[][src]Crate bevy_math

Modules

f32
prelude

Structs

Mat2

A 2x2 column major matrix.

Mat3

A 3x3 column major matrix.

Mat4

A 4x4 column major matrix.

Quat

A quaternion representing an orientation.

Rect

A rect, as defined by its "side" locations

Size

A two dimensional "size" as defined by a width and height

Vec2

A 2-dimensional vector.

Vec2Mask

A 2-dimensional vector mask.

Vec3

A 3-dimensional vector without SIMD support.

Vec3A

A 3-dimensional vector with SIMD support.

Vec3AMask

A 3-dimensional vector mask.

Vec3Mask

A 3-dimensional vector mask.

Vec4

A 4-dimensional vector.

Vec4Mask

A 4-dimensional vector mask.

Traits

FaceToward

Generates a translation / rotation matrix that faces a given target

Functions

clamp

A value bounded by a minimum and a maximum

mat2
mat3
mat4
quat
vec2
vec3
vec3a
vec4