Struct bevy_render::render_resource::BlendComponent
pub struct BlendComponent {
pub src_factor: BlendFactor,
pub dst_factor: BlendFactor,
pub operation: BlendOperation,
}
Expand description
Describes a blend component of a BlendState
.
Corresponds to WebGPU GPUBlendComponent
.
Fields
src_factor: BlendFactor
Multiplier for the source, which is produced by the fragment shader.
dst_factor: BlendFactor
Multiplier for the destination, which is stored in the target.
operation: BlendOperation
The binary operation applied to the source and destination, multiplied by their respective factors.
Implementations
impl BlendComponent
impl BlendComponent
pub const REPLACE: BlendComponent = Self{
src_factor: BlendFactor::One,
dst_factor: BlendFactor::Zero,
operation: BlendOperation::Add,}
pub const REPLACE: BlendComponent = Self{ src_factor: BlendFactor::One, dst_factor: BlendFactor::Zero, operation: BlendOperation::Add,}
Default blending state that replaces destination with the source.
pub const OVER: BlendComponent = Self{
src_factor: BlendFactor::One,
dst_factor: BlendFactor::OneMinusSrcAlpha,
operation: BlendOperation::Add,}
pub const OVER: BlendComponent = Self{ src_factor: BlendFactor::One, dst_factor: BlendFactor::OneMinusSrcAlpha, operation: BlendOperation::Add,}
Blend state of (1 * src) + ((1 - src_alpha) * dst)
pub fn uses_constant(&self) -> bool
pub fn uses_constant(&self) -> bool
Returns true if the state relies on the constant color, which is set independently on a render command encoder.
Trait Implementations
impl Clone for BlendComponent
impl Clone for BlendComponent
fn clone(&self) -> BlendComponent
fn clone(&self) -> BlendComponent
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Debug for BlendComponent
impl Debug for BlendComponent
impl Default for BlendComponent
impl Default for BlendComponent
fn default() -> BlendComponent
fn default() -> BlendComponent
Returns the “default value” for a type. Read more
impl Hash for BlendComponent
impl Hash for BlendComponent
impl PartialEq<BlendComponent> for BlendComponent
impl PartialEq<BlendComponent> for BlendComponent
fn eq(&self, other: &BlendComponent) -> bool
fn eq(&self, other: &BlendComponent) -> bool
impl Copy for BlendComponent
impl Eq for BlendComponent
impl StructuralEq for BlendComponent
impl StructuralPartialEq for BlendComponent
Auto Trait Implementations
impl RefUnwindSafe for BlendComponent
impl Send for BlendComponent
impl Sync for BlendComponent
impl Unpin for BlendComponent
impl UnwindSafe for BlendComponent
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read moresourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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where ConcreteType
implements Trait
. Read moresourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read moresourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresourceimpl<T> DowncastSync for Twhere
T: Any + Send + Sync,
impl<T> DowncastSync for Twhere
T: Any + Send + Sync,
sourceimpl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.sourceimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World