pub type TilemapBundle = MaterialTilemapBundle<StandardTilemapMaterial>;
Aliased Type§
struct TilemapBundle {Show 17 fields
pub grid_size: TilemapGridSize,
pub map_type: TilemapType,
pub size: TilemapSize,
pub spacing: TilemapSpacing,
pub storage: TileStorage,
pub texture: TilemapTexture,
pub tile_size: TilemapTileSize,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub render_settings: TilemapRenderSettings,
pub visibility: Visibility,
pub inherited_visibility: InheritedVisibility,
pub view_visibility: ViewVisibility,
pub frustum_culling: FrustumCulling,
pub material: MaterialTilemapHandle<StandardTilemapMaterial>,
pub sync: SyncToRenderWorld,
pub anchor: TilemapAnchor,
}
Fields§
§grid_size: TilemapGridSize
§map_type: TilemapType
§size: TilemapSize
§spacing: TilemapSpacing
§storage: TileStorage
§texture: TilemapTexture
§tile_size: TilemapTileSize
§transform: Transform
§global_transform: GlobalTransform
§render_settings: TilemapRenderSettings
§visibility: Visibility
User indication of whether an entity is visible
inherited_visibility: InheritedVisibility
Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering
view_visibility: ViewVisibility
§frustum_culling: FrustumCulling
User indication of whether tilemap should be frustum culled.
material: MaterialTilemapHandle<StandardTilemapMaterial>
§sync: SyncToRenderWorld
§anchor: TilemapAnchor