Crate bevy_tiles

source ·
Expand description

A general purpose grided entity library meant to support tilemap libraries, or other libraries that require accessing entities in a grid based manner.

The goal is to keep the API surface as simple and intuitive as possible, and to avoid deferred operations/states where possible to make the structures more intuitive work with. (ex: an update in one system should be seen by the following system, not the following frame.)

Modules§

  • Provides chunk level utilities.
  • Provides commands for interacting with tilemaps.
  • Provides helper functions for interacting with coordiantes.
  • Provides map level utilities.
  • Provides tile level utilities.
  • Helper aliases for working with 2d grids
  • Helper aliases for working with 2d grids

Structs§