FocusHandle`], which allows you to track and manipulate the keyboard focus
2676    /// for elements rendered within this window.
2677    #[track_caller]
2678    pub fn focus_handle(&self) -> FocusHandle {
2679        FocusHandle::new(&self.focus_handles)
2680    }
2681
2682    /// Tell GPUI that an entity has changed and observers of it should be notified.
2683    pub fn notify(&mut self, entity_id: EntityId) {
2684        let window_invalidators = mem::take(
2685            self.window_invalidators_by_entity
2686                .entry(entity_id)
2687                .or_default(),
2688        );
2689
2690        // `window_invalidators_by_entity` is monotonic, so an entry alone
2691        // doesn't mean the window is currently rendering the entity. Filter
2692        // through `tracked_entities` to keep invalidation tight to windows
2693        // that actually display this entity right now.
2694        let live_invalidators: SmallVec<[WindowInvalidator; 2]> = window_invalidators
2695            .iter()
2696            .filter(|(window_id, _)| {
2697                self.tracked_entities
2698                    .get(window_id)
2699                    .is_some_and(|set| set.contains(&entity_id))
2700            })
2701            .map(|(_, invalidator)| invalidator.clone())
2702            .collect();
2703
2704        if live_invalidators.is_empty() {
2705            if self.pending_notifications.insert(entity_id) {
2706                self.pending_effects
2707                    .push_back(Effect::Notify { emitter: entity_id });
2708            }
2709        } else {
2710            for invalidator in &live_invalidators {
2711                invalidator.invalidate_view(entity_id, self);
2712            }
2713        }
2714
2715        self.window_invalidators_by_entity
2716            .insert(entity_id, window_invalidators);
2717    }
2718
2719    /// Returns the name for this [`App`].
2720    #[cfg(any(test, feature = "test-support", debug_assertions))]
2721    pub fn get_name(&self) -> Option<&'static str> {
2722        self.name
2723    }
2724
2725    /// Returns `true` if the platform file picker supports selecting a mix of files and directories.
2726    pub fn can_select_mixed_files_and_dirs(&self) -> bool {
2727        self.platform.can_select_mixed_files_and_dirs()
2728    }
2729
2730    /// Removes an image from the sprite atlas on all windows.
2731    ///
2732    /// If the current window is being updated, it will be removed from `App.windows`, you can use `current_window` to specify the current window.
2733    /// This is a no-op if the image is not in the sprite atlas.
2734    pub fn drop_image(&mut self, image: Arc<RenderImage>, current_window: Option<&mut Window>) {
2735        // remove the texture from all other windows
2736        for window in self.windows.values_mut().flatten() {
2737            _ = window.drop_image(image.clone());
2738        }
2739
2740        // remove the texture from the current window
2741        if let Some(window) = current_window {
2742            _ = window.drop_image(image);
2743        }
2744    }
2745
2746    /// Sets the renderer for the inspector.
2747    #[cfg(any(feature = "inspector", debug_assertions))]
2748    pub fn set_inspector_renderer(&mut self, f: crate::InspectorRenderer) {
2749        self.inspector_renderer = Some(f);
2750    }
2751
2752    /// Registers a renderer specific to an inspector state.
2753    #[cfg(any(feature = "inspector", debug_assertions))]
2754    pub fn register_inspector_element<T: 'static, R: crate::IntoElement>(
2755        &mut self,
2756        f: impl 'static + Fn(crate::InspectorElementId, &T, &mut Window, &mut App) -> R,
2757    ) {
2758        self.inspector_element_registry.register(f);
2759    }
2760
2761    /// Initializes gpui's default colors for the application.
2762    ///
2763    /// These colors can be accessed through `cx.default_colors()`.
2764    pub fn init_colors(&mut self) {
2765        self.set_global(GlobalColors(Arc::new(Colors::default())));
2766    }
2767}
2768
2769impl AppContext for App {
2770    /// Builds an entity that is owned by the application.
2771    ///
2772    /// The given function will be invoked with a [`Context`] and must return an object representing the entity. An
2773    /// [`Entity`] handle will be returned, which can be used to access the entity in a context.
