Struct bevy_vox_scene::VoxelRegion
source · pub struct VoxelRegion {
pub origin: IVec3,
pub size: IVec3,
}
Expand description
A box region within a model
Fields§
§origin: IVec3
The lower-back-left corner of the region
size: IVec3
The size of the region
Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for VoxelRegion
impl Send for VoxelRegion
impl Sync for VoxelRegion
impl Unpin for VoxelRegion
impl UnwindSafe for VoxelRegion
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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