Struct bevy_math::IVec3

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pub struct IVec3 {
    pub x: i32,
    pub y: i32,
    pub z: i32,
}
Expand description

A 3-dimensional vector.

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§x: i32§y: i32§z: i32

Implementations§

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impl IVec3

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pub const ZERO: IVec3 = Self::splat(0)

All zeroes.

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pub const ONE: IVec3 = Self::splat(1)

All ones.

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pub const NEG_ONE: IVec3 = Self::splat(-1)

All negative ones.

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pub const X: IVec3 = Self::new(1, 0, 0)

A unit-length vector pointing along the positive X axis.

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pub const Y: IVec3 = Self::new(0, 1, 0)

A unit-length vector pointing along the positive Y axis.

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pub const Z: IVec3 = Self::new(0, 0, 1)

A unit-length vector pointing along the positive Z axis.

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pub const NEG_X: IVec3 = Self::new(-1, 0, 0)

A unit-length vector pointing along the negative X axis.

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pub const NEG_Y: IVec3 = Self::new(0, -1, 0)

A unit-length vector pointing along the negative Y axis.

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pub const NEG_Z: IVec3 = Self::new(0, 0, -1)

A unit-length vector pointing along the negative Z axis.

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pub const AXES: [IVec3; 3] = [Self::X, Self::Y, Self::Z]

The unit axes.

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pub const fn new(x: i32, y: i32, z: i32) -> IVec3

Creates a new vector.

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pub const fn splat(v: i32) -> IVec3

Creates a vector with all elements set to v.

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pub fn select(mask: BVec3, if_true: IVec3, if_false: IVec3) -> IVec3

Creates a vector from the elements in if_true and if_false, selecting which to use for each element of self.

A true element in the mask uses the corresponding element from if_true, and false uses the element from if_false.

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pub const fn from_array(a: [i32; 3]) -> IVec3

Creates a new vector from an array.

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pub const fn to_array(&self) -> [i32; 3]

[x, y, z]

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pub const fn from_slice(slice: &[i32]) -> IVec3

Creates a vector from the first 3 values in slice.

Panics

Panics if slice is less than 3 elements long.

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pub fn write_to_slice(self, slice: &mut [i32])

Writes the elements of self to the first 3 elements in slice.

Panics

Panics if slice is less than 3 elements long.

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pub fn extend(self, w: i32) -> IVec4

Creates a 4D vector from self and the given w value.

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pub fn truncate(self) -> IVec2

Creates a 2D vector from the x and y elements of self, discarding z.

Truncation may also be performed by using self.xy() or IVec2::from().

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pub fn dot(self, rhs: IVec3) -> i32

Computes the dot product of self and rhs.

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pub fn dot_into_vec(self, rhs: IVec3) -> IVec3

Returns a vector where every component is the dot product of self and rhs.

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pub fn cross(self, rhs: IVec3) -> IVec3

Computes the cross product of self and rhs.

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pub fn min(self, rhs: IVec3) -> IVec3

Returns a vector containing the minimum values for each element of self and rhs.

In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].

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pub fn max(self, rhs: IVec3) -> IVec3

Returns a vector containing the maximum values for each element of self and rhs.

In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].

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pub fn clamp(self, min: IVec3, max: IVec3) -> IVec3

Component-wise clamping of values, similar to i32::clamp.

Each element in min must be less-or-equal to the corresponding element in max.

Panics

Will panic if min is greater than max when glam_assert is enabled.

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pub fn min_element(self) -> i32

Returns the horizontal minimum of self.

In other words this computes min(x, y, ..).

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pub fn max_element(self) -> i32

Returns the horizontal maximum of self.

In other words this computes max(x, y, ..).

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pub fn cmpeq(self, rhs: IVec3) -> BVec3

Returns a vector mask containing the result of a == comparison for each element of self and rhs.

In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all elements.

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pub fn cmpne(self, rhs: IVec3) -> BVec3

Returns a vector mask containing the result of a != comparison for each element of self and rhs.

