Expand description
bevy_talks: a plugin to write dialogues for your characters to say and do things. The Dialogue System for Bevy.
Modules§
- data
- The dialogue database data model.
- loader
- Loading databases from disk.
- persist
- Saving and restoring dialogue state across game sessions.
- prelude
- Prelude for the
bevy_talkscrate. - runtime
- Playing conversations at runtime.
- saver
- Saving databases back to the
.dialogue.ronformat. - scripting
- Rhai scripting: the engine behind entry conditions and scripts.
Structs§
- Talks
Plugin - The plugin that provides dialogue and conversation handling.