Crate bevy_roll_safe

Source

Modules§

prelude

Structs§

InitialStateEntered
RollFrameCount
Replacement for Bevy’s FrameCount, not tied to rendering

Traits§

RollApp

Functions§

apply_state_transition
If a new state is queued in NextState<S>, this system:
increase_frame_count
run_enter_schedule
Run the enter schedule (if it exists) for the current state.