Module bevy_rapier3d::control
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Components related to character control.
Structs
Configuration for the auto-stepping character controller feature.
A collision between the character and its environment during its movement.
A character controller for kinematic bodies and free-standing colliders.
The output of a character control.
Options for moving a shape using
RapierContext::move_shape
.The allowed movement computed by
RapierContext::move_shape
.Enums
A length measure used for various options of a character controller.