In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all elements.

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pub fn cmpge(self, rhs: IVec3) -> BVec3

Returns a vector mask containing the result of a >= comparison for each element of self and rhs.

In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all elements.

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pub fn cmpgt(self, rhs: IVec3) -> BVec3

Returns a vector mask containing the result of a > comparison for each element of self and rhs.

In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all elements.

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pub fn cmple(self, rhs: IVec3) -> BVec3

Returns a vector mask containing the result of a <= comparison for each element of self and rhs.

In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all elements.

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pub fn cmplt(self, rhs: IVec3) -> BVec3

Returns a vector mask containing the result of a < comparison for each element of self and rhs.

In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all elements.

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pub fn abs(self) -> IVec3

Returns a vector containing the absolute value of each element of self.

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pub fn signum(self) -> IVec3

Returns a vector with elements representing the sign of self.

  • 0 if the number is zero
  • 1 if the number is positive
  • -1 if the number is negative
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pub fn copysign(self, rhs: IVec3) -> IVec3

Returns a vector with signs of rhs and the magnitudes of self.

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pub fn is_negative_bitmask(self) -> u32

Returns a bitmask with the lowest 3 bits set to the sign bits from the elements of self.

A negative element results in a 1 bit and a positive element in a 0 bit. Element x goes into the first lowest bit, element y into the second, etc.

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pub fn as_vec3(&self) -> Vec3

Casts all elements of self to f32.

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pub fn as_vec3a(&self) -> Vec3A

Casts all elements of self to f32.

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pub fn as_dvec3(&self) -> DVec3

Casts all elements of self to f64.

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pub fn as_uvec3(&self) -> UVec3

Casts all elements of self to u32.

Trait Implementations§

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impl Add<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the + operator.
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fn add(self, rhs: IVec3) -> IVec3

Performs the + operation. Read more
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impl Add<i32> for IVec3

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type Output = IVec3

The resulting type after applying the + operator.
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fn add(self, rhs: i32) -> IVec3

Performs the + operation. Read more
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impl AddAssign<IVec3> for IVec3

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fn add_assign(&mut self, rhs: IVec3)

Performs the += operation. Read more
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impl AddAssign<i32> for IVec3

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fn add_assign(&mut self, rhs: i32)

Performs the += operation. Read more
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impl AsMut<[i32; 3]> for IVec3

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fn as_mut(&mut self) -> &mut [i32; 3]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<[i32; 3]> for IVec3

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fn as_ref(&self) -> &[i32; 3]

Converts this type into a shared reference of the (usually inferred) input type.
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impl BitAnd<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the & operator.
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fn bitand(self, rhs: IVec3) -> <IVec3 as BitAnd<IVec3>>::Output

Performs the & operation. Read more
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impl BitAnd<i32> for IVec3

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type Output = IVec3

The resulting type after applying the & operator.
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fn bitand(self, rhs: i32) -> <IVec3 as BitAnd<i32>>::Output

Performs the & operation. Read more
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impl BitOr<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the | operator.
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fn bitor(self, rhs: IVec3) -> <IVec3 as BitOr<IVec3>>::Output

Performs the | operation. Read more
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impl BitOr<i32> for IVec3

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type Output = IVec3

The resulting type after applying the | operator.
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fn bitor(self, rhs: i32) -> <IVec3 as BitOr<i32>>::Output

Performs the | operation. Read more
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impl BitXor<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the ^ operator.
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fn bitxor(self, rhs: IVec3) -> <IVec3 as BitXor<IVec3>>::Output

Performs the ^ operation. Read more
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impl BitXor<i32> for IVec3

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type Output = IVec3

The resulting type after applying the ^ operator.
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fn bitxor(self, rhs: i32) -> <IVec3 as BitXor<i32>>::Output

Performs the ^ operation. Read more
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impl Clone for IVec3

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fn clone(&self) -> IVec3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IVec3

