Enum bevy_render::render_resource::ShaderRef
source · pub enum ShaderRef {
Default,
Handle(Handle<Shader>),
Path(AssetPath<'static>),
}
Expand description
A reference to a shader asset.
Variants§
Default
Use the “default” shader for the current context.
Handle(Handle<Shader>)
A handle to a shader stored in the Assets<Shader>
resource
Path(AssetPath<'static>)
An asset path leading to a shader
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for ShaderRef
impl Send for ShaderRef
impl Sync for ShaderRef
impl Unpin for ShaderRef
impl UnwindSafe for ShaderRef
Blanket Implementations§
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T: Any,
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