Struct bevy_rapier2d::prelude::TriMesh[][src]

pub struct TriMesh { /* fields omitted */ }
Expand description

A triangle mesh.

Implementations

Computes the world-space bounding sphere of this triangle mesh, transformed by pos.

Computes the local-space bounding sphere of this triangle mesh.

Creates a new triangle mesh from a vertex buffer and an index buffer.

Compute the axis-aligned bounding box of this triangle mesh.

Gets the local axis-aligned bounding box of this triangle mesh.

The acceleration structure used by this triangle-mesh.

The number of triangles forming this mesh.

Does the given feature ID identify a backface of this trimesh?

An iterator through all the triangles of this mesh.

Get the i-th triangle of this mesh.

The vertex buffer of this mesh.

The index buffer of this mesh.

A flat view of the index buffer of this mesh.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Projects a point on self. Read more

Projects a point on the boundary of self and returns the id of the feature the point was projected on. Read more

Tests if the given point is inside of self.

Computes the minimal distance between a point and self.

Projects a point on self transformed by m.

Computes the minimal distance between a point and self transformed by m.

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on. Read more

Tests if the given point is inside of self transformed by m.

Additional shape-specific projection information Read more

Projects a point on self.

Projects a point on self transformed by m.

Computes the time of impact between this transform shape and a ray.

Computes the time of impact, and normal between this transformed shape and a ray.

Tests whether a ray intersects this transformed shape.

Computes the time of impact between this transform shape and a ray.

Computes the time of impact, and normal between this transformed shape and a ray.

Tests whether a ray intersects this transformed shape.

Clones this shape into a boxed trait-object.

Computes the AABB of this shape.

Computes the bounding-sphere of this shape.

Computes the AABB of this shape with the given position.

Compute the mass-properties of this shape given its uniform density.

Gets the type tag of this shape.

Gets the underlying shape as an enum.

Computes the bounding-sphere of this shape with the given position.

Is this shape known to be convex? Read more

Convents this shape into its support mapping, if it has one.

Converts this shape to a polygonal feature-map, if it is one.

The shape’s normal at the given point located on a specific feature.

Computes the swept AABB of this shape, i.e., the space it would occupy by moving from the given start position to the given end position. Read more

Applies a function to one sub-shape of this composite shape.

Gets the acceleration structure of the composite shape.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.