pub fn get_initial_mesh_button_material<T: Asset>(
query: Query<'_, '_, (&mut PickableButton<T>, &Handle<T>), Or<(Added<PickableButton<T>>, Changed<Handle<T>>)>>
)
pub fn get_initial_mesh_button_material<T: Asset>(
query: Query<'_, '_, (&mut PickableButton<T>, &Handle<T>), Or<(Added<PickableButton<T>>, Changed<Handle<T>>)>>
)