Expand description
This module contains the features that drive the actual map.
§Broad Overview
There are two main traits that drive bevy sparse tilemap.
MapData is the high level implementation that drives map construction and cell -> chunk pos conversion.
ChunkLayer is the meat and potatoes of BST and controls all of the access of the map.
Modules§
- chunk
- A chunk in BST is the meat and potatoes of the map. Access to tile data, entities, and updating information is all driven through the chunks of a map.
Structs§
- Tilemap
- The data structure containing information for each chunk.