Struct bevy_render::camera::CameraPlugin
source · pub struct CameraPlugin;
Trait Implementations§
source§impl Default for CameraPlugin
impl Default for CameraPlugin
source§fn default() -> CameraPlugin
fn default() -> CameraPlugin
Returns the “default value” for a type. Read more
source§impl Plugin for CameraPlugin
impl Plugin for CameraPlugin
source§fn setup(&self, _app: &mut App)
fn setup(&self, _app: &mut App)
Runs after all plugins are built, but before the app runner is called.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl RefUnwindSafe for CameraPlugin
impl Send for CameraPlugin
impl Sync for CameraPlugin
impl Unpin for CameraPlugin
impl UnwindSafe for CameraPlugin
Blanket Implementations§
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
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Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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T: Default,
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source§fn from_world(_world: &mut World) -> T
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