Module bevy_ecs::world [−][src]
Structs
EntityMut | |
EntityRef | |
Mut | Unique borrow of an entity’s component |
SpawnBatchIter | |
World | World stores and exposes operations on entities, components, and their associated metadata. Each Entity has a set of components. Each component can have up to one instance of each component type. Entity components can be created, updated, removed, and queried using a given World. |
WorldBorrow | |
WorldBorrowMut | |
WorldCell | Exposes safe mutable access to multiple resources at a time in a World. Attempting to access World in a way that violates Rust’s mutability rules will panic thanks to runtime checks. |
WorldId |
Traits
FromWorld | Creates |