[][src]Struct bevy_winit::WinitWindows

pub struct WinitWindows {
    pub windows: HashMap<WindowId, Window>,
    pub window_id_to_winit: HashMap<WindowId, WindowId>,
    pub winit_to_window_id: HashMap<WindowId, WindowId>,
}

Fields

windows: HashMap<WindowId, Window>window_id_to_winit: HashMap<WindowId, WindowId>winit_to_window_id: HashMap<WindowId, WindowId>

Implementations

impl WinitWindows[src]

pub fn create_window(
    &mut self,
    event_loop: &EventLoopWindowTarget<()>,
    window: &Window
)
[src]

pub fn get_window(&self, id: WindowId) -> Option<&Window>[src]

pub fn get_window_id(&self, id: WindowId) -> Option<WindowId>[src]

Trait Implementations

impl Default for WinitWindows[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> From<T> for T[src]

impl<T> FromResources for T where
    T: Default
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: 'static + Send + Sync
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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    V: MultiLane<T>,