Trait bevy_ecs::system::System

source ·
pub trait System: Send + Sync + 'static {
    type In;
    type Out;

Show 14 methods fn name(&self) -> Cow<'static, str>; fn component_access(&self) -> &Access<ComponentId>; fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>; fn is_send(&self) -> bool; fn is_exclusive(&self) -> bool; unsafe fn run_unsafe(&mut self, input: Self::In, world: &World) -> Self::Out; fn apply_buffers(&mut self, world: &mut World); fn initialize(&mut self, _world: &mut World); fn update_archetype_component_access(&mut self, world: &World); fn check_change_tick(&mut self, change_tick: u32); fn get_last_change_tick(&self) -> u32; fn set_last_change_tick(&mut self, last_change_tick: u32); fn run(&mut self, input: Self::In, world: &mut World) -> Self::Out { ... } fn default_labels(&self) -> Vec<SystemLabelId> { ... }
}
Expand description

An ECS system that can be added to a Schedule

Systems are functions with all arguments implementing SystemParam.

Systems are added to an application using App::add_system(my_system) or similar methods, and will generally run once per pass of the main loop.

Systems are executed in parallel, in opportunistic order; data access is managed automatically. It’s possible to specify explicit execution order between specific systems, see SystemDescriptor.

Required Associated Types§

The system’s input. See In for FunctionSystems.

The system’s output.

Required Methods§

Returns the system’s name.

Returns the system’s component Access.

Returns the system’s archetype component Access.

Returns true if the system is Send.

Returns true if the system must be run exclusively.

Runs the system with the given input in the world. Unlike System::run, this function takes a shared reference to World and may therefore break Rust’s aliasing rules, making it unsafe to call.

Safety

This might access world and resources in an unsafe manner. This should only be called in one of the following contexts: 1. This system is the only system running on the given world across all threads. 2. This system only runs in parallel with other systems that do not conflict with the System::archetype_component_access().

Initialize the system.

Update the system’s archetype component Access.

Gets the system’s last change tick

Sets the system’s last change tick

Warning

This is a complex and error-prone operation, that can have unexpected consequences on any system relying on this code. However, it can be an essential escape hatch when, for example, you are trying to synchronize representations using change detection and need to avoid infinite recursion.

Provided Methods§

Runs the system with the given input in the world.

The default labels for the system

Trait Implementations§

Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more

Implementors§