pub fn lua_context_reload(
script: &ScriptId,
content: &[u8],
old_ctxt: &mut Lua,
initializers: &[ContextInitializer<LuaScriptingPlugin>],
pre_handling_initializers: &[ContextPreHandlingInitializer<LuaScriptingPlugin>],
world: &mut World,
_: &mut (),
) -> Result<(), ScriptError>