Struct bevy_internal::input::InputSystem
source · pub struct InputSystem;
Trait Implementations§
source§impl Clone for InputSystem
impl Clone for InputSystem
source§fn clone(&self) -> InputSystem
fn clone(&self) -> InputSystem
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for InputSystem
impl Debug for InputSystem
source§impl Hash for InputSystem
impl Hash for InputSystem
source§impl PartialEq<InputSystem> for InputSystem
impl PartialEq<InputSystem> for InputSystem
source§fn eq(&self, other: &InputSystem) -> bool
fn eq(&self, other: &InputSystem) -> bool
source§impl SystemLabel for InputSystemwhere
InputSystem: 'static,
impl SystemLabel for InputSystemwhere
InputSystem: 'static,
impl Eq for InputSystem
impl StructuralEq for InputSystem
impl StructuralPartialEq for InputSystem
Auto Trait Implementations§
impl RefUnwindSafe for InputSystem
impl Send for InputSystem
impl Sync for InputSystem
impl Unpin for InputSystem
impl UnwindSafe for InputSystem
Blanket Implementations§
source§impl<T> AsSystemLabel<()> for Twhere
T: SystemLabel,
impl<T> AsSystemLabel<()> for Twhere
T: SystemLabel,
fn as_system_label(&self) -> SystemLabelId
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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Rc<Trait>
(where Trait: Downcast
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can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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