Function bevy_mod_picking::mesh_focus [−][src]
pub fn mesh_focus(
state: ResMut<'_, PickingPluginState>,
mouse_button_input: Res<'_, Input<MouseButton>>,
touches_input: Res<'_, Touches>,
pick_source_query: Query<'_, &PickingCamera>,
interaction_set: QuerySet<(Query<'_, (&mut Interaction, Option<&mut Hover>, Option<&FocusPolicy>, Entity), With<PickableMesh>>, Query<'_, &Interaction, With<Node>>)>
)