Struct bevy_retrograde::core::bundles::SpriteBundle [−][src]
pub struct SpriteBundle { pub sprite: Sprite, pub image: Handle<Image>, pub visible: Visible, pub position: Position, pub world_position: WorldPosition, }
Expand description
The components necessary to render a sprite
Fields
sprite: Sprite
Sprite settings
image: Handle<Image>
The image data of the sprite
visible: Visible
The visibility of the sprite
position: Position
The position of the center of the sprite in world space
world_position: WorldPosition
The global world position of the sprite
Trait Implementations
SAFE: TypeInfo is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
Gets this [Bundle]’s components type info, in the order of this bundle’s Components
Calls func
, which should return data for each component in the bundle, in the order of
this bundle’s Components Read more
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for SpriteBundle
impl Send for SpriteBundle
impl Sync for SpriteBundle
impl Unpin for SpriteBundle
impl UnwindSafe for SpriteBundle
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
pub fn vzip(self) -> V