Struct bevy_retrograde::core::luminance::pixel::NormRGB32I [−]
pub struct NormRGB32I;
Expand description
A red, green and blue 32-bit signed integral pixel format, accessed as normalized floating pixels.
Trait Implementations
impl Clone for NormRGB32I
impl Clone for NormRGB32I
pub fn clone(&self) -> NormRGB32I
pub fn clone(&self) -> NormRGB32I
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for NormRGB32I
impl Debug for NormRGB32I
impl Pixel for NormRGB32I
impl Pixel for NormRGB32I
type RawEncoding = i32
type RawEncoding = i32
Raw encoding of a single pixel; i.e. that is, encoding of underlying values in contiguous
texture memory, without taking into account channels. It should match the PixelFormat
mapping. Read more
type SamplerType = NormIntegral
type SamplerType = NormIntegral
The type of sampler required to access this pixel format.
pub fn pixel_format() -> PixelFormat
pub fn pixel_format() -> PixelFormat
Reify to PixelFormat
.
impl ColorPixel for NormRGB32I
impl Copy for NormRGB32I
impl RenderablePixel for NormRGB32I
Auto Trait Implementations
impl RefUnwindSafe for NormRGB32I
impl Send for NormRGB32I
impl Sync for NormRGB32I
impl Unpin for NormRGB32I
impl UnwindSafe for NormRGB32I
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<B, D, P> ColorSlot<B, D> for P where
D: Dimensionable,
P: ColorPixel + RenderablePixel,
B: Framebuffer<D> + Texture<D, P> + ?Sized,
<D as Dimensionable>::Size: Copy,
impl<B, D, P> ColorSlot<B, D> for P where
D: Dimensionable,
P: ColorPixel + RenderablePixel,
B: Framebuffer<D> + Texture<D, P> + ?Sized,
<D as Dimensionable>::Size: Copy,
type ColorTextures = Texture<B, D, P>
pub fn color_formats() -> Vec<PixelFormat, Global>
pub fn reify_color_textures<C>(
ctx: &mut C,
size: <D as Dimensionable>::Size,
mipmaps: usize,
sampler: &Sampler,
framebuffer: &mut <B as Framebuffer<D>>::FramebufferRepr,
attachment_index: usize
) -> Result<<P as ColorSlot<B, D>>::ColorTextures, FramebufferError> where
C: GraphicsContext<Backend = B>,
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
pub fn vzip(self) -> V