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for IVec3

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fn default() -> IVec3

Returns the “default value” for a type. Read more
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impl Display for IVec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Div<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the / operator.
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fn div(self, rhs: IVec3) -> IVec3

Performs the / operation. Read more
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impl Div<i32> for IVec3

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type Output = IVec3

The resulting type after applying the / operator.
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fn div(self, rhs: i32) -> IVec3

Performs the / operation. Read more
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impl DivAssign<IVec3> for IVec3

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fn div_assign(&mut self, rhs: IVec3)

Performs the /= operation. Read more
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impl DivAssign<i32> for IVec3

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fn div_assign(&mut self, rhs: i32)

Performs the /= operation. Read more
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impl From<[i32; 3]> for IVec3

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fn from(a: [i32; 3]) -> IVec3

Converts to this type from the input type.
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impl From<(IVec2, i32)> for IVec3

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fn from(_: (IVec2, i32)) -> IVec3

Converts to this type from the input type.
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impl From<(i32, i32, i32)> for IVec3

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fn from(t: (i32, i32, i32)) -> IVec3

Converts to this type from the input type.
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impl Hash for IVec3

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Index<usize> for IVec3

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type Output = i32

The returned type after indexing.
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fn index(&self, index: usize) -> &<IVec3 as Index<usize>>::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for IVec3

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fn index_mut(&mut self, index: usize) -> &mut <IVec3 as Index<usize>>::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: IVec3) -> IVec3

Performs the * operation. Read more
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impl Mul<i32> for IVec3

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type Output = IVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: i32) -> IVec3

Performs the * operation. Read more
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impl MulAssign<IVec3> for IVec3

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fn mul_assign(&mut self, rhs: IVec3)

Performs the *= operation. Read more
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impl MulAssign<i32> for IVec3

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fn mul_assign(&mut self, rhs: i32)

Performs the *= operation. Read more
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impl Neg for IVec3

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type Output = IVec3

The resulting type after applying the - operator.
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fn neg(self) -> IVec3

Performs the unary - operation. Read more
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impl Not for IVec3

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type Output = IVec3

The resulting type after applying the ! operator.
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fn not(self) -> <IVec3 as Not>::Output

Performs the unary ! operation. Read more
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impl PartialEq<IVec3> for IVec3

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fn eq(&self, other: &IVec3) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Product<&'a IVec3> for IVec3

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fn product<I>(iter: I) -> IVec3where I: Iterator<Item = &'a IVec3>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Product<IVec3> for IVec3

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fn product<I>(iter: I) -> IVec3where I: Iterator<Item = IVec3>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Rem<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the % operator.
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fn rem(self, rhs: IVec3) -> IVec3

Performs the % operation. Read more
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impl Rem<i32> for IVec3

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type Output = IVec3

The resulting type after applying the % operator.
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fn rem(self, rhs: i32) -> IVec3

Performs the % operation. Read more
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impl RemAssign<IVec3> for IVec3

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fn rem_assign(&mut self, rhs: IVec3)

Performs the %= operation. Read more
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impl RemAssign<i32> for IVec3

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fn rem_assign(&mut self, rhs: i32)

Performs the %= operation. Read more
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impl Shl<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: IVec3) -> <IVec3 as Shl<IVec3>>::Output

Performs the << operation. Read more
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impl Shl<IVec3> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: IVec3) -> <UVec3 as Shl<IVec3>>::Output

Performs the << operation. Read more
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impl Shl<UVec3> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: UVec3) -> <IVec3 as Shl<UVec3>>::Output

Performs the << operation. Read more
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impl Shl<i16> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i16) -> <IVec3 as Shl<i16>>::Output

Performs the << operation. Read more
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impl Shl<i32> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i32) -> <IVec3 as Shl<i32>>::Output

Performs the << operation. Read more
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impl Shl<i8> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i8) -> <IVec3 as Shl<i8>>::Output

Performs the << operation. Read more
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impl Shl<u16> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u16) -> <IVec3 as Shl<u16>>::Output

