Trait bevy_render::render_graph::SystemNode [−][src]
Required methods
fn get_system(&self) -> BoxedSystem
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Implementors
impl SystemNode for CameraNode
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fn get_system(&self) -> BoxedSystem
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impl<T> SystemNode for AssetRenderResourcesNode<T> where
T: RenderResources + Asset,
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T: RenderResources + Asset,
fn get_system(&self) -> BoxedSystem
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impl<T> SystemNode for RenderResourcesNode<T> where
T: RenderResources,
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T: RenderResources,