Module bevy_tmx::parallax [−][src]
Expand description
Component and system for parallax rendering
Structs
Component for sprites that should render according to a parallax relative to the camera.
Note that the parallax_transform_system will overwrite the Transform
component,
so if you want to modify the transform of an entity that has a Parallax
component you should
modify the transform
field of Parallax
instead of modifying the Transform
component directly.
Functions
System that updates the Transform
component of Parallax
entities.