Performs the << operation. Read more
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impl Shl<u32> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u32) -> <IVec3 as Shl<u32>>::Output

Performs the << operation. Read more
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impl Shl<u8> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u8) -> <IVec3 as Shl<u8>>::Output

Performs the << operation. Read more
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impl Shr<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: IVec3) -> <IVec3 as Shr<IVec3>>::Output

Performs the >> operation. Read more
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impl Shr<IVec3> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: IVec3) -> <UVec3 as Shr<IVec3>>::Output

Performs the >> operation. Read more
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impl Shr<UVec3> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: UVec3) -> <IVec3 as Shr<UVec3>>::Output

Performs the >> operation. Read more
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impl Shr<i16> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i16) -> <IVec3 as Shr<i16>>::Output

Performs the >> operation. Read more
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impl Shr<i32> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i32) -> <IVec3 as Shr<i32>>::Output

Performs the >> operation. Read more
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impl Shr<i8> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i8) -> <IVec3 as Shr<i8>>::Output

Performs the >> operation. Read more
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impl Shr<u16> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u16) -> <IVec3 as Shr<u16>>::Output

Performs the >> operation. Read more
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impl Shr<u32> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u32) -> <IVec3 as Shr<u32>>::Output

Performs the >> operation. Read more
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impl Shr<u8> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u8) -> <IVec3 as Shr<u8>>::Output

Performs the >> operation. Read more
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impl Sub<IVec3> for IVec3

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type Output = IVec3

The resulting type after applying the - operator.
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fn sub(self, rhs: IVec3) -> IVec3

Performs the - operation. Read more
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impl Sub<i32> for IVec3

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type Output = IVec3

The resulting type after applying the - operator.
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fn sub(self, rhs: i32) -> IVec3

Performs the - operation. Read more
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impl SubAssign<IVec3> for IVec3

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fn sub_assign(&mut self, rhs: IVec3)

Performs the -= operation. Read more
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impl SubAssign<i32> for IVec3

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fn sub_assign(&mut self, rhs: i32)

Performs the -= operation. Read more
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impl<'a> Sum<&'a IVec3> for IVec3

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fn sum<I>(iter: I) -> IVec3where I: Iterator<Item = &'a IVec3>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl Sum<IVec3> for IVec3

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fn sum<I>(iter: I) -> IVec3where I: Iterator<Item = IVec3>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl Vec3Swizzles for IVec3

