pub struct VoxLoaderSettings {
    pub mesh_outer_faces: bool,
    pub emission_strength: f32,
    pub uses_srgb: bool,
    pub diffuse_roughness: f32,
}
Expand description

Settings for the VoxSceneLoader.

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§mesh_outer_faces: bool

Whether the outer-most faces of the model should be meshed. Defaults to true. Set this to false if the outer faces of a model will never be visible, for instance if the model id part of a 3D tileset.

§emission_strength: f32

Multiplier for emissive strength. Defaults to 2.0.

§uses_srgb: bool

Defaults to true to more accurately reflect the colours in Magica Voxel.

§diffuse_roughness: f32

Magica Voxel doesn’t let you adjust the roughness for the default “diffuse” block type, so it can be adjusted with this setting. Defaults to 0.8.

Trait Implementations§

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impl Default for VoxLoaderSettings

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for VoxLoaderSettings

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for VoxLoaderSettings

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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