pub struct PixelCameraBundle {
    pub camera: Camera,
    pub camera_render_graph: CameraRenderGraph,
    pub pixel_projection: PixelProjection,
    pub visible_entities: VisibleEntities,
    pub frustum: Frustum,
    pub transform: Transform,
    pub global_transform: GlobalTransform,
    pub camera_2d: Camera2d,
}
👎Deprecated since 0.5.1: please use the PixelZoom component instead
Expand description

Provides the components for the camera entity.

When using this camera, world coordinates are expressed using virtual pixels, which are always mapped to a multiple of actual screen pixels.

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§camera: Camera
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§camera_render_graph: CameraRenderGraph
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§pixel_projection: PixelProjection
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§visible_entities: VisibleEntities
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§frustum: Frustum
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§transform: Transform
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§global_transform: GlobalTransform
👎Deprecated since 0.5.1: please use the PixelZoom component instead
§camera_2d: Camera2d
👎Deprecated since 0.5.1: please use the PixelZoom component instead

Implementations§

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impl PixelCameraBundle

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pub fn new(pixel_projection: PixelProjection) -> Self

👎Deprecated since 0.5.1: please use the PixelZoom component instead

Create a component bundle for a camera with the specified projection.

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pub fn from_zoom(zoom: i32) -> Self

👎Deprecated since 0.5.1: please use the PixelZoom component instead

Create a component bundle for a camera where the size of virtual pixels are specified with zoom.

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pub fn from_resolution(width: i32, height: i32, set_viewport: bool) -> Self

👎Deprecated since 0.5.1: please use the PixelZoom component instead

Create a component bundle for a camera where the size of virtual pixels is automatically set to fit the specified resolution inside the window.

If set_viewport is true, pixels outside of the desired resolution will not be displayed. This will automatically set the viewport of the camera, and resize it when necessary.

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pub fn from_width(width: i32, set_viewport: bool) -> Self

👎Deprecated since 0.5.1: please use the PixelZoom component instead

Create a component bundle for a camera where the size of virtual pixels is automatically set to fit the specified width inside the window.

If set_viewport is true, pixels outside of the desired width will not be displayed. This will automatically set the viewport of the camera, and resize it when necessary.

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pub fn from_height(height: i32, set_viewport: bool) -> Self

👎Deprecated since 0.5.1: please use the PixelZoom component instead

Create a component bundle for a camera where the size of virtual pixels is automatically set to fit the specified height inside the window.

If set_viewport is true, pixels outside of the desired height will not be displayed. This will automatically set the viewport of the camera, and resize it when necessary.

Trait Implementations§

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impl Bundle for PixelCameraBundle

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impl DynamicBundle for PixelCameraBundle

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