Struct bevy_rapier2d::prelude::FixedJoint [−][src]
pub struct FixedJoint { pub local_frame1: Isometry<f32, Unit<Complex<f32>>, 2_usize>, pub local_frame2: Isometry<f32, Unit<Complex<f32>>, 2_usize>, pub impulse: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 3_usize, 1_usize>>, }
Expand description
A joint that prevents all relative movement between two bodies.
Given two frames of references, this joint aims to ensure these frame always coincide in world-space.
Fields
local_frame1: Isometry<f32, Unit<Complex<f32>>, 2_usize>
The frame of reference for the first body affected by this joint, expressed in the local frame of the first body.
local_frame2: Isometry<f32, Unit<Complex<f32>>, 2_usize>
The frame of reference for the second body affected by this joint, expressed in the local frame of the first body.
impulse: Matrix<f32, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f32, 3_usize, 1_usize>>
The impulse applied to the first body affected by this joint.
The impulse applied to the second body affected by this joint is given by -impulse
.
This combines both linear and angular impulses:
- In 2D,
impulse.xy()
gives the linear impulse, andimpulse.z
the angular impulse. - In 3D,
impulse.xyz()
gives the linear impulse, and(impulse[3], impulse[4], impulse[5])
the angular impulse.
Implementations
Creates a new fixed joint from the frames of reference of both bodies.
Can a SIMD constraint be used for resolving this joint?
Trait Implementations
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for FixedJoint
impl Send for FixedJoint
impl Sync for FixedJoint
impl Unpin for FixedJoint
impl UnwindSafe for FixedJoint
Blanket Implementations
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