Struct bevy_render::render_resource::DepthBiasState
Expand description
Describes the biasing setting for the depth target.
For use in DepthStencilState
.
Corresponds to a portion of WebGPU GPUDepthStencilState
.
Fields
constant: i32
Constant depth biasing factor, in basic units of the depth format.
slope_scale: f32
Slope depth biasing factor.
clamp: f32
Depth bias clamp value (absolute).
Implementations
impl DepthBiasState
impl DepthBiasState
pub fn is_enabled(&self) -> bool
pub fn is_enabled(&self) -> bool
Returns true if the depth biasing is enabled.
Trait Implementations
impl Clone for DepthBiasState
impl Clone for DepthBiasState
fn clone(&self) -> DepthBiasState
fn clone(&self) -> DepthBiasState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Debug for DepthBiasState
impl Debug for DepthBiasState
impl Default for DepthBiasState
impl Default for DepthBiasState
fn default() -> DepthBiasState
fn default() -> DepthBiasState
Returns the “default value” for a type. Read more
impl PartialEq<DepthBiasState> for DepthBiasState
impl PartialEq<DepthBiasState> for DepthBiasState
fn eq(&self, other: &DepthBiasState) -> bool
fn eq(&self, other: &DepthBiasState) -> bool
impl Copy for DepthBiasState
impl StructuralPartialEq for DepthBiasState
Auto Trait Implementations
impl RefUnwindSafe for DepthBiasState
impl Send for DepthBiasState
impl Sync for DepthBiasState
impl Unpin for DepthBiasState
impl UnwindSafe for DepthBiasState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read moresourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read moresourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read moresourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresourceimpl<T> DowncastSync for Twhere
T: Any + Send + Sync,
impl<T> DowncastSync for Twhere
T: Any + Send + Sync,
sourceimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World