2774    fn new<T: 'static>(&mut self, build_entity: impl FnOnce(&mut Context<T>) -> T) -> Entity<T> {
2775        self.update(|cx| {
2776            let slot = cx.entities.reserve();
2777            let handle = slot.clone();
2778            let entity = build_entity(&mut Context::new_context(cx, slot.downgrade()));
2779
2780            cx.push_effect(Effect::EntityCreated {
2781                entity: handle.into_any(),
2782                tid: TypeId::of::<T>(),
2783                window: cx.window_update_stack.last().cloned(),
2784            });
2785
2786            cx.entities.insert(slot, entity)
2787        })
2788    }
2789
2790    fn reserve_entity<T: 'static>(&mut self) -> Reservation<T> {
2791        Reservation(self.entities.reserve())
2792    }
2793
2794    fn insert_entity<T: 'static>(
2795        &mut self,
2796        reservation: Reservation<T>,
2797        build_entity: impl FnOnce(&mut Context<T>) -> T,
2798    ) -> Entity<T> {
2799        self.update(|cx| {
2800            let slot = reservation.0;
2801            let entity = build_entity(&mut Context::new_context(cx, slot.downgrade()));
2802            cx.entities.insert(slot, entity)
2803        })
2804    }
2805
2806    /// Updates the entity referenced by the given handle. The function is passed a mutable reference to the
2807    /// entity along with a `Context` for the entity.
2808    fn update_entity<T: 'static, R>(
2809        &mut self,
2810        handle: &Entity<T>,
2811        update: impl FnOnce(&mut T, &mut Context<T>) -> R,
2812    ) -> R {
2813        self.update(|cx| {
2814            let mut entity = cx.entities.lease(handle);
2815            let result = update(
2816                &mut entity,
2817                &mut Context::new_context(cx, handle.downgrade()),
2818            );
2819            cx.entities.end_lease(entity);
2820            result
2821        })
2822    }
2823
2824    fn as_mut<'a, T>(&'a mut self, handle: &Entity<T>) -> GpuiBorrow<'a, T>
2825    where
2826        T: 'static,
2827    {
2828        GpuiBorrow::new(handle.clone(), self)
2829    }
2830
2831    fn read_entity<T, R>(&self, handle: &Entity<T>, read: impl FnOnce(&T, &App) -> R) -> R
2832    where
2833        T: 'static,
2834    {
2835        let entity = self.entities.read(handle);
2836        read(entity, self)
2837    }
2838
2839    fn update_window<T, F>(&mut self, handle: AnyWindowHandle, update: F) -> Result<T>
2840    where
2841        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
2842    {
2843        self.update_window_id(handle.id, update)
2844    }
2845
2846    fn with_window<R>(
2847        &mut self,
2848        entity_id: EntityId,
2849        f: impl FnOnce(&mut Window, &mut App) -> R,
2850    ) -> Option<R> {
2851        App::with_window(self, entity_id, f)
2852    }
2853
2854    fn read_window<T, R>(
2855        &self,
2856        window: &WindowHandle<T>,
2857        read: impl FnOnce(Entity<T>, &App) -> R,
2858    ) -> Result<R>
2859    where
2860        T: 'static,
2861    {
2862        let window = self
2863            .windows
2864            .get(window.id)
2865            .context("window not found")?
2866            .as_deref()
2867            .expect("attempted to read a window that is already on the stack");
2868
2869        let root_view = window.root.clone().unwrap();
2870        let view = root_view
2871            .downcast::<T>()
2872            .map_err(|_| anyhow!("root view's type has changed"))?;
2873
2874        Ok(read(view, self))
2875    }
2876
2877    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
2878    where
2879        R: Send + 'static,
2880    {
2881        self.background_executor.spawn(future)
2882    }
2883
2884    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> R
2885    where
2886        G: Global,
2887    {
2888        let mut g = self.global::<G>();
2889        callback(g, self)
2890    }
2891}
2892
2893/// These effects are processed at the end of each application update cycle.
2894pub(crate) enum Effect {
2895    Notify {
2896        emitter: EntityId,
2897    },
2898    Emit {
2899        emitter: EntityId,
2900        event_type: TypeId,
2901        event: ArenaBox<dyn Any>,
2902    },
2903    RefreshWindows,
2904    NotifyGlobalObservers {
2905        global_type: TypeId,
2906    },
2907    Defer {
2908        callback: Box<dyn FnOnce(&mut App) + 'static>,
2909    },
2910    EntityCreated {
2911        entity: AnyEntity,
2912        tid: TypeId,
2913        window: Option<WindowId>,
2914    },
2915}
2916
2917impl std::fmt::Debug for Effect {
2918    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
2919        match self {
2920            Effect::Notify { emitter } => write!(f, "Notify({})", emitter),
2921            Effect::Emit { emitter, .. } => write!(f, "Emit({:?})", emitter),
2922            Effect::RefreshWindows => write!(f, "RefreshWindows"),
2923            Effect::NotifyGlobalObservers { global_type } => {
2924                write!(f, "NotifyGlobalObservers({:?})", global_type)
2925            }
2926            Effect::Defer { .. } => write!(f, "Defer(..)"),
2927            Effect::EntityCreated { entity, .. } => write!(f, "EntityCreated({:?})", entity),
2928        }
2929    }
2930}
2931
2932/// Wraps a global variable value during `update_global` while the value has been moved to the stack.