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type Vec2 = IVec2

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type Vec4 = IVec4

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fn xx(self) -> IVec2

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fn xy(self) -> IVec2

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fn xz(self) -> IVec2

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fn yx(self) -> IVec2

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fn yy(self) -> IVec2

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fn yz(self) -> IVec2

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fn zx(self) -> IVec2

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fn zy(self) -> IVec2

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fn zz(self) -> IVec2

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fn xxx(self) -> IVec3

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fn xxy(self) -> IVec3

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fn xxz(self) -> IVec3

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fn xyx(self) -> IVec3

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fn xyy(self) -> IVec3

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fn xyz(self) -> IVec3

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fn xzx(self) -> IVec3

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fn xzy(self) -> IVec3

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fn xzz(self) -> IVec3

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fn yxx(self) -> IVec3

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fn yxy(self) -> IVec3

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fn yxz(self) -> IVec3

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fn yyx(self) -> IVec3

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fn yyy(self) -> IVec3

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fn yyz(self) -> IVec3

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fn yzx(self) -> IVec3

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fn yzy(self) -> IVec3

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fn yzz(self) -> IVec3

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fn zxx(self) -> IVec3

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fn zxy(self) -> IVec3

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fn zxz(self) -> IVec3

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fn zyx(self) -> IVec3

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fn zyy(self) -> IVec3

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fn zyz(self) -> IVec3

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fn zzx(self) -> IVec3

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fn zzy(self) -> IVec3

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fn zzz(self) -> IVec3

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fn xxxx(self) -> IVec4

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fn xxxy(self) -> IVec4

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fn xxxz(self) -> IVec4

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fn xxyx(self) -> IVec4

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fn xxyy(self) -> IVec4

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fn xxyz(self) -> IVec4

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fn xxzx(self) -> IVec4

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fn xxzy(self) -> IVec4

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fn xxzz(self) -> IVec4

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fn xyxx(self) -> IVec4

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fn xyxy(self) -> IVec4

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fn xyxz(self) -> IVec4

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fn xyyx(self) -> IVec4

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fn xyyy(self) -> IVec4

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fn xyyz(self) -> IVec4

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fn xyzx(self) -> IVec4

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fn xyzy(self) -> IVec4

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fn xyzz(self) -> IVec4

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fn xzxx(self) -> IVec4

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fn xzxy(self) -> IVec4

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fn xzxz(self) -> IVec4

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fn xzyx(self) -> IVec4

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fn xzyy(self) -> IVec4

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fn xzyz(self) -> IVec4

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fn xzzx(self) -> IVec4

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fn xzzy(self) -> IVec4

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fn xzzz(self) -> IVec4

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fn yxxx(self) -> IVec4

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fn yxxy(self) -> IVec4

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fn yxxz(self) -> IVec4

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fn yxyx(self) -> IVec4

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fn yxyy(self) -> IVec4

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fn yxyz(self) -> IVec4

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fn yxzx(self) -> IVec4

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fn yxzy(self) -> IVec4

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fn yxzz(self) -> IVec4

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fn yyxx(self) -> IVec4

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fn yyxy(self) -> IVec4

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fn yyxz(self) -> IVec4

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fn yyyx(self) -> IVec4

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fn yyyy(self) -> IVec4

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fn yyyz(self) -> IVec4

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fn yyzx(self) -> IVec4

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fn yyzy(self) -> IVec4

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fn yyzz(self) -> IVec4

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fn yzxx(self) -> IVec4

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fn yzxy(self) -> IVec4

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fn yzxz(self) -> IVec4

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fn yzyx(self) -> IVec4

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fn yzyy(self) -> IVec4

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fn yzyz(self) -> IVec4

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fn yzzx(self) -> IVec4

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fn yzzy(self) -> IVec4

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fn yzzz(self) -> IVec4

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fn zxxx(self) -> IVec4

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fn zxxy(self) -> IVec4

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fn zxxz(self) -> IVec4

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fn zxyx(self) -> IVec4

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fn zxyy(self) -> IVec4

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fn zxyz(self) -> IVec4

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fn zxzx(self) -> IVec4

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fn zxzy(self) -> IVec4

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fn zxzz(self) -> IVec4

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fn zyxx(self) -> IVec4

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fn zyxy(self) -> IVec4

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fn zyxz(self) -> IVec4

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fn zyyx(self) -> IVec4

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fn zyyy(self) -> IVec4

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fn zyyz(self) -> IVec4

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fn zyzx(self) -> IVec4

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fn zyzy(self) -> IVec4

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fn zyzz(self) -> IVec4

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fn zzxx(self) -> IVec4

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fn zzxy(self) -> IVec4

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fn zzxz(self) -> IVec4

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fn zzyx(self) -> IVec4

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fn zzyy(self) -> IVec4

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fn zzyz(self) -> IVec4

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fn zzzx(self) -> IVec4

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fn zzzy(self) -> IVec4

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fn zzzz(self) -> IVec4

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impl Zeroable for IVec3

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fn zeroed() -> Self

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impl Copy for IVec3

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impl Eq for IVec3

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impl Pod for IVec3

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impl StructuralEq for IVec3

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impl StructuralPartialEq for IVec3

Auto Trait Implementations§

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impl RefUnwindSafe for IVec3

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impl Send for IVec3

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impl Sync for IVec3

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impl Unpin for IVec3

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impl UnwindSafe for IVec3

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for Twhere T: Pod,

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impl<T> NoUninit for Twhere T: Pod,