[−][src]Struct bevy_render::color::Color
A RGBA color
Fields
r: f32
g: f32
b: f32
a: f32
Implementations
impl Color
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pub const BLACK: Color
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pub const BLUE: Color
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pub const GREEN: Color
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pub const NONE: Color
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pub const RED: Color
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pub const WHITE: Color
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pub const fn rgb(r: f32, g: f32, b: f32) -> Color
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pub const fn rgba(r: f32, g: f32, b: f32, a: f32) -> Color
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Trait Implementations
impl Add<Color> for Color
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type Output = Color
The resulting type after applying the +
operator.
fn add(self, rhs: Color) -> Self::Output
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impl Add<Vec4> for Color
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type Output = Color
The resulting type after applying the +
operator.
fn add(self, rhs: Vec4) -> Self::Output
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impl AddAssign<Color> for Color
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fn add_assign(&mut self, rhs: Color)
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impl AsVertexFormats for Color
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impl Byteable for Color
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impl Clone for Color
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impl Copy for Color
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impl Debug for Color
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impl Default for Color
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impl<'de> Deserialize<'de> for Color
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl DeserializeProperty for Color
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fn deserialize(
deserializer: &mut dyn Deserializer<'_>,
property_type_registry: &PropertyTypeRegistry
) -> Result<Box<dyn Property>, Error>
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deserializer: &mut dyn Deserializer<'_>,
property_type_registry: &PropertyTypeRegistry
) -> Result<Box<dyn Property>, Error>
impl From<Color> for ColorSource
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impl From<Vec4> for Color
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impl Into<[f32; 4]> for Color
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impl Mul<Vec3> for Color
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type Output = Color
The resulting type after applying the *
operator.
fn mul(self, rhs: Vec3) -> Self::Output
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impl Mul<Vec4> for Color
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type Output = Color
The resulting type after applying the *
operator.
fn mul(self, rhs: Vec4) -> Self::Output
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impl Mul<f32> for Color
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type Output = Color
The resulting type after applying the *
operator.
fn mul(self, rhs: f32) -> Self::Output
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impl MulAssign<Vec3> for Color
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fn mul_assign(&mut self, rhs: Vec3)
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impl MulAssign<Vec4> for Color
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fn mul_assign(&mut self, rhs: Vec4)
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impl MulAssign<f32> for Color
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fn mul_assign(&mut self, rhs: f32)
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impl PartialEq<Color> for Color
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impl Property for Color
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fn type_name(&self) -> &str
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fn any(&self) -> &dyn Any
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fn any_mut(&mut self) -> &mut dyn Any
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fn clone_prop(&self) -> Box<dyn Property>
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fn apply(&mut self, value: &dyn Property)
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fn set(&mut self, value: &dyn Property)
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fn serializable<'a>(
&'a self,
registry: &'a PropertyTypeRegistry
) -> Serializable<'a>
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&'a self,
registry: &'a PropertyTypeRegistry
) -> Serializable<'a>
fn property_type(&self) -> PropertyType
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fn as_properties(&self) -> Option<&(dyn Properties + 'static)>
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impl RenderResource for Color
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fn resource_type(&self) -> Option<RenderResourceType>
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fn write_buffer_bytes(&self, buffer: &mut [u8])
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fn buffer_byte_len(&self) -> Option<usize>
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fn texture(&self) -> Option<Handle<Texture>>
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impl Serialize for Color
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for Color
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Auto Trait Implementations
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> AsBytes for T where
T: Byteable,
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T: Byteable,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Bytes for T where
T: Byteable,
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T: Byteable,
impl<T> CloneAny for T where
T: Clone + Any,
T: Clone + Any,
impl<T> Component for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Downcast for T where
T: Any,
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T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T where
T: Send + Sync + Any,
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T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T> FromBytes for T where
T: Byteable + Clone,
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T: Byteable + Clone,
fn from_bytes(bytes: &[u8]) -> T
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impl<T> FromResources for T where
T: Default,
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T: Default,
fn from_resources(_resources: &Resources) -> T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Resource for T where
T: 'static + Send + Sync,
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T: 'static + Send + Sync,
impl<T> Serialize for T where
T: Serialize + ?Sized,
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T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,