pub struct AdapterSystem<Func, S> { /* private fields */ }
Expand description

A System that takes the output of S and transforms it by applying Func to it.

Implementations§

source§

impl<Func, S> AdapterSystem<Func, S>
where Func: Adapt<S>, S: System,

source

pub const fn new( func: Func, system: S, name: Cow<'static, str> ) -> AdapterSystem<Func, S>

Creates a new System that uses func to adapt system, via the Adapt trait.

Trait Implementations§

source§

impl<Func, S> Clone for AdapterSystem<Func, S>
where Func: Clone, S: Clone,

source§

fn clone(&self) -> AdapterSystem<Func, S>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<Func, S> ReadOnlySystem for AdapterSystem<Func, S>
where Func: Adapt<S>, S: ReadOnlySystem,

source§

fn run_readonly(&mut self, input: Self::In, world: &World) -> Self::Out

Runs this system with the given input in the world. Read more
source§

impl<Func, S> System for AdapterSystem<Func, S>
where Func: Adapt<S>, S: System,

§

type In = <Func as Adapt<S>>::In

The system’s input. See In for FunctionSystems.
§

type Out = <Func as Adapt<S>>::Out

The system’s output.
source§

fn name(&self) -> Cow<'static, str>

Returns the system’s name.
source§

fn component_access(&self) -> &Access<ComponentId>

Returns the system’s component Access.
source§

fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>

Returns the system’s archetype component Access.
source§

fn is_send(&self) -> bool

Returns true if the system is Send.
source§

fn is_exclusive(&self) -> bool

Returns true if the system must be run exclusively.
source§

fn has_deferred(&self) -> bool

Returns true if system as deferred buffers
source§

unsafe fn run_unsafe( &mut self, input: <AdapterSystem<Func, S> as System>::In, world: UnsafeWorldCell<'_> ) -> <AdapterSystem<Func, S> as System>::Out

Runs the system with the given input in the world. Unlike System::run, this function can be called in parallel with other systems and may break Rust’s aliasing rules if used incorrectly, making it unsafe to call. Read more
source§

fn run( &mut self, input: <AdapterSystem<Func, S> as System>::In, world: &mut World ) -> <AdapterSystem<Func, S> as System>::Out

Runs the system with the given input in the world. Read more
source§

fn apply_deferred(&mut self, world: &mut World)

Applies any Deferred system parameters (or other system buffers) of this system to the world. Read more
source§

fn initialize(&mut self, world: &mut World)

Initialize the system.
source§

fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)

Update the system’s archetype component Access. Read more
source§

fn check_change_tick(&mut self, change_tick: Tick)

Checks any Ticks stored on this system and wraps their value if they get too old. Read more
source§

fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>

Returns the system’s default system sets.
source§

fn get_last_run(&self) -> Tick

Gets the tick indicating the last time this system ran.
source§

fn set_last_run(&mut self, last_run: Tick)

Overwrites the tick indicating the last time this system ran. Read more
source§

fn type_id(&self) -> TypeId

Returns the TypeId of the underlying system type.

Auto Trait Implementations§

§

impl<Func, S> Freeze for AdapterSystem<Func, S>
where Func: Freeze, S: Freeze,

§

impl<Func, S> RefUnwindSafe for AdapterSystem<Func, S>
where Func: RefUnwindSafe, S: RefUnwindSafe,

§

impl<Func, S> Send for AdapterSystem<Func, S>
where Func: Send, S: Send,

§

impl<Func, S> Sync for AdapterSystem<Func, S>
where Func: Sync, S: Sync,

§

impl<Func, S> Unpin for AdapterSystem<Func, S>
where Func: Unpin, S: Unpin,

§

impl<Func, S> UnwindSafe for AdapterSystem<Func, S>
where Func: UnwindSafe, S: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Marker, In, F> Condition<Marker, In> for F
where F: Condition<Marker, In>,

source§

fn and_then<M, C>( self, and_then: C ) -> CombinatorSystem<AndThenMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that only returns true if both this one and the passed and_then return true. Read more
source§

fn or_else<M, C>( self, or_else: C ) -> CombinatorSystem<OrElseMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that returns true if either this one or the passed or_else return true. Read more
source§

impl<T> Downcast for T
where T: Any,

source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for T
where T: System,

§

type System = T

The type of System that this instance converts into.
source§

fn into_system(this: T) -> T

Turns this value into its corresponding System.
source§

fn pipe<B, Final, MarkerB>( self, system: B ) -> CombinatorSystem<Pipe, Self::System, <B as IntoSystem<Out, Final, MarkerB>>::System>
where B: IntoSystem<Out, Final, MarkerB>,

Pass the output of this system A into a second system B, creating a new compound system. Read more
source§

fn map<T, F>(self, f: F) -> AdapterSystem<F, Self::System>
where F: Send + Sync + 'static + FnMut(Out) -> T,

Pass the output of this system into the passed function f, creating a new system that outputs the value returned from the function. Read more
source§

fn system_type_id(&self) -> TypeId

Get the TypeId of the System produced after calling into_system.
source§

impl<Marker, F> IntoSystemConfigs<Marker> for F
where F: IntoSystem<(), (), Marker>,

source§

fn into_configs(self) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Convert into a SystemConfigs.
source§

fn in_set( self, set: impl SystemSet ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Add these systems to the provided set.
source§

fn before<M>( self, set: impl IntoSystemSet<M> ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Runs before all systems in set. If self has any systems that produce Commands or other Deferred operations, all systems in set will see their effect. Read more
source§

fn after<M>( self, set: impl IntoSystemSet<M> ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Run after all systems in set. If set has any systems that produce Commands or other Deferred operations, all systems in self will see their effect. Read more
source§

fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M> ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Run before all systems in set. Read more
source§

fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M> ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Run after all systems in set. Read more
source§

fn distributive_run_if<M>( self, condition: impl Condition<M> + Clone ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Add a run condition to each contained system. Read more
source§

fn run_if<M>( self, condition: impl Condition<M> ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Run the systems only if the Condition is true. Read more
source§

fn ambiguous_with<M>( self, set: impl IntoSystemSet<M> ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Suppress warnings and errors that would result from these systems having ambiguities (conflicting access but indeterminate order) with systems in set.
source§

fn ambiguous_with_all(self) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Suppress warnings and errors that would result from these systems having ambiguities (conflicting access but indeterminate order) with any other system.
source§

fn chain(self) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Treat this collection as a sequence of systems. Read more
source§

fn chain_ignore_deferred( self ) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

Treat this collection as a sequence of systems. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more