Module bevy_internal::input::prelude
source · Structs
Stores the position data of the input devices of type
T
.A gamepad with an associated
ID
.An axis of a
Gamepad
.A button of a
Gamepad
.An event of a
Gamepad
.A “press-able” input of type
T
.The scan code of a
KeyboardInput
.A touch input event.
Enums
A type of a
GamepadAxis
.A type of a
GamepadButton
.The data contained in a
GamepadEvent
or GamepadEventRaw
.The key code of a
KeyboardInput
.A button on a mouse device.