Expand description

Bevy game engine plugin for creating and searching discoverable servers on local networks

Modules§

  • Prelude containing all types you need for making discoverable server and for discovering servers.

Structs§

  • Resource that when added makes server available for discovery on local network. When you change this resource through ResMut<DiscoverableServer>, the changes get propagated back to clients for discovery.
  • Contains info about discovered server on local network.
  • Resource containing all servers discovered on local network.
  • Event that when emitted clears all discovered servers and starts new server discovery. You can use this to do initial server search or do server list refresh. Use this from system with [bevy::prelude::EventWriter]:
  • Plugin for servers and clients to discover each other. Add this to bevy app to use server or client functionality.
  • A string key-value map for additional server info to send to clients.