2933pub(crate) struct GlobalLease<G: Global> {
2934    global: Box<dyn Any>,
2935    global_type: PhantomData<G>,
2936}
2937
2938impl<G: Global> GlobalLease<G> {
2939    fn new(global: Box<dyn Any>) -> Self {
2940        GlobalLease {
2941            global,
2942            global_type: PhantomData,
2943        }
2944    }
2945}
2946
2947impl<G: Global> Deref for GlobalLease<G> {
2948    type Target = G;
2949
2950    fn deref(&self) -> &Self::Target {
2951        self.global.downcast_ref().unwrap()
2952    }
2953}
2954
2955impl<G: Global> DerefMut for GlobalLease<G> {
2956    fn deref_mut(&mut self) -> &mut Self::Target {
2957        self.global.downcast_mut().unwrap()
2958    }
2959}
2960
2961/// Contains state associated with an active drag operation, started by dragging an element
2962/// within the window or by dragging into the app from the underlying platform.
2963pub struct AnyDrag {
2964    /// The view used to render this drag
2965    pub view: AnyView,
2966
2967    /// The value of the dragged item, to be dropped
2968    pub value: Arc<dyn Any>,
2969
2970    /// This is used to render the dragged item in the same place
2971    /// on the original element that the drag was initiated
2972    pub cursor_offset: Point<Pixels>,
2973
2974    /// The cursor style to use while dragging
2975    pub cursor_style: Option<CursorStyle>,
2976
2977    /// Resolves the payload to offer the platform if the drag leaves the window.
2978    /// Invoked at most once per drag gesture, at promotion time.
2979    pub external_payload_source: Option<ExternalDragPayloadSource>,
2980}
2981
2982/// Lazily resolves the payload handed to the platform when an internal drag is
2983/// promoted to a native drag session.
2984pub type ExternalDragPayloadSource =
2985    Box<dyn FnOnce(&mut Window, &mut App) -> Option<ExternalDragPayload> + 'static>;
2986
2987/// Contains state associated with a tooltip. You'll only need this struct if you're implementing
2988/// tooltip behavior on a custom element. Otherwise, use [Div::tooltip](crate::Interactivity::tooltip).
2989#[derive(Clone)]
2990pub struct AnyTooltip {
2991    /// The view used to display the tooltip
2992    pub view: AnyView,
2993
2994    /// The absolute position of the mouse when the tooltip was deployed.
2995    pub mouse_position: Point<Pixels>,
2996
2997    /// Given the bounds of the tooltip, checks whether the tooltip should still be visible and
2998    /// updates its state accordingly. This is needed atop the hovered element's mouse move handler
2999    /// to handle the case where the element is not painted (e.g. via use of `visible_on_hover`).
3000    pub check_visible_and_update: Rc<dyn Fn(Bounds<Pixels>, &mut Window, &mut App) -> bool>,
3001}
3002
3003/// A keystroke event, and potentially the associated action
3004#[derive(Debug)]
3005pub struct KeystrokeEvent {
3006    /// The keystroke that occurred
3007    pub keystroke: Keystroke,
3008
3009    /// The action that was resolved for the keystroke, if any
3010    pub action: Option<Box<dyn Action>>,
3011
3012    /// The context stack at the time
3013    pub context_stack: Vec<KeyContext>,
3014}
3015
3016struct NullHttpClient;
3017
3018impl HttpClient for NullHttpClient {
3019    fn send(
3020        &self,
3021        _req: http_client::Request<http_client::AsyncBody>,
3022    ) -> futures::future::BoxFuture<
3023        'static,
3024        anyhow::Result<http_client::Response<http_client::AsyncBody>>,
3025    > {
3026        async move {
3027            anyhow::bail!("No HttpClient available");
3028        }
3029        .boxed()
3030    }
3031
3032    fn user_agent(&self) -> Option<&http_client::http::HeaderValue> {
3033        None
3034    }
3035
3036    fn proxy(&self) -> Option<&Url> {
3037        None
3038    }
3039}
3040
3041/// A mutable reference to an entity owned by GPUI
3042pub struct GpuiBorrow<'a, T> {
3043    inner: Option<Lease<T>>,
3044    app: &'a mut App,
3045}
3046
3047impl<'a, T: 'static> GpuiBorrow<'a, T> {
3048    fn new(inner: Entity<T>, app: &'a mut App) -> Self {
3049        app.start_update();
3050        let lease = app.entities.lease(&inner);
3051        Self {
3052            inner: Some(lease),
3053            app,
