Struct bevy_ecs::entity::Entity[][src]

pub struct Entity { /* fields omitted */ }

Lightweight unique ID of an entity

Obtained from World::spawn, typically via Commands::spawn. Can be stored to refer to an entity in the future.

Entity can be a part of a query, e.g. Query<(Entity, &MyComponent)>. Components of a specific entity can be accessed using Query::get and related methods.

Implementations

impl Entity[src]

pub fn new(id: u32) -> Entity[src]

Creates a new entity reference with a generation of 0

pub fn to_bits(self) -> u64[src]

Convert to a form convenient for passing outside of rust

Only useful for identifying entities within the same instance of an application. Do not use for serialization between runs.

No particular structure is guaranteed for the returned bits.

pub fn from_bits(bits: u64) -> Self[src]

Reconstruct an Entity previously destructured with to_bits

Only useful when applied to results from to_bits in the same instance of an application.

pub fn id(self) -> u32[src]

Return a transiently unique identifier

No two simultaneously-live entities share the same ID, but dead entities’ IDs may collide with both live and dead entities. Useful for compactly representing entities within a specific snapshot of the world, such as when serializing.

pub fn generation(self) -> u32[src]

Returns the generation of this Entity’s id. The generation is incremented each time an entity with a given id is despawned. This serves as a “count” of the number of times a given id has been reused (id, generation) pairs uniquely identify a given Entity.

Trait Implementations

impl Clone for Entity[src]

impl Copy for Entity[src]

impl Debug for Entity[src]

impl<'de> Deserialize<'de> for Entity[src]

impl Eq for Entity[src]

impl GetTypeRegistration for Entity[src]

impl Hash for Entity[src]

impl Ord for Entity[src]

impl PartialEq<Entity> for Entity[src]

impl PartialOrd<Entity> for Entity[src]

impl Reflect for Entity[src]

impl Serialize for Entity[src]

impl SparseSetIndex for Entity[src]

impl StructuralEq for Entity[src]

impl StructuralPartialEq for Entity[src]

impl WorldQuery for Entity[src]

Auto Trait Implementations

impl RefUnwindSafe for Entity

impl Send for Entity

impl Sync for Entity

impl Unpin for Entity

impl UnwindSafe for Entity

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash + ?Sized

impl<T> Component for T where
    T: 'static + Send + Sync
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T> GetPath for T where
    T: Reflect
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impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> TypeData for T where
    T: 'static + Send + Sync + Clone
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impl<V, T> VZip<V> for T where
    V: MultiLane<T>,