pub struct RapierDebugRenderPlugin {
    pub always_on_top: bool,
    pub enabled: bool,
    pub style: DebugRenderStyle,
    pub mode: DebugRenderMode,
}
Expand description

Plugin rensponsible for rendering (using lines) what Rapier “sees” when performing its physics simulation. This is typically useful to check proper alignment between colliders and your own visual assets.

Fields§

§always_on_top: bool

If set to true, depth-testing will be disabled when rendering, meaning that the debug-render lines will always appear on top of (won’t be occluded by) your own visual assets.

§enabled: bool

Is the debug-rendering enabled?

§style: DebugRenderStyle

Control some aspects of the render coloring.

§mode: DebugRenderMode

Flags to select what part of physics scene is rendered (by default everything is rendered).

Implementations§

Initialize the render plugin such that its lines are always rendered on top of other objects.

Initialize the render plugin such that it is initially disabled.

Trait Implementations§

Returns the “default value” for a type. Read more
Configures the [App] to which this plugin is added.
Configures a name for the [Plugin] which is primarily used for debugging.
If the plugin can be meaningfully instantiated several times in an App, override this method to return false.

Auto Trait Implementations§

Blanket Implementations§

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