Struct bevy_render::texture::TextureCache
source · pub struct TextureCache { /* private fields */ }
Expand description
This resource caches textures that are created repeatedly in the rendering process and are only required for one frame.
Implementations§
source§impl TextureCache
impl TextureCache
sourcepub fn get(
&mut self,
render_device: &RenderDevice,
descriptor: TextureDescriptor<'static>
) -> CachedTexture
pub fn get( &mut self, render_device: &RenderDevice, descriptor: TextureDescriptor<'static> ) -> CachedTexture
Retrieves a texture that matches the descriptor
. If no matching one is found a new
CachedTexture
is created.
Trait Implementations§
source§impl Default for TextureCache
impl Default for TextureCache
source§fn default() -> TextureCache
fn default() -> TextureCache
Returns the “default value” for a type. Read more
impl Resource for TextureCachewhere Self: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for TextureCache
impl Send for TextureCache
impl Sync for TextureCache
impl Unpin for TextureCache
impl UnwindSafe for TextureCache
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
source§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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where ConcreteType
implements Trait
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Rc<Trait>
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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’s.source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World