Module bevy_tmx::parallax[][src]

Expand description

Component and system for parallax rendering

Structs

Component for sprites that should render according to a parallax relative to the camera. Note that the parallax_transform_system will overwrite the Transform component, so if you want to modify the transform of an entity that has a Parallax component you should modify the transform field of Parallax instead of modifying the Transform component directly.

Functions

System that updates the Transform component of Parallax entities.