Struct bevy_render::camera::CameraProjectionPlugin
source · pub struct CameraProjectionPlugin<T: CameraProjection>(_);
Expand description
Adds Camera
driver systems for a given projection type.
Trait Implementations
sourceimpl<T: CameraProjection> Default for CameraProjectionPlugin<T>
impl<T: CameraProjection> Default for CameraProjectionPlugin<T>
sourceimpl<T: CameraProjection + Component + GetTypeRegistration> Plugin for CameraProjectionPlugin<T>
impl<T: CameraProjection + Component + GetTypeRegistration> Plugin for CameraProjectionPlugin<T>
Auto Trait Implementations
impl<T> RefUnwindSafe for CameraProjectionPlugin<T>where
T: RefUnwindSafe,
impl<T> Send for CameraProjectionPlugin<T>where
T: Send,
impl<T> Sync for CameraProjectionPlugin<T>where
T: Sync,
impl<T> Unpin for CameraProjectionPlugin<T>where
T: Unpin,
impl<T> UnwindSafe for CameraProjectionPlugin<T>where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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) to &Any
. This is needed since Rust cannot
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T: Any + Send + Sync,
impl<T> DowncastSync for Twhere
T: Any + Send + Sync,
sourceimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World