Expand description
Crate that implements part of functionality for bevy_immediate.
Modules§
- activated
- Implements capabilities for detecting activated entity
- anchored
- Implements capabilities for floating anchored elements
- anchored_
ui_ plugin - Implements plugin for floating anchored entities
- base
- Implements capability that correctly set ups immediate mode systems execution order for UI case
- checked
- Implements capabilities for checked status
- clicked
- Module implments
Pointer<Click>related functionality like.clicked() - disabled
- Implements functions to manage disabled node state
- floating_
ui_ focus_ plugin - Implements plugin for handling user focus over floating ui hierarchies
- floating_
ui_ ordering_ plugin - Implements plugin for floating entity ordering
- floating_
window_ plugin - Implements plugin for floating windows
- interaction
- Implements functionality to calculate interaciton state
- layout_
order - Implements functionality to place children entities created in immediate mode in creation (.ch) call order. Needed for correct Ui layout.
- look
- Implements functions to access node styling
- selected
- Implements capabilities for Selected marker component
- text
- Implements capabilities for working with nodes that contain
bevy_ui::widget::Text - tooltip_
plugin - Implements plugin for calculating when tooltip should be displayed
- track_
value_ change_ plugin - Contains plugin implementation for value change entity event tracking
- utils
- Helper functions for ui calculations
Structs§
- CapsUi
- Defines capability set for Ui
- Caps
UiFeathers - Defined capability set for Ui with bevy_feathers and bevy_ui_widgets support
- Caps
UiWidget - Defines capability set for Ui with bevy_ui_widgets support
Traits§
- Impl
Caps Ui - Trait to check for set of capabilities to be implemented