extract_sprites

Function extract_sprites 

Source
pub fn extract_sprites(
    extracted_sprites: ResMut<'_, ExtractedSprites>,
    extracted_slices: ResMut<'_, ExtractedSlices>,
    texture_atlases: Extract<'_, '_, Res<'_, Assets<TextureAtlasLayout>>>,
    sprite_query: Extract<'_, '_, Query<'_, '_, (Entity, RenderEntity, &ViewVisibility, &Sprite, &GlobalTransform, &Anchor, Option<&ComputedTextureSlices>)>>,
)