Modules§
Structs§
- Initial
State Entered - Roll
Frame Count - Replacement for Bevy’s FrameCount, not tied to rendering
Traits§
Functions§
- apply_
state_ transition - If a new state is queued in
NextState<S>
, this system: - increase_
frame_ count - run_
enter_ schedule - Run the enter schedule (if it exists) for the current state.