editor/history.rs
1//! Undo and redo, as coalesced snapshots.
2//!
3//! A whole [`Doc`] per step rather than a diff. That is what [`ui::input::TextField`]
4//! settled on for a string, and the argument carries: a document held in memory
5//! is small next to the machinery a transaction log needs, and a snapshot cannot
6//! be wrong about what it restores. Steps, not keystrokes — a run of typing
7//! coalesces into one, so the limit is deeper than it looks.
8//!
9//! Coalescing is by **adjacency rather than by a pause**, so there is no timing
10//! threshold to invent: the next edit joins the last group when it is the same
11//! kind and picks up where that one left off. Anything else — a motion, a
12//! structural change, a click — starts a new group.
13
14use std::collections::VecDeque;
15
16use markdown::{Cursor, Doc, Selection};
17
18use crate::comment::Anchor;
19
20/// How many steps a document keeps.
21///
22/// Deeper than a text field's, because a document is the thing people actually
23/// walk backwards through, and bounded because an unbounded history of a
24/// growing document is a slow leak nothing reclaims.
25pub const DEFAULT_UNDO_LIMIT: usize = 100;
26
27/// What an edit did, so a run of the same kind can coalesce into one step
28/// instead of giving the document back a character at a time.
29#[derive(Debug, Clone, Copy, PartialEq, Eq)]
30pub enum EditKind {
31 Insert,
32 Delete,
33 /// Anything structural — a split, an indent, a block turned into another.
34 /// Never coalesces: these are the steps a reader wants to land on.
35 Structure,
36}
37
38#[derive(Clone)]
39struct Snapshot {
40 doc: Doc,
41 selection: Selection,
42 /// Carried with the document because an undo replaces it wholesale: there
43 /// is no delta to map an anchor through, so the anchors of that moment have
44 /// to be the ones that come back.
45 anchors: Vec<Anchor>,
46}
47
48pub struct History {
49 /// Points to return to, oldest first.
50 undo: VecDeque<Snapshot>,
51 /// Undone points, newest last. Cleared by any fresh edit — the usual model,
52 /// and the only one where redo cannot resurrect a branch the document has
53 /// already diverged from.
54 redo: Vec<Snapshot>,
55 limit: usize,
56 /// The kind of the last edit and where it *left* the caret, which is what
57 /// decides whether the next edit joins that group or starts a new one.
58 last: Option<(EditKind, Cursor)>,
59}
60
61impl Default for History {
62 fn default() -> Self {
63 Self {
64 undo: VecDeque::new(),
65 redo: Vec::new(),
66 limit: DEFAULT_UNDO_LIMIT,
67 last: None,
68 }
69 }
70}
71
72impl History {
73 pub fn with_limit(limit: usize) -> Self {
74 Self {
75 limit,
76 ..Self::default()
77 }
78 }
79
80 /// Record the state *before* an edit of `kind`; [`History::landed`] closes
81 /// it afterwards. A run of insertions leaves one step, so undo gives back
82 /// the word rather than the letter.
83 pub fn record(&mut self, kind: EditKind, doc: &Doc, selection: Selection, anchors: &[Anchor]) {
84 self.redo.clear();
85 if self.joins(kind, selection) {
86 return;
87 }
88 self.undo.push_back(Snapshot {
89 doc: doc.clone(),
90 selection,
91 anchors: anchors.to_vec(),
92 });
93 while self.undo.len() > self.limit {
94 self.undo.pop_front();
95 }
96 self.last = None;
97 }
98
99 /// Close the edit, noting where it left the caret. The next edit joins this
100 /// group only if it starts from exactly here.
101 pub fn landed(&mut self, kind: EditKind, selection: Selection) {
102 self.last = (kind != EditKind::Structure).then_some((kind, selection.head));
103 }
104
105 /// Whether this edit continues the group the last one opened — same kind,
106 /// same text, and picking up exactly where that one stopped.
107 fn joins(&self, kind: EditKind, selection: Selection) -> bool {
108 if kind == EditKind::Structure || self.undo.is_empty() {
109 return false;
110 }
111 self.last == Some((kind, selection.head)) && selection.is_collapsed()
112 }
113
114 /// Anything that is not an edit ends the group — a motion, a click, a
115 /// focus change. Without this, typing a word, clicking elsewhere and typing
116 /// again would undo as one step across two places.
117 pub fn interrupt(&mut self) {
118 self.last = None;
119 }
120
121 /// Step back, handing the caller the state to restore. Pushes what it was
122 /// given onto the redo stack.
123 pub fn undo(&mut self, doc: &Doc, selection: Selection, anchors: &[Anchor]) -> Option<Step> {
124 let previous = self.undo.pop_back()?;
125 self.redo.push(Snapshot {
126 doc: doc.clone(),
127 selection,
128 anchors: anchors.to_vec(),
129 });
130 self.last = None;
131 Some(previous.into())
132 }
133
134 pub fn redo(&mut self, doc: &Doc, selection: Selection, anchors: &[Anchor]) -> Option<Step> {
135 let next = self.redo.pop()?;
136 self.undo.push_back(Snapshot {
137 doc: doc.clone(),
138 selection,
139 anchors: anchors.to_vec(),
140 });
141 self.last = None;
142 Some(next.into())
143 }
144}
145
146/// The state a step restores, which is a whole moment rather than a diff.
147pub struct Step {
148 pub doc: Doc,
149 pub selection: Selection,
150 pub anchors: Vec<Anchor>,
151}
152
153impl From<Snapshot> for Step {
154 fn from(snapshot: Snapshot) -> Self {
155 Self {
156 doc: snapshot.doc,
157 selection: snapshot.selection,
158 anchors: snapshot.anchors,
159 }
160 }
161}