Struct bevy_render::texture::FallbackImage
source · pub struct FallbackImage(_);
Expand description
A RenderApp
resource that contains the default “fallback image”,
which can be used in situations where an image was not explicitly defined. The most common
use case is AsBindGroup
implementations (such as materials) that support optional textures.
FallbackImage
defaults to a 1x1 fully white texture, making blending colors with it a no-op.
Trait Implementations
sourceimpl Deref for FallbackImage
impl Deref for FallbackImage
sourceimpl FromWorld for FallbackImage
impl FromWorld for FallbackImage
sourcefn from_world(world: &mut World) -> Self
fn from_world(world: &mut World) -> Self
Creates
Self
using data from the given Worldimpl Resource for FallbackImagewhere
Self: Send + Sync + 'static,
Auto Trait Implementations
impl !RefUnwindSafe for FallbackImage
impl Send for FallbackImage
impl Sync for FallbackImage
impl Unpin for FallbackImage
impl !UnwindSafe for FallbackImage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read moresourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read moresourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read moresourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more