Enum bevy_rapier3d::geometry::ColliderView
source · [−]pub enum ColliderView<'a> {
Show 18 variants
Ball(BallView<'a>),
Cuboid(CuboidView<'a>),
Capsule(CapsuleView<'a>),
Segment(SegmentView<'a>),
Triangle(TriangleView<'a>),
TriMesh(TriMeshView<'a>),
Polyline(PolylineView<'a>),
HalfSpace(HalfSpaceView<'a>),
HeightField(HeightFieldView<'a>),
Compound(CompoundView<'a>),
ConvexPolyhedron(ConvexPolyhedronView<'a>),
Cylinder(CylinderView<'a>),
Cone(ConeView<'a>),
RoundCuboid(RoundCuboidView<'a>),
RoundTriangle(RoundTriangleView<'a>),
RoundCylinder(RoundCylinderView<'a>),
RoundCone(RoundConeView<'a>),
RoundConvexPolyhedron(RoundConvexPolyhedronView<'a>),
}
Expand description
Read-only access to the properties of a collider.
Variants
Ball(BallView<'a>)
A ball shape.
Cuboid(CuboidView<'a>)
A cuboid shape.
Capsule(CapsuleView<'a>)
A capsule shape.
Segment(SegmentView<'a>)
A segment shape.
Triangle(TriangleView<'a>)
A triangle shape.
TriMesh(TriMeshView<'a>)
A triangle mesh shape.
Polyline(PolylineView<'a>)
A set of segments.
HalfSpace(HalfSpaceView<'a>)
A shape representing a full half-space.
HeightField(HeightFieldView<'a>)
A heightfield shape.
Compound(CompoundView<'a>)
A Compound shape.
ConvexPolyhedron(ConvexPolyhedronView<'a>)
A convex polyhedron.
Cylinder(CylinderView<'a>)
A cylindrical shape.
Cone(ConeView<'a>)
A cone shape.
RoundCuboid(RoundCuboidView<'a>)
A cuboid with rounded corners.
RoundTriangle(RoundTriangleView<'a>)
A triangle with rounded corners.
RoundCylinder(RoundCylinderView<'a>)
A cylinder with rounded corners.
RoundCone(RoundConeView<'a>)
A cone with rounded corners.
RoundConvexPolyhedron(RoundConvexPolyhedronView<'a>)
A convex polyhedron with rounded corners.
Implementations
sourceimpl<'a> ColliderView<'a>
impl<'a> ColliderView<'a>
sourcepub fn raw_scale_by(
&self,
scale: Vect,
num_subdivisions: u32
) -> Option<SharedShape>
pub fn raw_scale_by(
&self,
scale: Vect,
num_subdivisions: u32
) -> Option<SharedShape>
Compute the scaled version of self.raw
.
Trait Implementations
sourceimpl<'a> From<TypedShape<'a>> for ColliderView<'a>
impl<'a> From<TypedShape<'a>> for ColliderView<'a>
sourcefn from(typed_shape: TypedShape<'a>) -> ColliderView<'a>
fn from(typed_shape: TypedShape<'a>) -> ColliderView<'a>
Converts to this type from the input type.
Auto Trait Implementations
impl<'a> !RefUnwindSafe for ColliderView<'a>
impl<'a> Send for ColliderView<'a>
impl<'a> Sync for ColliderView<'a>
impl<'a> Unpin for ColliderView<'a>
impl<'a> !UnwindSafe for ColliderView<'a>
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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. Box<dyn Any>
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then be further downcast
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
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sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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The inverse inclusion map: attempts to construct self
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fn is_in_subset(&self) -> bool
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Checks if self
is actually part of its subset T
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fn to_subset_unchecked(&self) -> SS
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Use with care! Same as self.to_subset
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The inclusion map: converts self
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sourceimpl<T> WithSubscriber for T
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