Struct bevy_retrograde::ui::raui::core::animator::AnimatorState [−]
pub struct AnimatorState { /* fields omitted */ }
Expand description
The state of a single animation in a component
This is most often accessed though AnimatorStates
in the WidgetContext
.
Implementations
impl AnimatorState
impl AnimatorState
pub fn in_progress(&self) -> bool
pub fn in_progress(&self) -> bool
Returns whether or not the animations is in-progress
pub fn value_progress(&self, name: &str) -> Option<AnimatedValueProgress>
pub fn value_progress(&self, name: &str) -> Option<AnimatedValueProgress>
Get the current progress of the animation of a given value
This will return None
if the value is not currently being animated.
pub fn value_progress_factor(&self, name: &str) -> Option<f32>
pub fn value_progress_factor(&self, name: &str) -> Option<f32>
pub fn value_progress_factor_or(&self, name: &str, default: f32) -> f32
pub fn value_progress_factor_or(&self, name: &str, default: f32) -> f32
Same as value_progress_factor
but returning default
instead of None
pub fn value_progress_factor_or_zero(&self, name: &str) -> f32
pub fn value_progress_factor_or_zero(&self, name: &str) -> f32
Same as value_progress_factor
but returning 0
instead of None
Trait Implementations
impl Clone for AnimatorState
impl Clone for AnimatorState
pub fn clone(&self) -> AnimatorState
pub fn clone(&self) -> AnimatorState
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for AnimatorState
impl Debug for AnimatorState
impl Default for AnimatorState
impl Default for AnimatorState
pub fn default() -> AnimatorState
pub fn default() -> AnimatorState
Returns the “default value” for a type. Read more
impl<'de> Deserialize<'de> for AnimatorState
impl<'de> Deserialize<'de> for AnimatorState
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<AnimatorState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<AnimatorState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Serialize for AnimatorState
impl Serialize for AnimatorState
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for AnimatorState
impl Send for AnimatorState
impl Sync for AnimatorState
impl Unpin for AnimatorState
impl UnwindSafe for AnimatorState
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
pub fn vzip(self) -> V