3054        }
3055    }
3056}
3057
3058impl<'a, T: 'static> std::borrow::Borrow<T> for GpuiBorrow<'a, T> {
3059    fn borrow(&self) -> &T {
3060        self.inner.as_ref().unwrap().borrow()
3061    }
3062}
3063
3064impl<'a, T: 'static> std::borrow::BorrowMut<T> for GpuiBorrow<'a, T> {
3065    fn borrow_mut(&mut self) -> &mut T {
3066        self.inner.as_mut().unwrap().borrow_mut()
3067    }
3068}
3069
3070impl<'a, T: 'static> std::ops::Deref for GpuiBorrow<'a, T> {
3071    type Target = T;
3072
3073    fn deref(&self) -> &Self::Target {
3074        self.inner.as_ref().unwrap()
3075    }
3076}
3077
3078impl<'a, T: 'static> std::ops::DerefMut for GpuiBorrow<'a, T> {
3079    fn deref_mut(&mut self) -> &mut T {
3080        self.inner.as_mut().unwrap()
3081    }
3082}
3083
3084impl<'a, T> Drop for GpuiBorrow<'a, T> {
3085    fn drop(&mut self) {
3086        let lease = self.inner.take().unwrap();
3087        self.app.notify(lease.id);
3088        self.app.entities.end_lease(lease);
3089        self.app.finish_update();
3090    }
3091}
3092
3093#[cfg(test)]
3094mod test {
3095    use std::{
3096        cell::{Cell, RefCell},
3097        ffi::OsString,
3098        path::PathBuf,
3099        rc::Rc,
3100    };
3101
3102    #[cfg(unix)]
3103    use std::os::unix::ffi::OsStringExt;
3104
3105    use crate::{AppContext, Context, Empty, IntoElement, Render, TestAppContext, Window};
3106
3107    struct RenderCounter(Rc<Cell<usize>>);
3108
3109    impl Render for RenderCounter {
3110        fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
3111            self.0.set(self.0.get() + 1);
3112            Empty
3113        }
3114    }
3115
3116    #[gpui::test]
3117    fn async_app_refresh_flushes_refresh_effect(cx: &mut TestAppContext) {
3118        let render_count = Rc::new(Cell::new(0));
3119
3120        let _window = cx.add_window({
3121            let render_count = render_count.clone();
3122            move |_, _| RenderCounter(render_count)
3123        });
3124
3125        cx.run_until_parked();
3126        let render_count_before_refresh = render_count.get();
3127
3128        cx.to_async().refresh();
3129
3130        assert_eq!(render_count.get(), render_count_before_refresh + 1);
3131    }
3132
3133    #[test]
3134    fn test_gpui_borrow() {
3135        let cx = TestAppContext::single();
3136        let observation_count = Rc::new(RefCell::new(0));
3137
3138        let state = cx.update(|cx| {
3139            let state = cx.new(|_| false);
3140            cx.observe(&state, {
3141                let observation_count = observation_count.clone();
3142                move |_, _| {
3143                    let mut count = observation_count.borrow_mut();
3144                    *count += 1;
3145                }
3146            })
3147            .detach();
3148
3149            state
3150        });
3151
3152        cx.update(|cx| {
3153            // Calling this like this so that we don't clobber the borrow_mut above
3154            *std::borrow::BorrowMut::borrow_mut(&mut state.as_mut(cx)) = true;
3155        });
3156
3157        cx.update(|cx| {
3158            state.write(cx, false);
3159        });
3160
3161        assert_eq!(*observation_count.borrow(), 2);
3162    }
3163
3164    #[gpui::test]
3165    async fn test_restart_preserves_path_and_arguments(cx: &mut TestAppContext) {
3166        #[cfg(unix)]
3167        let user_data_dir = OsString::from_vec(b"/tmp/zed data/\xff".to_vec());
3168        #[cfg(not(unix))]
3169        let user_data_dir = OsString::from("C:\\zed data");
3170        let arguments = vec![OsString::from("--user-data-dir"), user_data_dir];
3171        let restart_path = PathBuf::from("updated-zed");
3172        let _application =
3173            super::Application(cx.app.clone()).with_restart_arguments(arguments.clone());
3174        let restart = cx.expect_restart();
3175
3176        cx.update(|cx| {
3177            cx.set_restart_path(restart_path.clone());
3178            cx.restart();
3179        });
3180
3181        let (path, restart_arguments) = restart.await.expect("restart was not requested");
3182        assert_eq!(path, Some(restart_path));
3183        assert_eq!(restart_arguments, arguments);
3184    }
3185}